FrostDraco.8306 — Guild Wars 2 Forums

FrostDraco.8306 ✭✭✭

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  • Happy Valentines Day my brothers


    https://imgur.com/a/fUTFj

    At least we can simulate the perfect date.

  • Re: Power reaper

    @Umadusa.5874 said:

    @FrostDraco.8306 said:

    @Umadusa.5874 said:
    Try this!
    http://gw2skills.net/editor/?vRAQFARn0ICN2glbCubC0biFcBTqH01CbxXxtYYE6qFAWAA-jxBEABRp87gLAQjq/UoSw83fIOdAA8AAAA-e

    Crazy damage, toughness and moderate healing. You never die and kill everything with ease. Plus they can't get away from you :) It's a literal "Dark Knight" tank build. I love it!

    Also, you can swap out Soul Eater for Chilling Victory if u want to use other weapon than GS. Plus it'll proc Blighter's Boon more often :) And if you REALLY wanna be invincible, replace Sigil of Ice with Sigil of Restoration. Every death recharges you >:)

    Only in wvw. As for sigil of ice, hydromancy is better.

    I rarely swap weapons, so it's not. Depends on your playstyle.

    Actually it is. This proves you dont understand everything about necro. Because its well known that hydromancy procs when you swap in, and out, of shroud. So changing weapons is irrelavent.

    It's not about play style, its about chill uptime. I wish people would stop making vapid comments like this when not all things are equal.

    One sigil is vastly superior to the other. Also, hydromancy has an actual attack that does damage when it procs, has a chance to crit, and benefits from things such as vampiric aura, cold shoulder, chilling victory, wolf stance from soulbeast etc.

    So are you gonna start telling me you dont swap into or out of shroud now?

    https://wiki.guildwars2.com/wiki/Sigil_of_Hydromancy

    https://wiki.guildwars2.com/wiki/Superior_Sigil_of_Ice

    2 secs every 10 sec, vs 2 second every 9 second+extra hit+damage. One is clearly better than the other. Even sigil of chilling is better uptime than sigil of ice.

  • Re: Kittymarks - The derpy girl's comprehensive benchmark

    For reference to how deluded and conceited this person is. As well as dishonest. https://www.arcgames.com/en/forums/pwi/#/discussion/757926/everyone-hates-kitty

    Posted at the request of multiple people.

    There are multiple threads she posted like this, and always gets the same response of getting blacklisted completely. And while she may try to play the arrogance portion off as trolling, she's been doing this for years. And i doubt this person has the dedication to keep such a ruse going. However the main purpose of this post was for people that keep claiming that observations notice by others about her personality, and why they keep getting mixed into other criticisms, are not unfounded.

    https://www.arcgames.com/en/forums/pwi#/discussion/763494/end-of-kitty
    https://www.arcgames.com/en/forums/pwi/#/discussion/764076/kittys-shining
    https://www.arcgames.com/en/forums/pwi/#/discussion/762439/petition-about-making-kitty-a-forum-moderator

    And there are more post on the old forum that dates back past 2012 with even more post full of the same self indulgent behavior.

  • Re: Raid difficulty and challenge motes

    @Randulf.7614 said:
    As someone who hasn't raided yet, I think this is the right way forward, although the accessibility thing is very important. The more players who feel encouraged and comfortable to raid, the better the future for them. Without a steady supply of new players, they risk becoming content which no longer warrants the investment in making them. I;d hate to see that since even though I haven't raided yet, I understand the need to have them as part of the health of the game.

    The problem with making them any easier than they are now, is that it basically dooms them to become just that. Content devoid of investment. You barely have to invest anything as now, even when you arent being entirely serious.

    People keep saying they need to be made easier or have more tiers, and I am constantly poised to force them to look at dungeons. Look at how accessible dungeons are. Look at how much was invested in their creation. And look at how much they warrant the investment in making them.

    When you make content too easy the player-base that ACTUALLY PLAYS IT isn't nearly as invested. Do you think raiders are not invested in raids? What about the people who constantly talk about how much their needs to be separate tiers, but have never raided?! How can you say anything about investment when the people who care, and are invested are actually out there raiding? That's how you know they are invested.

    You know who isn't invested? The people who post threads like this every week, saying they barely raid, and don't want to put in the work, but want all the experience of those who have. Those people are not invested. Hence they do not warrant an investment in making modified, or lower tier content 'just' to make them feel welcome. It's not healthy to tailor content to players that aren't really interested in it in the first place.

    Have those people get some raid experience and become a part of the community. Then I, and everyone else, would be more likely to listen. But by then, their opinion would probably have changed.

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