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RabbitUp.8294

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Everything posted by RabbitUp.8294

  1. I agree with the bug fix part, but Notoriety is the same as the necro Awaken the Pain, and you are comparing a master trait to a grandmaster.
  2. The buff is fairly significant, it's 20 less energy spent over the course of 10 seconds. Personally, if there was to be a buff to Soulcleave, I would want an increase to 10 targets.
  3. I haven't actually tried it in-game yet, only had a chance to play the beta, but I'm actually hyped to play heal Rene again. Now that it can be up all the time while channelling Kalla, our healing output shouldn't fluctuate so much anymore. Probably can get away with staying on sw/sw too. By the way, totally off topic but I love the combo field visuals, I can actually see when my Mallyx elite is toggled on now, and it looks awesome.
  4. I think there are two main reason GS is such a popular weapon. One is the aestetics, the huge sword is a fantasy staple everywhere, from DnD to anime. The other is more specific to this game, but GS kits so far have felt more "complete" compared to other weapon sets. They have good mix of ST damage and cleave and good utility with a mix of mobility (except Reaper), cc and defense (block/evade/blind). It's a weapon you can camp without feeling like you are gimping yourself. So, you take a weapon most people already want to play to fulfil a certain fantasy, and give it a good self-sustained kit, and you have yourself a fan favourite.
  5. WB is fun in pve, but in pvp you quickly realise that mobility alone is not enough if they can kite you forever. You really underestimate what rev's sword brings with spammable chill and the skill 3 to follow them through their own mobility. WB on the other hand has has to hope to land their cc to pin targets down. I saw a lot of people using hammer with Glacial Heart for the chill to try to make WB work. Naru gave up and played DH again. Why bother chasing people when you can just pewpew them at 1200+ range?
  6. There's no reason why GS has to be limited to melee. It's rev, we have ranged hammer. GS could be a mid-range weapon, like 600-900 with a mix of melee and/or cones, a la Balthazar. Sw/sw already the go-to ST weapon, GS can handle the cleave and give some range.
  7. I consider warrior a more extreme version of Spotter/Assassin's Presense/Pinpoint Distribution. You wouldn't consider a full dps Soulbeast a support because they have spotter. Offensive buffs in the end translate to more group dps, you calculate whether the group dps gain justifies the personal dps loss. If not, you just get a higher dps build. I use the term support as the actual role that helps the team survive, etc. I don't want to say healer, because a support might not heal. Tempest has no dps if they want the same boon output as herald, and it still won't be permanent to 10 players.
  8. What exactly got stolen from you? The whole idea of elite specs is sharing skill types among the professions. If you are keeping tally, elementalist shared 2 of their unique types (cantrip and glyph), same as necro who shared wells to both chrono and, after the change, scrapper. Meanwhile warrior's stances were given to both SB and weaver, and physical to DD and now WB.
  9. It depends if you are doing rankings or actually making a squad. Half of them fulfill the same role, so you are not taking multiple of them. Warrior is also not a support, it has offensive buffs, but plays as dps, unless you mean shout/warhorn warr, which is a meme in pve. I would also put tempest under herald. As long as q&a is covered in the squad, and you are bringing another support, for me it's druid followed by herald.
  10. I wouldn't put herald that low as support. It might not bring q&a, but it can hard carry teams with its 10-man boon coverage and utility.
  11. Lord Hizen has some god tier solo builds for every profession. You can't go wrong with any of them.
  12. A light yellow (like sand colour) or white.
  13. Not in pve. All the utilities and damage skills have less <15s cd, your cc are always up for breakbars. You never have to worry about cooldowns jumping from mob to mob.
  14. Every profession forum will tell you that theirs is the worst ever, that Anet personally hate them and killed their dog. Try to filter that out. As for revenant, if you love varied playstyles, and little to no downtime (especially in pve) due to energy allowing for short cooldown skills, revenant is great. I wont go into any specifics, especially now that we are waiting for a new batch of especs that will surely shake the meta, but in the game modes I play (pve and wvw), rev is a great and fun pick.
  15. What's the point of Vizu or Nika when we have Shiro? That's a downgrade. Nah, just speculation.
  16. Honestly, I think some change to the profession mechanic is in order. Rev especs feel more limited in scope compared to other especs. We get the weapon and new skills, but so far, the "new mechanic" we some extra F keys, and they haven't exactly been revolutionary either, like how druid and holosmith got a whole new transform or chronomancer's Chrono Shift. I just want something more out there, or at least a full weapon set.
  17. I'm a bit more optimistic. Gw2 is anet's only game, so they either keep developing it, or start on gw3, which I honestly see no reason to. The game's graphics and combat hold well. I'm on the 10% then. I still remember the first time I played Factions, I was fully prepared for a Kung Fu panda/Mists of Pandaria experience, which I really didn't care for, but the first time I stepped foot in Kaineng City's slums I wow'd out loud. The jade sea and echovald's cathedrals are some of the more interesting fantasy enviroments, but the slums were the highlight for me. So different from anything I've ever seen in any game. I was overjoyed when I saw snipets of them in the trailer, because I was worried Anet might have chosen to go with a cleaner, more safe depiction of Cantha.
  18. I think players really overestimate just how much they speak for the majority.
  19. Seriously, is the story so difficult to follow? The premise is pretty simple, you can't kill dragons unless you have someone to absorb their magic. We didn't have that someone when we killed Zhaitan and Mordremoth, so things starting getting really bad. That's why we couldn't let Braham and the others kill Jormag before PoF. As for Kralkatorrik, Balthazar would have been able to absorb the elder dragon magic, but he was a villain, so not exactly the person you want having that kind of power. After Aurene grew, killing dragons was back on the menu. Although, I'm willing to bet EoD will reveal that Aurene isn't alone, either Kuunavang is playing a similar role unbeknownst to us, or DSD somehow an ally. Edit: And that's why everyone should have seen the Aurene rez coming from a mile away. The way the story was set up, it was simply impossible to proceed without her.
  20. This is an amazing change! I'm glad you guys are embracing the combo mechanic, it's such a unique aspect of gw2's combat system. I hope we see a few more finisher tags in existing skills. I understand wanting to limit combo field access for balance and thematic reasons, but I feel finishers should be more commonplace.
  21. There going to be 3 betas, each granting access to a trio of elite specs. This one will feature the three you mentioned.
  22. Not a good comparison. It's not the same as having a fire or a bottle. The rev icon literally uses the base Rev eye, a specific symbol. It would be very confusing to have one profession's symbol appear on another's elite spec. If it was a more generic looking eye on the elite spec icon, then maybe but it's the exact same eye.
  23. My guess is that thief gets the flaming diamond, ele gets the bullet and warr gets the mask. I really doubt thief is getting a 3rd two-hander in a row regardless of which icon they end up with.
  24. The only mobilty skill DH has is F2, everything else is part of core guard (and available to WB).
  25. Admittedly I'm not too thrilled about willbender. Though to the lore point you raised, last time we saw Cantha, it was devolving into a dictatorship, so the imperial guard might very well be closer to inquisitors than bodyguards. As for virtuoso, the term applies to artists in general, not just musicians. Sure, knives are not very artistic, but I guess they have more pizazz than your regular old assassin.
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