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STIHL.2489

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  1. People are not confused by this, they are unwilling to accept your personalized definition of content, especially since you have shown poor forum and discussion etiquette by misquoting others (which in and of itself is an act since it requires for you to actively change something after pressing the quote button). So like how you snipped my quote?.. funny that, but anyway, let me see if I have this right, what you are saying is that they are just being petty and argumentative. Thanks for the clarification.
  2. Well since I can do dungeons and fractals solo, I guess they are single player content too?As other have stated wb, meta events are group content you dont have to be in a party since the game it self dont restrict you in that way there is no kill stealing etc. Social content would mean I have to communicate with people I dont have to do that at all in open world. Nope, You are trying to imply difficulty affects the content type, this is false. You can do Story Dungeons Solo as well, but if you want to play with another player in that content, you are required to group with them, which makes
  3. Well since I can do dungeons and fractals solo, I guess they are single player content too?As other have stated wb, meta events are group content you dont have to be in a party since the game it self dont restrict you in that way there is no kill stealing etc. Social content would mean I have to communicate with people I dont have to do that at all in open world. Nope, You are trying to imply difficulty affects the content type, this is false. You can do Story Dungeons Solo as well, but if you want to play with another player in that content, you are required to group with them, which makes
  4. Quoting partiallyQuoting out of contextModifying the context Ermm...I think you are right, it isn't fallacy, not the modifying part. That is called fabricating facts, right? I am not sure if that is any better. Lastly, you mentioned "not always good" but that also means "not always bad". It is the same as "half filled" and "half empty", both meant the same. Using that in your argument, doesn't that means you actually acknowledge that group contents are not necessary not social contents as well? However, you don't mean it that way in your other post, are you not getting confused yourself? This
  5. I love how people are all of a sudden so insanely confused on the idea of social content. Let me enlighten you all with this, Social Content has been around since MMO's, in fact, Social Content was in fact the FIRST kind of MMO content to ever exist. Hence the very idea of Kill Stealing, where one person could take the kill away from another person, simply by doing more damage to it. It wasn't even group content because in the beginning opposing groups could kill steal each other, in some games they could even flat out kill each other, it was all just open social content, we were all forced t
  6. Well since I can do dungeons and fractals solo, I guess they are single player content too?As other have stated wb, meta events are group content you dont have to be in a party since the game it self dont restrict you in that way there is no kill stealing etc. Social content would mean I have to communicate with people I dont have to do that at all in open world. Nope, You are trying to imply difficulty affects the content type, this is false. You can do Story Dungeons Solo as well, but if you want to play with another player in that content, you are required to group with them, which makes t
  7. Just in case anyone wants to know what a Fallacy actually is, here is a list of them. To call something a fallacy, is a Equivocation Fallacy, unless you state which Fallacy is being used. Which also seemed to be the same fallacy the person that bought up fallacies was using in their whole discussion... just saying. Also, I stand by what I said. Meta Events, World Bosses, DE's, and the like are Social Content, and they build the social value of the game as well. Raids, Fractals, and Dungeons, are group Events, as they require you to be in a group to interact with other players in that content.
  8. That's one problem with raid system now. It mixes people with different goals in the same content, while at the same time being demanding enough that even small differences in opinion/behaviour can cause tempers to flare. I think thats a problem with almost every mode. Ticket farmers in PVP and WVW who just want rewards and dont want to enjoy the mode itself clash constantly with the more hardcore players of that mode.Yes, that's true. Basically, it happens every time you create a mode where players need to depend on each other, design it for a specific group of players, and then create rewar
  9. That's one problem with raid system now. It mixes people with different goals in the same content, while at the same time being demanding enough that even small differences in opinion/behaviour can cause tempers to flare. I think thats a problem with almost every mode. Ticket farmers in PVP and WVW who just want rewards and dont want to enjoy the mode itself clash constantly with the more hardcore players of that mode.Yes, that's true. Basically, it happens every time you create a mode where players need to depend on each other, design it for a specific group of players, and then create rewar
  10. That's one problem with raid system now. It mixes people with different goals in the same content, while at the same time being demanding enough that even small differences in opinion/behaviour can cause tempers to flare. I think thats a problem with almost every mode. Ticket farmers in PVP and WVW who just want rewards and dont want to enjoy the mode itself clash constantly with the more hardcore players of that mode.Yes, that's true. Basically, it happens every time you create a mode where players need to depend on each other, design it for a specific group of players, and then create rewar
  11. Oh .. yah.. that.. well a bit back.. during the idea selling DLC, I made a note that people calling Mountgate P2W made me laugh... and you know.. people just HAD to disagree with me. .. and lo here we are. Which kinda answers your above question.
  12. Yes.. I did notice that.. similarity between Wildstar and HoT. I also noticed Anet going "Oh kitten, we are sorry about that stupid Hardcore thing we tried, silly us,, here is a whole expansion of casual friendly stuff for you to enjoy called PoF, please forgive our stupid mistake" Cause they aren't developing pvp (2v2) new raids etc. And there where no negative reactions to pof absolutely. It's easy to miss the things you don't want to see I guess. Very true, I noticed a lot of people making complainants about PoF, in fact.. maybe more then fussed about HoT, but after HoT their numbers tank
  13. Cause they stopped developing Raids... PoF having more casual friend stuff to enjoy is arguable. Given you think "Housing" is casual content, it's not a discussion I would have with you about what is casual friendly content.
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