Usagi.4835 — Guild Wars 2 Forums

Usagi.4835 ✭✭

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  • @MiskoV.3856 said: Feedback: Very good idea with the boon and detonation effects! As a since-pre-launch-ele-main I like it a lot! Feedback2: Please, for the love of Lyssa, make it actually usefull. (Detonation on expire instead on skill reuse,…
  • @Manakel Angel.1047 said: Diamond Skin: Grant resistance for 2 seconds when casting a signet. Signets maintain passive effects while recharging. Signets have a reduced recharge. I agree with most of your suggestion except t…
  • @ROMANG.1903 said: * I find weapons like the scepter and the focus could use a full rework. This is personnal, but air #2 feels stressful to use because you can't pre-cast it (pressing the button before the cooldown is ready so the skill …
  • @Manakel Angel.1047 said: About the major traits of these specializations, I'll just say some don't seems at their place. For exemple, the Conjurer trait in Fire trait line. It says "Gain a fire aura when an ally picks up a conjures weapon. Co…
  • @maddoctor.2738 said: Well what was probably stopping Ele from getting important updates to push them out of trash tier on all game modes was their ability to deal too much DPS on Raid bosses. "Hey, Staff Weaver deals too much DPS on golems and r…
  • @Waisenpai.6028 said: Ele staff skills needs to be redone up the base damage, correct the projectile speeds. They were nerfed hard since raids. Anet needs to factor enviromental factors in raid like the first game so ele does less damage and re…
  • @steki.1478 said: I said pve, which includes all builds. If you meant sword in pvp/wvw, I'm pretty sure those builds would rather use bottom trait for higher defense, if they'd use fire at all. With this "rework", a good amount of might w…
  • @Sunshine.5014 said: Please do not propose straight DPS buff, nor propose more healing on the Water traits/skills. That will push us to the same cycle of over buff/overnerf again. What we need is: * Instead of raw dama…
  • @Mithos.9023 said: My perspective of elemetalist comes from pve and wvw, as I don’t have any pvp experience. This is even more of a problem when you look for example at the water attunement: With having a lot of damage skills mixed int…
  • @fuzzyp.6295 said: On the topic of stealth though, it's been 6 years ArenaNet: Elementalist needs a skill that inflicts revealed. It still boggles my mind that we don't have one. Considering burst damage is already such a counter to elementalist …
  • I can get behind redesigning certain skills (e.g. Flamewall and Fire Shield, both of which are underwhelming, as well as _many _of the dual skills on weaver) but is there really a need to revamp the class entirely? That said, I don't see them having…
  • @LazySummer.2568 said: you may have access to bunch of weapon skills because of attunements, but the traits and utility skills you pretty much have no options other than the same few, good ones. For pvp, Arcane is just so much better than all oth…
  • @Evolute.6239 said: The whole point is that it took hundreds upon hundreds of supply to even crack an outer through ac and siege fire against vastly lower numbers. Heaven forbid they had a Zerg inside on said siege, but I can understand defending…
  • @Evolute.6239 said: In other shocking news, fight guilds may want to take structures too, just not play arrow cart versus player for 2 hours. It’s almost as if extremes on either direction are not entirely healthy for the game mode. Woah. …
  • Forgot to mention, rangers love to sit inside towers/keeps. Nerfing siege won't stop them standing on the walls to freecast. Perhaps nerf soulbeast damage? I get 6-8k autos with 263% crit dmg and 3.5k power.
  • @Shagaliscious.6281 said: It's not a meme when I have witnessed 30+ YB sit in a T3 Bay on arrow carts while a group of about 30 is outside of Bay, literally just throwing down siege looking for a fight. Most other servers build siege, that is tr…
  • The meme that is oft circulated about YB being the arrow cart server is precisely that: a meme. Mag (and really any other server, barring FA who can't build siege to save their lives) were just as bad. Though I think it's a bit late for this and …
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