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zOLtAm.7824

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  1. That 5s root while you cast DT is super no no for me. And the rotation isnt a bit forgiving, if you mess a single DT (misspressed an a, w, s or d key, or go back to your normal weapon, etc) your dps will take a big hit. And I wanna see a golem video where they start from 0 flow, because that is the real world. All bladesworn videos I saw they started with full flow (using the mushroom action skill). Beside that, you will be stucked with the gunsaber weapon skin too =/ Unless they made banners instacast (so I can keep playing as berserker) I'll reroll my main.
  2. "It's also very Bad for RP" I still have no idea of what that means.
  3. It shound't affect any decision like that since legendary armory can be done buying achievs runs and farming w1 afterwards until you get enough LI. I really hope ppl dont make GW2 an elitist hell like they did with WOW when the comunity added that raid.io thing.
  4. Btw, where is this place? https://youtu.be/FU1JUwPqzQY?t=161 ? Looks like DR with a big deep cratter in the center.
  5. Let's assume it's a spear. So, you get the spear from your aquatic slot and put it in your main hand slot. What now? Do you need another spear in your aquatic slot? Or land weapons (former aquatic, spear in this case) gonna work underwater?
  6. Each char will have their own skin. Maybe, maybe not. Maybe you can assign a different skin for every template, maybe not. Anet did not say anything about how skins work with the legendary armory.They said the objective is to remove the need of use the bank for moving leg items from one char to another. Assigning a different skin for every template is not on the table, based on what they posted, so you can assume they will have the same skin (what is happening today) or each char will have their own skin (as if they have all armor items in their bags). I think those "legendary armory wardrobe" are too much speculation/personal wishes =/
  7. Each char will have their own skin. Imagine you have a diferent leg armor set on each character, but not the item in your bags, you can only access them inside the character window when you select a slot. After select each piece, just go to the wardrobe and change whatever you want. We wont get a legendary vendor, wont be able to use more of the same item if we just crafted only one, and I think should drop their hope about a "wardrobe template", since their (primary) objective is to remove the need of bank for swap those items between chars.
  8. So people who have one bolt can suddenly dual wield it? No, they wont.
  9. That is what I've been thinking too, and have been a bit afraid of. At this point without an official answer, everything is just speculation based on what is or was, not will be. I really don't want to go back and make duplicates of weapon types just to dual-wield. I've seen some people here and there suggest that a NPC offers a clone of the weapon (which cannot be traded, sold or salvaged) so that the weapon can simply be dual-wielded. I'd rather a system like this than needing to go back and making the weapons that I wasn't interested in in the first place. You won't duplicate any legendary item. It's the same behavior as using the hero > equipment and clicking in any slot to equip them.Isn't a matter of speculate, just follow the reason they're doing it: eliminate the need of using bank to move legendaries between chars. But even if they go to the same reward skin copy system, you will be limited by the amount of items you possess (you can't create two bolts if you crafted just one or you can't create 7 copies of leg rune if you crafted 6 or less runes).
  10. I'm assuming everything will be just like it's right now, just the same when you change items clicking the slot you want. Imagine you have a invisible bag where there are a copy of all your legendaries. You can't access that bag, but in character window, you can equip, customize, etc, including the skin. Each character will have their copy, so you can change skins without affecting others copies of the same item. On sigils and runes, it's the same. Ex. Do you want to use a full set of runes? You need 6 legendaries runes. Do you need to use two legendary axes? You will need 2 frostfangs ou a frostfang + astralaria. Remember the objective is to avoid the use of bank to change items from chars to chars.
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