Needing clovers and having to do WvW or PvP to get them before I die (i.r.l) just broke the game. Clovers should be obtainable more easy or legendaries shouldn;t need as much as they do now. Specialy with the daily login reward being deleted from the game in 2 days.
I refuse to play a game for I don't want. I want PvE and so I need to do raids, fractals and strikes for 1500 Relics, 300 Maninited Shards and 300 green prophet shareds. Just to get 30 per week. Alle the work for a legendary is already done. Weeks of material gathering, doing al kinds of achievements and waiting for events and special raid/fractal groups.
And still only 24 clovers while I need 77 for the damm backpiece. Insane amount. At the rate I can play fractals, raids and strikes I will probably have my 77 clovers in 5 to 6 weeks. That's over one and a half month of grinding. And I already did so mucht grind work for the gifts of metal, wood, venom, claws etc. and the achievements.
Not even counting the months of grinding for Ascended gear to get more AR for fractals to even get the achievement for the backpiece... and then still only 24 clovers. This is just not balanced. Not even close to anything that is for the mainstream gamer. Only for 24/7 game grinders with no real life jobs.
Anet should not tinker so much with the balancing of classes and professions, but more on the fairness of the game for normal players.