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Calanthe.3857

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Everything posted by Calanthe.3857

  1. [Suggestions] Please update descriptions for Daily Gatherer achievements to show all the zones that are included for the day's gathering region. For instance, today's Daily Heart of Maguuma Miner achievement says to "Gather raw materials by mining ore in the following Heart of Maguuma maps [...]" It lists all the Heart of Maguuma region's Explorable Zones except Bloodstone Fen, yet I still gain credit for the achievement by mining in Bloodstone Fen.
  2. Please update the Thief short bow auto-skill Trick Shot so that the combat damage floater shows damage of each hit instead of cumulative damage.
  3. At least one of the sPvP maps does not show the names of the capture points when the mouse pointer hovers over them in the compass. I believe it is Battle of Kylo. It would be helpful to have all the PvP maps show these names when hovered over.
  4. If you are playing in sPvP mode or WvW are you sure that that your target don't have any stability (boon) active to negate it? Stun breaks would also break (remove) its effect if it is done fast enough. If you look at trait lines that adds vulnerability from Dazing or stun (Dazzling) do you see it happens as part of PM Daze? https://wiki.guildwars2.com/wiki/Stability https://wiki.guildwars2.com/wiki/Phantasmal_Mage The duration of Phantasmal Mage's Daze are only 1/2 second, so it can be hard to see during a fight (should have a swirl above head on target when this happens). It trigger an interrupt when target are doing something. I am not 100% sure, but if yourself have Blind (condition) on your PM, then it might do a "missed" as part of its attack or when target have Aegis (boon) on itself it will also block that attack. There have over time been changes how illusions work so that is why I am not sure if illusion also will be impacted of conditions that player have or only illusion's own attack (phantasm). In general you re-summon illusion rather fast, so it might not be that easy to notice. Use your chat and enable filter to see what is going on (filter from chat tab>combat). Thank you. good points.
  5. Correction: I see it causing Daze now in a PvE map. However, the Daze seems to miss sometimess...
  6. The Mesmer torch skill Phantasmal Mage says in its description that it causes Daze. Yet I never seem to see it causing Daze. It appears to be bugged. I notice this both in PvE and PvP, while playing my norn core Mesmer.
  7. Replace generic profession icons for players on the compass (mini-map) in PvP with respective elite specialization icons if they are using elite specializations.
  8. Allow Rangers to sort pets in the Pet Management Panel by Archetype, Family, and Environment, to make it easier to choose pets without having to refer to the wiki.
  9. I had just started using Celestial amulet and I wish they had at least given a one-sentence explanation for why it was removed, for those of us not really familiar with the reasons.
  10. Dye Templates Equipment templates were wonderful, but how about being able to save multiple color schemes for each armor set, outfit, and mount breed? You simply purchase a dye template from the gem store allowing you to save an additional set of colors for something. That way you don't need to write down the color names and order to remember the first color scheme while being able to use another color scheme for the same armor etc. And you can easily switch between color schemes to fit your mood/fancy.
  11. I suggest allowing squad members to anonymously rate Commanders with a simple rating (such as 1-5 stars, or Bronze/Silver/Gold medal). The ratings submission could be (1) a squad tool manually initiated by the commander, with a simple prompt like a Ready Check, inviting squad members to privately submit their rating of the Commander and/or (2) an automatic prompt at the conclusion of each dynamic event the squad participated in, allowing members to rate how well the Commander led the event. Commanders could receive some in-game currency or other reward for high ratings, and maybe have their ratings recorded in a Commander Rating Leaderboard. I think this could be a good idea because it would incentivize veteran players to lead events more often, and it would reward players for Commanding well.
  12. Same problem. I was able to login about an hour or so ago. Now I get: "The game client is unable to gain access to the log-in server at this time. This is most commonly caused by firewall or router settings, security applications, or connecting through a campus network. For additional support, please visit http://support.guildwars2.com." Build: 102030Error Code: 42:0:9001:4479
  13. Just to follow up, I tried it again, with a public group again, but using a tanky Cleric Druid build (as opposed to a Rabid Soulbeast build the first time). The group got it done pretty fast that time. Perhaps my Druid's healing made some substantial difference. But I think it was just a more competent group overall somehow. I suppose the group composition really does matter.
  14. I don't remember this group event being so hard last year, but I just tried it with a public group for the first time this year and everything was okay until we got to Freezie at the end. He was practically unkillable. My squad kept dying, he reset twice, I don't think we were able to heal his frozen heart to even 50%. He was going to reset a third time, again becoming Enraged and practically unkillable when I decided I didn't want to stick around any longer, but there was no button to leave the instance or even leave the squad. I let myself die and was teleported Defeated to near the entrance while the squad kept fighting until they finally were Defeated and ran back in to try to kill him a third time, while I used a gizmo to portal myself to a lounge, because I was tired of wasting my time. Anyone else have an experience like this in Secret Lair of the Snowmen?
  15. I have the same issue. I may have deleted the bandolier item from inventory. When I talk to Efi, she and my character talk as if I have the item, but then there is no more dialogue arrow to continue to complete the achievement with her.
  16. Yes, my Pug and I are also not getting the achievement. Did the story step multiple times and the Gold achievement icon simply disappears at the end of the battle.
  17. I myself will very much miss fall damage reduction in jumping puzzles and other situations that require jumping above great heights at risk of fall damage death. But especially some jumping puzzles. I hope fall damage reduction will be considered to be re-added as a mastery or other obtainable skill, even if temporary at times. The fall damage reduction traits let me stay alive in many situations where I had previously died.
  18. Not exactly a crash report, but I went to the part where the Flame Effigy ceremony took place, after the ceremony had concluded, and I was hit by fire while walking on the ground around the dais. Even though I didn't see any active fire. This special fire condition continued to do damage even when I walked far away until I died, and even after I waypointed twice. It just kept killing me until I finally left the map and went to Lion's Arch. Then it was gone.
  19. Date: 22 June 2019, about 8:40 PM ESTMap: Wayfarer FoothillsCharacter: Alvinella, level 80, Sylvari Ranger I tagged up to command a squad although no one joined it. I came to the map to participate in the event "Defeat the invading Awakened" as part of the Current Events - Zone Defense achievement. Although not organized, we quickly dispatched all of the Awakened on the map and this was shown in a map notification, yet I did not receive any credit for this in the achievement.
  20. Heart to Heart also stalled for me. At about 70% health, Kralkatorrik's Torment just stops moving and can't be targeted anymore, even though his minions keep spawning.
  21. In Twilight Arbor explorable Forward path, please fix the part with the elite archers inside the shield bubbles so that Ranger pets and other minions don't automatically die when entering and summoned. Switching pets while inside a bubble also causes the newly summoned pet to instantly lose all health.
  22. My Ranger pets were unable to target Kralkatorrik during some of the battles, or recognize him as an enemy. They stood around uselessly. This happened both with melee and ranged pets.
  23. I still would like to be able to purchase songs to automatically play on our musical instruments. Individual songs or packs of songs. For those of us who aren't enthused with looking up macros.
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