Jump to content
  • Sign Up

BlueIce.6951

Members
  • Posts

    235
  • Joined

  • Last visited

Everything posted by BlueIce.6951

  1. An option to trash trophies or other items that are event specific but cannot be sold
  2. Edit - as I reread this, it seems like stream of thought writing, I apologize and will try to organize it better later. I would really love to see an update to the LFG tool. Specifically, I think it would be useful to have toggle settings to indicate what type of content you are available for so that you get a chat notification when someone posts a group that fits with something you are looking to and are open to do. This could also help with some of the confusion over group posting descriptions, if there were also some general checks you could tick off when posting. In addition, I think there should be some descriptive checks for common grouping items. It is sometimes confusing figuring out where you should post or look for a group. For example, say you are trying to do achievements in open world and plan on going through a few different maps. Posting in achievement hunters could make sense, but what if the people who try to join your group do not have the particular map or mastery required to complete a task; maybe you instead post for open world for that map instead. The PVE portion of this game is full of people willing and eager to help each other out, do some training for newbies, complete events, and on and on. Oh, and maybe we could get a list of some topics or some free form text boxes stating where you feel you could help others by acting as mentor or commander for a group of tasks. Some ideas for extra/non-standard type of events to advertise for could be: Resource node gathering toursScavenger hunt tripsElite profession collectionsMount tasks - earning Griffon or Roller BeetleMap completion for specific topics - poi, heart, vista, hero pointMap currency farming - for living world season maps or HOT maps. It is really helpful to have a group running around Dragon's stand to get through mobs and open the seed pod's. Especially if you are on a time limit and cannot commit 2 hours to completing the meta but really need that next random drop to complete the machined weapon collection.Maybe there could be a tie in to the group/mentor/commander ui that allows you to activate yourself as available for group tasks related to your selected items for a specific time period. That would be really useful if you have like 20 minutes and want or need to do something that could be done as a group.
  3. It has been a while since I read all of this thread, so this may have already been suggested. I think it would be really cool and useful to have some kind of collection unlock package. Ideally, this would be for those collections that unlock on random drops. There could be value in unlocking other collections or side stories, but things like the elite collections require you to play as that class anyway.
  4. Only two of the legends can be equipped underwater with skills - the Assassin and the Demon. It might be possible to equip the new elite, but I have not tried.
  5. This is more of a suggestion for the trading post but also applies to the gem store. I would love to have a filter or sort option for items that you have already unlocked in the wardrobe. I am not sure why, but there are quite a few items in the gem store that I have had to verify I still have via the wardrobe so I didn't accidentally purchase them again. For those of us that actively go after skins, it would be extremely useful to be able to filter out items like armor and weapons in the trading post that we have already gotten unlocked. Currently you have to hover over everything and that is extremely annoying as well as time consuming.
  6. I would like to have a map unlock that opens all of the map areas within PvE regions. I don't want something that auto-completes maps, just uncovers everything. Also, this should only be available if an account has at least one character that has uncovered 100% of that region. I know that there are at least a few people who use uncovering map regions to help level alts and that would still be an option. I have really gotten tired of running over sections of maps with alts just to see if there was something there that I need to hit to get world completion.
  7. I love this idea. I really miss the ambient killer daily tasks.I would also love to have an achievement for killing Moa's. I feel that I have gotten enough that by this time I should have at least a moa boa of every color to decorate my home instance. Edit: I have to add that almost all of my Moa kills have been initiated accidentally and it became a fight for my life. I will never forget the first time my newbie Asura Engineer got taken out by the three Moa's that roam in front of the heart at Obscura Incline. My first use of Static Shot bounce out of control and lead to a massacre and a life long mutual animosity. That was pre-play launch day and of all of the things that happened that first session playing, this is one that has molded my play style significantly.
  8. I would love a slight change with the bundles. The last ones that were offered contained a skin that I had already unlocked. I wanted the other skin and sundry items including the immortal weapon skin, however, I didn't want to purchase a useless copy of the skin I already had. I would love to see an option to swap skins in the bundles for those who already have one of the offered skins unlocked, or even get a guaranteed wardrobe unlock as a replacement. I don't remember which bundle it was, but there was one recently that contained skins that you could also purchase individually. That is an excellent option for people who don't want the bundle. I see this request as the same for the people who want the bundle but have one of the skins.
  9. I wonder if it would be possible to have multiple shared gathering tool slots that you can check for activation. That way you put all of the tools you want to cycle through in those slots and select the one you want active for whatever toon you are on.
  10. I could see this being useful. I didn't have this problem because I'm a newer player and this was my first set, but I know several people who were irked over having to buy the unbound magic tools after they already had a set for a rather long period of time. People want the perks, but don't want to shell out more money than they have to. I don't exactly know how this could be put into practice within the store, but I like the idea. Additionally, when unlimited tools were first introduced they were soul bound. So quite a few players have multiple sets of the same unlimited gathering tools and are looking for variety in their experience. I would love to exchange two of my molten alliance mining picks for picks with different effects.
×
×
  • Create New...