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faroguy.1407

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Everything posted by faroguy.1407

  1. Ok, this was more heated than I expected. For those who don't understand the issue here's an analogy: Imagine you was walking along and suddenly realize that you are wearing a green shirt when you know that you don't like wearing green. And for a moment you don't remember choosing a green shirt and thought you were wearing blue this entire time. The analogy isn't perfect, but that's kind of what it feels like. Regarding keyboard use, I find that moving the camera with a mouse pales in complexity to using skills, moving, dodging, switching targets, and using toolbelt skills all roughly at the same time. The coordination and dexterity required for the keyboard seems higher than the mouse to me. Then again, being left-handed, I probably off-load more tasks to the keyboard than most people. Finally, about this being a real "issue" or not, who are you to say whether it's an issue for me? I don't deny that the Wintersday JP has an issue with large characters because it doesn't detract from my experience. Please respect that I have a different gaming experience than you.
  2. As a left-handed person, I have come to accept that the world is designed for the 90% that is right-handed. But I thought I'd ask anyway. When playing my human engineer, I sometimes get very disoriented when using a pistol or sword as the main weapon, because the main weapon is always in the right hand. Frankly, I don't know if I can communicate how strongly it hits me. It seems like a lot of work to invert every animation for every character, but having a toggle for left-handed animations would really, really improve my quality of play. Thanks.
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