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Poelala.2830

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  1. How is Shocking Aura passive? after the activation of shocking aura, the stun effects are passive. This is the same for all skills with a passive aspect to them... they have to be activated first.
  2. It's a good point to bring up. That small damage serves no purpose other than creating auto CCs in shock aura, revealing yourself, and making you enter or stay in combat. Other similar skills don't have random small damage tagged onto them. Lightning Reflexes shouldn't either. It absolutely should. It does so much... cleanse, dodge, breaks stun, gives fury, which gives opening strike so on and so forth. This makes it so if I land a stun on you and you’re stealthed or I have shocking aura you can’t get out of it without punishment.
  3. Also the same guy said : In the thread where @Poelala.2830 was trying to defend the current status of Lightning rod which has been nerfed with the last patch at the contrary of the Mortar kit...lol LOL! How the turntables.
  4. huh Category #1: the classes I play, completely skill based, in need of buffsCategory #2: the classes my opponents play, complete cheese / carry mechanics, in need of nerfs Carry on.I would love for you to hop on LR ele and beat any class I fight you with, from three button condi stealth thief, to ranger. Let’s see if you recognize which class is cheese and has carry mechanics and is in need of nerfs.
  5. Firebrand has 33 skills + mantra charges ..And quickness to activate everything faster plus insta activation mantra/tome skill/symbols..did I forget something?...I'd love to see a guardian attempting to play core ele in pvp/wvw and succeed if I can..you can also right?!...After all I do play guardian tooI didn’t even mention the aegis, AoE’s, mid-ranged hard CC, blind, cover condi, constant access to stability, resistance, amazing condition clear, instant cast CC, and the fact that Mantras themselves are degenerate play... on all classes that use them.
  6. “Something something degenerate play.” -someone whose avi is a deadeye symbol Nice throughout refutation of what I've just said. What a joke you are.Only thing you said that was of content was in complete compliance with my original statement. You suggested to not nerf LR. You mentioned LR is easily dominated because ‘rock, paper, scissors’, and you said nerfing LR will render ele in a worser state. Only thing I disagreed with was where you said it’s degenerate play. I didn’t think I would have to explain this all to you. It’s really rich to see someone who is a deadeye main call LR, a build
  7. “Something something degenerate play.” -someone whose avi is a deadeye symbol
  8. +1 +1 shotting Elementalist-build included +1 Kahsua played well This video shows someone playing a build that can do what thief and ranger can do but much worse... and this is a problem?
  9. Its not that thief has viable options other than PI, its that PI isnt a viable option at all. Sides, its not really "options". If youre Staff thief, you pick Staff Master. If youre not, you pick Havoc Mastery. End of story. For that matter, Ele also has Fresh Air as a very good option. Bolt to the Heart, less so I suppose. Fresh air is very dead, and Bolt to the Heart? You know the only way for ele to do power damage is by running LR? Ele does NOT have the base damage stats to run power in any other way now that FA is annihilated. Not only are there no viable options for damage... on the ENTIR
  10. Also that thief and Mesmer have viable options other than those traits, ele doesn’t really have viable options.
  11. Weaver doesn’t have overloads and cannot support anyone, barely even themselves. The way to kill weaver is to kite. Stay off-mode for a few seconds and boom ele is dead
  12. The thing with strawmanning is that... yeah... they are usually terrible arguments.
  13. no it doesn't. it's finally not as invuln spam as it was before You really don't know what you're talking about if you think having two dodges was invuln spamming with less Vigor up time than most other classes. I know exactly what I’m talking about when weapon skills dodge, utilities dodge, dodge is not locked by an animation, your invuln gives you 3 more dodges, you have multiple stealths, so on and so forth. I don't really know a single mirage build that used more than one stealth source before the update. There are not many weapon skills that make you dodge, they're on axe and sword but a
  14. no it doesn't. it's finally not as invuln spam as it was before You really don't know what you're talking about if you think having two dodges was invuln spamming with less Vigor up time than most other classes.I know exactly what I’m talking about when weapon skills dodge, utilities dodge, dodge is not locked by an animation, your invuln gives you 3 more dodges, you have multiple stealths, so on and so forth.
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