RAZOR.7246 — Guild Wars 2 Forums

RAZOR.7246 ✭✭

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  • Some fractal instabilities need to be reworked. The idea of instabilities is to provide a "challenge" for players but some of them are more annoying than anything. As such I suggest the following changes: Flux Bomb - Should be changed to a Sa…
  • @fizzypetal.7936 said: QoL for Soulbeast - in Soulbeast mode: Soulbeast is dropped and pets swapped to the one in the top pet slot with map changes. If it isn't possible to keep Soulbeast form with map changes, can the pet swapping be stopped?…
  • @ narcx.3570... I agree about the need for a split between easier and harder content. That said, this complaining is not unjustified. The changes that people requested for before these was to have instabilities be less annoying yet more fight orien…
  • @spartan.9421 said: Tell me how freaking out is going to help with anything. Answer: it won't. Constructive criticism and helpful feedback after the patch is what will help ANET make the right adjustments. While freaking out doesn't help …
  • @Druitt.7629 Overall, I'm very happy with the patch. Though if it's 3 months until the next one, that will pretty much have wasted the good will and the opportunity. Hopefully, the recent, painful shake-up will refocus efforts so smaller, more f…
  • @Kaltyn of Torbins Deep.2946 said: • Inspiring Battle Standard: This trait has been renamed Doubled Standards. It no longer causes banners to apply regeneration and instead causes the warrior to gain 5 seconds of swiftness when summoning…
  • @spartan.9421 It may not be live yet but there are those experienced enough to know what these changes mean for each class and the game in general. It's highly unlikely at this point that they'll make large scale changes. Besides it's not like pre…
  • Not sure why there's any hype around these changes especially from a PvE perspective. A nerf to banners hits everyone from a DPS perspective. The rationale given is that this is done to encourage more versatility in warrior's play but ultimately it …
  • New permanent contract for TP to Friend and portable fractal and currency vendors. A permanent total makeover kit as well would be nice maybe as an upgrade from hair stylist. Also certain tonics can have their effects stack but you wouldn’t be able …
  • You don’t necessarily bring a healer for outright healing per se. In frac the best strats involve bursting down bosses before you have to deal with mechanics. The purpose of the Druid is to maintain scholar buffs primarily while providing significan…
  • Good support is just as much a part of the game as good DPS. Elite groups record ridiculous numbers because the quality of their support is just as good as their DPS. This type of content is designed to encourage such comps to prepare players for ra…
  • Frac meta right now is zerk chrono, bswarr, zerk soulbeast and 2 weaver. Either that or 1 weaver, 1 fa tempest depending on the fractal. If your group isn’t good enough with uptimes or can’t handle no healer then heal chrono and run fa temp permanen…
  • It really depends on what you mean by “high fractals”. I mean if it’s just a regular pug t4 or a group that’s just asking for dps without being specific then sure. I mean anything goes in those runs really. If it’s a meta run and ppl ask for other t…
  • @Egorum.9506 said: Let me put this into perspective: a good scourge can bomb for 150k, using half the skills on their bar, by portaling into melee range. They have no evades, 1 stab, no blocks. With the MS bug, a new weaver in exotics coul…
  • Whatever it was there was no need to extend the nerfs to PvE. I agree it was OP in WvW. But the MS damage was one of the few things keeping Ele bursts and by extension DPS, at reasonable levels. Now there's no reason if any, to use ele ANYWHERE. The…
  • I wouldn't waste my time if I were you. It's obvious the changes made recently were done without an ounce of thought or any sort of testing on the class, not that they do for any other balancing. How out of touch do you have to be if you're just ner…
  • Overall story was really disappointing both in terms of length and direction. There was a buildup towards joko and now he got killed abruptly so directionwise there's really nothing to indicate where it's going exactly and also another concern I hav…
  • What does it tell you about the state of the game, where someone's account value can be already ranked near the top and still jump 60-70 places in a month without farming anything other than doing some daily fractals and some weekly raids? I've seen…
  • Faenor is right. This isn't a matter of blaming elitism or Anet or whoever. The game is designed in such a way that there are more "optimal" builds than others. We're not talking about open world or WvW where u can get away with running builds that …
  • The fact remains, Anet has explicitly stated that FOTM is intended to be a stepping stone to Raids in terms of mechanics, difficulty and builds. If you can't even handle stripping boons for the NPNG instability, how can you strip in Raids where some…
  • This poll is evidence enough of what I've said in another discussion thread about how people want to play what they want to play, not what others dictate to them what they should play. Everyone has a favorite class and it's really frustrating when …
  • I'd rather we contend with all of them at the same time rather than facing them 1 at a time. It would make the threat feel a lot more immediate and would give that sense of resources being spread way too thin. The pact has supposedly been depleted y…
  • @Riranor.6315 said: This is gonna be biased info posting it in the ele forum. should post this poll in the main professions area to get more accurate results really. It's going to be biased on a general forum anyway because everyone just …
  • I'm only going to speak from a PvE perspective. The thing is weaver was a high risk high reward class where you have almost no survivability, are entirely reliant on good team support and have really difficult rotations which can be easily messed up…
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