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Tescao.3042

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Posts posted by Tescao.3042

  1. The only wish I can offer is an increase in templates, with such huge theorycraft capabilities. Rather, all this will not greatly affect the rerollers, because they use borrowed knowledge for the game. We can even call it the guys are just informed but on the other hand, the computer is much more informed than one of us can remember.

  2. 3 hours ago, Dadnir.5038 said:

    I wonder if you realize that build on metabattle change with every balance patch. This patch is nothing out of the ordinary and won't bother metabattle any more than every other patch. Fact is that a relic granting stab on healing skill use is something useful to many professions in a player vs player setting.

    The old centaur runeset 6th bonus is gone? Metabattle will adapt and even forget easily. That's how it has always been and how it will continue to be. Just let it go and go with the flow, it will be easier on you than overthinking uselessly about what you've lost.

    If any group or individual lack swiftness there are plenty of options to get it in a different way than taking centaur runes or relic specifically. Comparatively, stab is pretty rare. And if you're still not convinced, know that revenant just need jalis and a blast finisher to get perma swiftness. Ventari with salvation traited work as well. Herald can vomit swiftness as well. Rapid flow in invocation also work, renegade have it's own source... etc. If your still not happy, there are sigils for that and even food that provide swiftness.

    So, with all of this I can garantee you, "metabattle" don't care whether or not the 6th bonus aoe swiftness on rune of the centaur still exist or not. If anything, metabattle is happy to see that now there is an option to get stability as stability is, comparatively, a rare and valuable boon.

    Most likely it's you who don't understand me. The position of Meta Battle is clear to me, as is the position of spam, but on the other hand, you can't think about what you don't know, you can only think about what you know. How can you think about the unknown, including not-spam. That's why I say this change has removed a few completed builds, but it's not about good or bad. If you like the surface decoration of fragmentary builds from this relic, please, I don't mind.

  3. 1 hour ago, Dadnir.5038 said:

    Objectively, if I think about it from a sPvP point of view, I take stab over swiftness anytime. From a WvW (zerg) point of view, AoE swiftness is better but less so for small scale encounter. From a PvE point of view, yeah stab is less interesting than swiftness. Now, if you mourn the aoe swiftness you're probably an avid ZvZ player.

    Almost, but no, buddy. There is no difference pve, wvw, pvp, becouse even whole squads can run from MetaBattle lol, we can even call it spam. Now imagine that the spam version is incomplete builds, you can put anything there - roles, positions, modes, dps - hps, buff - nerf, etc. But on the other hand there are not-spam versions and these are completed builds. So the complete builds is above any fictional roles and compositions, modes etc.

    That's why I call it Meta Battle, and even if a person tries to move away from Meta Battle when building, it does not mean that he has moved away from the foundation of Meta Battle, but on the other hand Meta Battle is just a speck of dust compared to the capabilities of GW2.

  4. 1 hour ago, Dadnir.5038 said:

    On another hand some profession that had poor access to stability can now get a stack every 20s... I do think it's a potentially valuable effect for every professions except maybe guardian who swim in stab and aegis.

    if you want to sacrifice a whole relic, for the sake of one Stability stack, please, but on the other hand, you see what the difference is? You think it might still be worth trying and even if you try, then it will be again, something is wrong and it may turn out that your conclusion was wrong.

    and if you're worried about specific boons or condition, or maybe specific dps or hps individually rather than the integrity of the build, then most likely the old original swiftness every 10 seconds from healing skill would be an option to try too. 

  5. 7 hours ago, Gotejjeken.1267 said:

    We ain't all revs out here...

    of course, but still the relic refers to the centaur and guys who focus on MetaBattle or resources similar to Meta Battle are likely to call it useless or unplayable, so buddy you shouldn't worry about it.

     

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  6. Hi devs, thanks for the great opportunities for theorycraft, but with the change of the old Rune of Centuar effect, you removed the opportunity to abandon the Rapid Flow talent from Invocation. Stability in the new relic is a good choice, but on the other hand, stability was already available on the elite skill.

  7. 21 hours ago, Avatar.3568 said:

    I was never talking about balancing the Game arround the roles, the roles exist, even If you dislike it.

    But anet should educate Players better in this Game, a Look at the Forum tells me that about 1-2% of the Gamers in Here know what they are talking, the Rest ist having a biased opinion from their and their friends expierience. 

    This comment alone in this thread Shows it directly:

    What do you wanna Tell us?that you understand conditions? I am Not Sure because they are Not the Same.

    Dmging conditions have a similarity to Dots, doing DMG over time, but than we have poison which reduces incomming healing on top, torment that punishes you for Not moving and confusion that punishes for using ability (Just Like in Pokemon).

    Blind, weakness, chill, cripple, imobilize, fear, taunt, & vuln have nothing With Dots to do (at least Not the Last Time i played (Legion)).

    On top deathknight doesnt exist in gw2 neither does the Playstyle exist. This is Not a bm, but a good example of the typcial gw2 Pvper.

    Oh Buddy, Buddy. Roles is another trap you can just go to the center and skirmish 5 on 5 if you forget about winning and losing.

  8. If gw2 has no berserk mods on bosses, then any encounter can be passed even in core party (by the way, this game is much harder because, as I understand it, core interacts more with stacking combos rather than spam). 
    Although in the case of the Berserk mod, even -30% to DPS and -30% to HPS, did not prevent people from passing the citadel of the ice crown without the buff zone.

    P. S. I would call the run-up of preferences a challenge, but people really liked DPS (isn't it reminiscent of dollars per second)

  9. The river flows, the trees grow, the stars emit light, we change. Just remind yourself sometimes that after all, the heart brings blood to the head. And you will understand that even wintraders suffer, they do not want to cognition new things with their hearts, they already want to know everything.

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  10. 1 hour ago, youle.5824 said:

    That is so lame , salty and not accurate <_< I wasted time trying to bring common sense and facts into what seems to be a gathering of players unsatisfied about their rating. But ofc it's not your skill that's the issue ^^ it's the matchmaking, wintrading, dodging, duo queuing and meta class abuse. Otherwise ofc you would be up there too. Delusions at it's finest lol. 

    Thanks but no, I know that every new second makes your division information dead.

  11. 3 hours ago, youle.5824 said:

    Ofc awareness is important I have never said otherwise, like a virtuoso side noder should make sure to rotate around the enemy bladesworn since it's his hard counter, BUT!!!! Dueling skills make a huge difference too, it's not a coincidence this season top 1 will be Phoenix again and the guy spends all his time in dueling servers more than in rank. For exemple me as a rev main bs should crush me at equal skill lvl but I farm most plat 1 bladesworn because they are terrible duelist. Same with my cata that is countered by bs too. Map awareness about is huge, expecting respawn, rotating according to your role and map state etc. But if can't 2v1 a spec you counter what does it all matter. You will lose still.

    First of all, stop calling yourself the rev main, please just call yourself the Power Herald of Meta Battle(Just FOTM reroller.)

    Why fool yourself before pressing Phase Travel?

  12. The first thing to do is to clear your mind of DPS(or HPS), which moves in time, and time in turn moves in the moment.

    After that, new combinations may begin to emerge.

    P. S. But it seems to us that time is more important than the moment now. Even the Bugatti can't outrun the moment, it just moves in it.

    Even day and night merge in the moment, for example you have night now and I have day and everything in one moment.

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