Stronghold is a badly made MOBA.The map is too small for a MOBA.The creep and environment variety is too small for a moba. The supplies mechanics are too weird for a MOBA, MOBAs are all about combat and managing the level up of your character and the purchases. They should made a larger MOBA map with automatized creeps and turrets, with every class starting at scaled level 60 and with each level up increasing your effective level by 1 up to a max of 80. It could be done and it could work. But no one will spent time playing Stronghold. Another alternative: a 10 v 10 or 15 v 15 arena mode for guilds, using the guild hall arenas, in a "best of X" rounds format. Yeah no ty. Such a bad idea