saerni.2584 Posted August 19, 2021 Share Posted August 19, 2021 I've had a chance to fight a number of Willbenders now and also to observe a number of players using Willbender in a number of scenarios. I've also fought Harbingers and observed players using Harbinger. So I thought I'd make a post about how the existence of these specs relates to Thief. I'll get this out of the way, both of these are beta specs and we are likely to see adjustments to their abilities in terms of animations and effects. Willbenders are likely to see a reduction in the number of strikes needed to achieve their virtue effects. Certain skills are clunky or redundant (their Flurry gap closer is similar to JI and JI is superior because it lets you precast attacks). Virtue cool downs will need to be tweaked to make them more mobile (Harbinger is currently more mobile than WB). Harbinger is likely to see a tweak to how they generate blight and the cost benefits of blight (heavy on blight from utilities means...maybe not using those utilities at all). So what about comparisons to Thief? Well to start, compared to Thief, Willbender looks like Rev 2.0. More skills to chase and a focus on damage but isn't actually faster than Thief. I've actually seen some WB who were able to deal significant damage, so damage isn't really their problem, they have lower sustain and have problems disengaging. Thief has stealth and can use that to aid in disengaging. By way of comparison, DH also has stealth via Trapper Runes. And DH also has a ranged elite weapon. This helps a ton when faced with situations where even a DH wouldn't want to be in melee range. That isn't to say WB offhand sword isn't good, just limited in that both WB virtues and sword are about being in melee range making DH a bit more flexible. Thief also wouldn't try standing in melee range and is more set up for hit and run tactics. Basically, (for now) Thief can outmaneuver WB and even if WB gained power to be similar to Rev a Thief would still be preferable in many cases. Harbinger, although not an Assassin-type, does gain two mobility skills through shroud. And, with the mobility skills available to Core Necromancer, Harbinger is now significantly more mobile (currently more so than WB). This does not mean that Thief does not have more mobility. The big issue for Harbinger in this sense is that they become more vulnerable the more they stick in shroud to use their extra mobility skills—if they leave shroud then they lose those damage boosted skills. Essentially, Harbinger is only mobile in short bursts while Thief isn't limited by a self-debuff mechanic. And the stealth advantage over Harbinger is significant because once Harbinger needs to disengage they already have significant vulnerability and can't always rely solely on mobility (part of which using makes them even more vulnerable) to escape death. TLDR: Thief has structural advantages over the current "Thief-lite" elite specializations due to better mobility, stealth, and a loss of sustain on both new specs that players used to guardian and necro aren't used to. 4 6 1 Link to comment Share on other sites More sharing options...
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