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Alpha.1308

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  1. i stopped reading posts and i guess my thread criticising rifle (and primarily other poor decisions for this class) got closed for toxicity, im a little sorry, and im so glad i was wrong, thanks to everyone involved in surprising me
  2. lmao coping hard i mean, not as direct offense to just you, because, literally same
  3. i was more hoping for some sort of psspsss spray but.... that works too
  4. i didnt say "anet hates us" i just dont think they know what they're doing half the time on any spec me saying sand swell is unused still lends itself to defend necros in this regard im from gw1 and boiiii i saw that smiters boon lmaooooo i main supports in everygame and im gonna use rifle because it'll be uncontested in what it does, period (for mesmer obviously) thats why im hoping for the best on it, and saw alarming issues with the 5 skill (which is mildly put to rest) and was hoping for more melee cleaving support on auto because thats where your team is to begin with, on point in pvp, stacked in pve, or stacked in wvw
  5. because i've seen the espec releases and still watch some of those skills flop around in "constant buff unused limbo" literally who said that, i just dont want janky mechanics and tbf yes, i did say i actually thought you had to use the portal to get the benefits, so sure, one issue averted, huzzah (edited after your post im not blaming you)
  6. so.... to counter my point of unused stuff, you only mention the used stuff.... are you... reading? tell me what effectively uses scepter and isn't basically a meme torch is underwhelming at best and those two are essentially bad in all 3 modes and GS is almost unused in pve aside from meme tagging i didnt say they all are bad all the time (again, except the two you shockingly didn't mention) and im not saying rifle will be im just saying if this is usable in all 3 game modes, it'd be more beneficial and im not even saying it wont be, im just concerned because of everything else going on in the class how long have we had mental defense trait dead useless? who is picking virt aoe stunbreak skill and which game mode? is anyone using any mirage utility skills? this is a broader issue that im concerned about when stuff is dumpstered and left there
  7. is the.... necro portal being used for speed runs? im not saying the whole weapon is junk, im just sick of looking at wasted potential on stuff in this class
  8. marks are unused aside from necro portal gun could have dropped portal themed "marks" this would give it space for all 3 game modes like necrostaff mesmer has dead weapons in all 3 game modes 5 skill is already almost a lazy rip of their skill, they already made the necro connection before me not saying this one will be bad, just unfortunate
  9. oh i suppose i did just assume it had to be used for the barrier/boon just severe "expecting garbage" looking at every other DoA ability both mirage and virt has had that still get no updates
  10. projectile rather than spray auto 3 looks fine, "wait here" mechanic of wells are clunky, but two in one skill should (hopium copium) be actually a good thing, competing effects SHOULDDDD mean the lesser of the two receives buffs, in the ideal world that we absolutely do not live in lmao when will i ever realistically use 5? in pve, pvp, or wvw? i've never since PoF launch ever seen necro portal really be useful, either, soooo? at least that skill can be swapped out.... thought you had to use the portal for buffs like sand swell, lmao, my bad given some of the trash we've been given in the past not doom and glooming just concerned for jank that has been accustomed to this class over multiple updates and releases
  11. big doubt steps in the right direction, don't get me wrong, i'm glad they finally are doing SOMETHING that isn't "haha 7% number change go brrrr" but i doubt these buffs will actually "change" much, it'll just buff existing chrono builds, without really changing anything they already do in normal rotation in all 3 game modes to begin with i'll hope to be proven wrong, i just absolutely doubt it
  12. literally uninstalling until the next expac a.g.a.i.n. if rifle isn't either melee, support, or portal themed necrostaff, i can't handle more projectile nonsense giving us an entire espec revolving around a class mechanic that can be A/D strafed was such a slap in the face lmao
  13. welcome to mesmer, balanced by current anet devs that think any of this is acceptable somehow where we have trash upon trash upon dumpster fire turds for GM traits, like Malicious Sorcery for a nearly uselessly overshadowed weapon in all 3 game modes, Mental Defense that has literally no purpose being in the game in any of the 3 game modes that exist, Blurred Inscriptions which is extremely niche in only being useful for Mirage with ANOTHER trait you have to pick it up with, Illusionary Inspiration for some kind of whacko wanting to just do "something else" on mesmer for "some kind" of healing (which, by the way, STOPS FUNCTIONING AT CAP CLONES/BLADES SO AHAHAHA GOOD LUCK SHATTERING WITH ALL YOUR SHATTERS ON COOLDOWN), Power Block which has been nerfed into a wasted pick for something already niche after the removal of crits from its damage, Dune Cloak which is a literal slap in the face for anyone trying to play Mirage because nobody would ever not use Infinite Horizon if they don't pick Elusive Mind enjoy your unfortunate stay while we have a few niche strengths that prevent us from apparently getting anything but junk "options"
  14. i've mained mesmer since beta and it's the most depressing thing i've ever experienced in an MMO tbh i try to play every class in every game, i make sure i know what i'm up against as a primarily pvper, what to expect, or why something might seem "unfair" in comparison or "why can't i do that", and making sure i look at the downsides other classes come with, but i do still do all of the pve content as it releases in this game, just because i've always loved this game since GW1 days and i'm absolutely blown away by how unfortunately sad mesmer iteration has gone over the years i've settled on Mirage being my go-to open world since PoF release, because Sigil of Stamina makes the class itself feel the most fluid it's ever felt even then, it simply feels underwhelming due to so many lack of surrounding options, and even then, it's severely limited to weapons, scepter is worthless (seriously, does this have any viable use in any of the 3 game modes?) and sword is now even "meh" to me due to dagger taking the place of an interrupt ambush and power cleave.......
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