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Vaxian.4138

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  1. I think we all have the same thought about Harbinger: Largely pretty cool but lacks a certain je ne sais quoi in regards to blight. Here are my thoughts on what to do to fix it. Since blight reduced our total health there should be some kinds of real trade off for the true glass-cannon playstyle, something like this: Here's what I think for ever 10 blight stacks you get the necromancer gains the following boos depending on power, condi or healing(edited) power: +5% strike damage +5% ferocity (max 25%) support: +5% Healing Power +5% Concentration (rough idea, not 100% where to go with the support spec tbh) condi: +5% condi damage +5% expertise (max 25%) That way when you are at 50 blight stacks (aka 50% health) you become the ultimate glass cannon for either power or condi and a massive healer/ boonbot for your team There is my two cents feel free to critique, complain, comment or just outright hate it. just a quick thought that I know needs some refining
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