lxl Ra lxl.5896 — Guild Wars 2 Forums

lxl Ra lxl.5896 ✭✭

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  • @Isaiah Cartwright.8569 said: @lxl Ra lxl.5896 said: Do you think the issue with defense vs offense has been solved since IQ? Nope but this is an issue that every game ever is trying to solve I think the common sports …
  • @LinseyMurdock.4165 said: Oh, we noticed. We talked about it a lot, actually. The addition of Dhuum as the Underworld end boss was in part a response to speed clears. I was looking to slow them down without a lot of hard counters in the content o…
  • @Gandarel.5091 said: Not Izzy but I think you misunderstood. 1 second is the time frame, 600 is the damage delivered (~max HP of a player with defensive set), and it should need 4.5 players to deliver that burst. Basically they don't w…
  • @Isaiah Cartwright.8569 said: As for 3 monk issue this was always something we where fighting with, the hard part is the higher damage goes the less dps you need to bring so you go 3 monks, so the way we normally handled this was keeping the …
  • @TheQuickFox.3826 said: @lxl Ra lxl.5896 said: Hey, I was wondering what Anet's stance is on Toolbox. [...] However it also has a couple of game-breaking features. I'm not ArenaNet and can't/wont answer for …
  • @Isaiah Cartwright.8569 said: 1.) Mostly they had to be good at the game and be able to have a good design debate with the above group of people. Did you ever feel betrayed by the people you trusted with the balance discussions? Excep…
  • For Ha I loved playing Earth Shaker Hammer during the meta with heroes. Dunkoro smiting Jesus' beam and Gwen throwing rupts and weapons around. It was fun because you had to pay attention to your own playstyle, micro your heroes and still communicat…
  • @jaguar.5283 said: Could you link the reddit post by any chance? I'd like to read about that, and I'm curious about the answer to your questions too. > Here you go: https://www.reddit.com/r/GuildWars/comments/8irsjj/the_low_hanging…
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