Bast.7253 Posted August 21, 2021 Share Posted August 21, 2021 How are you going to sell people on the half-baked idea of Willbender if you can't even do anything about one of the easiest, most mindless, toxic builds in the game? 14 1 2 3 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted August 21, 2021 Share Posted August 21, 2021 The condition version was already gutted and isn’t op even with trapper runes, what else do you want? 5 2 1 7 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted August 21, 2021 Share Posted August 21, 2021 When I see people say just remove trapper rune- it makes me think, o they just want the ability to do 7k damage at complete random with test of faith. Or a complete random 10k true shot. let’s be real for a second- obviously the build needs the rune to function as it’s meant to meme people. The thing that memes people though is the damage- it’s completely killable and dodge able at times, the damage however is excessive 1 1 7 Link to comment Share on other sites More sharing options...
Shrapnel.7249 Posted August 21, 2021 Share Posted August 21, 2021 People still think trapper DH is OP? I’ve just accepted it as one of the specs. Its fun to play occasionally but it’s weaknesses are so apparent. What is it people are playing that makes it OP to them? It’s a real hassle for Mesmers and thief for sure. Seriously though this community wants everything nerfed when they die. We all get beat by better players or builds that counter yours, it’s part of the game. Of all the spammy spam stuff that exists in this game, Even ranger trapper rune is more annoying than trapper DH. I really hope with the amount of mobility in and coming into the game, that they never change trapper rune. 3 5 Link to comment Share on other sites More sharing options...
Shrapnel.7249 Posted August 21, 2021 Share Posted August 21, 2021 Also, just trolling (kind of) but anyone who plays necro in pvp rn doesn’t get to have an opinion on DH lol. 6 Link to comment Share on other sites More sharing options...
Genesis.5169 Posted August 21, 2021 Share Posted August 21, 2021 (edited) 1 hour ago, Bast.7253 said: How are you going to sell people on the half-baked idea of Willbender if you can't even do anything about one of the easiest, most mindless, toxic builds in the game? DH is played right now because FB was killed, also trapper runes aren't OP they need no nerfs, what you need is understanding of dodging the yonk because DH's have absolutely no way of putting you in the trap unless you walk into them and even if you do you have plenty of options on them. Nothing to see here folks just more of the same some one complaining about something they don't understand and wants it removal. Edited August 21, 2021 by Genesis.5169 2 8 Link to comment Share on other sites More sharing options...
Bast.7253 Posted August 21, 2021 Author Share Posted August 21, 2021 1 minute ago, Genesis.5169 said: DH is played right now because FB was killed, also trapper runes aren't OP they need no nerfs, what you need to understanding of dodging the yonk because DH's have absolutely no way of putting you in the trap unless you walk into them and even if you do you have plenty of options on them. Nothing to see here folks just more of the same some one complaining about something they don't understand and wants it removal. I mean, I've played the build. I know how it works. A 3 year old could pick up the build and be successful. Why would you play a risky playstyle like Willbender when you can just camp stealth with superspeed and traps and do more damage? But I'm not even going to argue with you because it's obvious you would be lost without this cheesy build. So have fun! 3 1 Link to comment Share on other sites More sharing options...
GeneralBM.5781 Posted August 21, 2021 Share Posted August 21, 2021 (edited) 1 hour ago, Genesis.5169 said: DH is played right now because FB was killed, also trapper runes aren't OP they need no nerfs, what you need to understanding of dodging the yonk because DH's have absolutely no way of putting you in the trap unless you walk into them and even if you do you have plenty of options on them. Nothing to see here folks, just another player arguing that trapper runes don't need nerfs by addressing everything except the way the rune helps DH 👍 "Trapper rune should be nerfed, should DH's really rely on stealth so much?" "DODGE TRAPS, PROJECTILE HATE THE LB, LOOK OUT FOR F1, DON'T WALK THROUGH TEST OF FAITH DUMMY" it's funny how quickly things become a dismissive "LTP issue" when you can convince others (and more importantly, yourself) that complaints about runes are really complaints about class skills. Edited August 21, 2021 by GeneralBM.5781 8 1 Link to comment Share on other sites More sharing options...
Shrapnel.7249 Posted August 21, 2021 Share Posted August 21, 2021 16 minutes ago, Bast.7253 said: I mean, I've played the build. I know how it works. A 3 year old could pick up the build and be successful. Why would you play a risky playstyle like Willbender when you can just camp stealth with superspeed and traps and do more damage? But I'm not even going to argue with you because it's obvious you would be lost without this cheesy build. So have fun! I like to fight them. DH needs trap tunes to be relevant at all, and it’s a “meta” I’d rather have compared to the void it would leave. Willbender has a pretty ridiculous amount of mobility but nothing to do with it, from what I’ve seen or tried. But it’s still Beta. I think feedback about Willbender could be helpful. Link to comment Share on other sites More sharing options...
GeneralBM.5781 Posted August 21, 2021 Share Posted August 21, 2021 13 minutes ago, Shrapnel.7249 said: DH needs trap tunes to be relevant at all, and it’s a “meta” I’d rather have compared to the void it would leave Not even hate to this guy, but it’s even funnier how this is the main sentiment that Trapper rune defenders on forums use when actually talking about their precious rune. 1 Link to comment Share on other sites More sharing options...
Genesis.5169 Posted August 21, 2021 Share Posted August 21, 2021 (edited) 5 hours ago, GeneralBM.5781 said: Nothing to see here folks, just another player arguing that trapper runes don't need nerfs by addressing everything except the way the rune helps DH 👍 "Trapper rune should be nerfed, should DH's really rely on stealth so much?" "DODGE TRAPS, PROJECTILE HATE THE LB, LOOK OUT FOR F1, DON'T WALK THROUGH TEST OF FAITH DUMMY" it's funny how quickly things become a dismissive "LTP issue" when you can convince others (and more importantly, yourself) that complaints about runes are really complaints about class skills. Is really that hard to dodge 1 skill and avoid the last place you seen the dh place the trap? Is it really that hard pop a defensive CD on a the trap if you pop'd it, if your on a caster you can teleport of them even if he drops the trap that makes a wall. If you can't do two things at once maybe just maybe pvp isnt for you. Willbender sucks because it sucks it, fb sucks because it sucks i'm certain many guardians would love to play either or but they also want to be able to play the game and not spend most of the match on the floor which is why we are here now. Now you maybe okay with spending most of your match dead and having 10-15 deaths in a conquest match or dying in 3v3, and 2v2's but other's do not. Edited August 22, 2021 by Genesis.5169 2 3 Link to comment Share on other sites More sharing options...
GeneralBM.5781 Posted August 21, 2021 Share Posted August 21, 2021 3 minutes ago, Genesis.5169 said: Is really that hard to dodge 1 skill and avoid the last place you seen the dh place the trap? Is it really that hard pop a defensive CD on a the trap if you pop'd it, if your on a caster you can teleport of them even if he drops the trap that makes a wall. not even a single mention of trapper rune cheese, it’s like you ran face first into my point but still missed it. 5 Link to comment Share on other sites More sharing options...
Genesis.5169 Posted August 21, 2021 Share Posted August 21, 2021 (edited) 1 minute ago, GeneralBM.5781 said: not even a single mention of trapper rune cheese, it’s like you ran face first into my point but still missed it. I put in a scenario where you walk into a trap, you can walk into 4 traps as a thief and still live... Edited August 21, 2021 by Genesis.5169 1 Link to comment Share on other sites More sharing options...
GeneralBM.5781 Posted August 21, 2021 Share Posted August 21, 2021 1 minute ago, Genesis.5169 said: I put in a scenario where you walk into a trap, you can walk into 4 traps as a thief and still live... ahh so you equate “trapper rune cheese” with simply just placing traps? no wonder you feverishly support it. either you primarily play DH against strictly silvers, or you don’t play DH at all, got it 5 Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted August 21, 2021 Share Posted August 21, 2021 (edited) Might as well ask here since this is kinda about that toppic, what do you do about the trap where you can't walk or dodge out (I think it's test oft faith?) as a Renegade? Shiro 3 Phase Traversal out of it? Or can you get out if it with the Dwarf 2 Inspiring Reinforcement Stab? Edited August 21, 2021 by Derenaya.3479 Link to comment Share on other sites More sharing options...
GeneralBM.5781 Posted August 21, 2021 Share Posted August 21, 2021 (edited) 3 hours ago, Shrapnel.7249 said: DH needs trap tunes to be relevant at all, and it’s a “meta” I’d rather have compared to the void it would leave. 2 hours ago, GeneralBM.5781 said: Not even hate to this guy, but it’s even funnier how this is the main sentiment that Trapper rune defenders on forums use when actually talking about their precious rune. vv 2 hours ago, Genesis.5169 said: Willbender sucks because it sucks it, fb sucks because it sucks i'm certain many guardians would love to play either or but they also want to be able to play the game and not spend most of the match on the floor which is why we are here now. Now you maybe okay with spending most of you match dead and having 10-15 deaths in a conquest match or dying in 3v3, and 2v2's but other's do not. it’s like I’m talking in circles here…trap circles? 😏 Edited August 21, 2021 by GeneralBM.5781 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted August 21, 2021 Share Posted August 21, 2021 34 minutes ago, Derenaya.3479 said: Might as well ask here since this is kinda about that toppic, what do you do about the trap where you can't walk or dodge out (I think it's test oft faith?) as a Renegade? Shiro 3 Phase Traversal out of it? Or can you get out if it with the Dwarf 2 Inspiring Reinforcement Stab? you mean the elite? 1 it has a slight trigger delay, you can dodge it if you are in the zone. 2 you can get stab and walk out of 3 you can teleport out of it ( but it will still knock you down ) 4 you can do the stunbreak tech, dodge out of the zone, as you get knocked down, instantly remove stun and continue walking ( it will work depending on the class, but I think most if not all stunbreaks can do this ) So as a shiro rev you can use sword 5 or phase traversal out, but it will still knock you down on the landing location. You can use dwarf stab and walk out. you can walk into the wall and use shiro dodge out of it ( you might have to do some camera whoopdieloop, I play on action cam so all I have to do is move my camera sideways, dunno how it works for unlocked ) 2 1 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted August 21, 2021 Share Posted August 21, 2021 2 hours ago, Shrapnel.7249 said: People still think trapper DH is OP? I’ve just accepted it as one of the specs. Its fun to play occasionally but it’s weaknesses are so apparent. What is it people are playing that makes it OP to them? It’s a real hassle for Mesmers and thief for sure. Seriously though this community wants everything nerfed when they die. We all get beat by better players or builds that counter yours, it’s part of the game. Of all the spammy spam stuff that exists in this game, Even ranger trapper rune is more annoying than trapper DH. I really hope with the amount of mobility in and coming into the game, that they never change trapper rune. People go to PvP/WvW, miserably fails on fights and then run to the forums/discord/reddit to win what they cannot in the field. They've been crying a lot because of thief. 1 1 Link to comment Share on other sites More sharing options...
SevlisBavles.3059 Posted August 21, 2021 Share Posted August 21, 2021 DH+trapper rune is way, way, way too rewarding for passive play. Anything that promotes just sitting your kitten down on a node in 1v1 or even 1v2 situations, instead of having a dynamic and interactive fight with plays and counterplays, is bad gameplay and makes matches and the entire meta stale and boring as kitten. Sure of course some classes can and should be better at it than others in a game with 9 classes and each having 3 specializations, but things like DH and MM are extremes of stale node camping that both need to kitten off. 8 Link to comment Share on other sites More sharing options...
Touchme.1097 Posted August 21, 2021 Share Posted August 21, 2021 If you want to see less DH in PvP ask for a Firebrand buff to make it viable because right now it's not Link to comment Share on other sites More sharing options...
Saiyan.1704 Posted August 22, 2021 Share Posted August 22, 2021 (edited) I'm more concerned about buffing an elite specialization class that sucks, like Firebrand in PvP, (which has more team blocks and reflects to carry you) instead of having Anet work on a nerf only because a single Gold player has issues with DH. ....Firebrand's Mantra of Solice heals for only 199 and gives 1 block... why the heck is this not fixed on Firebrand LOL Edited August 22, 2021 by Saiyan.1704 2 2 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 22, 2021 Share Posted August 22, 2021 (edited) 2 hours ago, SevlisBavles.3059 said: DH+trapper rune is way, way, way too rewarding for passive play. Anything that promotes just sitting your kitten down on a node in 1v1 or even 1v2 situations, instead of having a dynamic and interactive fight with plays and counterplays, is bad gameplay and makes matches and the entire meta stale and boring as kitten. Sure of course some classes can and should be better at it than others in a game with 9 classes and each having 3 specializations, but things like DH and MM are extremes of stale node camping that both need to kitten off. If a DH guard is standing alone in a node commons sense dictates there are traps there... so uhm idk how to say this but you have 2 real options a) choose not too ingage or b) dodge into them to make them completly useless. Problem here is people choose option z) run in them die and complain in the forums. Edited August 22, 2021 by Exile.8160 2 3 1 1 Link to comment Share on other sites More sharing options...
lightDestroyer.1265 Posted August 22, 2021 Share Posted August 22, 2021 12 hours ago, GeneralBM.5781 said: Nothing to see here folks, just another player arguing that trapper runes don't need nerfs by addressing everything except the way the rune helps DH 👍 "Trapper rune should be nerfed, should DH's really rely on stealth so much?" "DODGE TRAPS, PROJECTILE HATE THE LB, LOOK OUT FOR F1, DON'T WALK THROUGH TEST OF FAITH DUMMY" it's funny how quickly things become a dismissive "LTP issue" when you can convince others (and more importantly, yourself) that complaints about runes are really complaints about class skills. I am all up for trapper rune nerf, but in return you gotta buff dh survivability. 4 Link to comment Share on other sites More sharing options...
Mik.3401 Posted August 22, 2021 Share Posted August 22, 2021 1 hour ago, lightDestroyer.1265 said: I am all up for trapper rune nerf, but in return you gotta buff dh survivability. Same here, I used to think trapper DH (power) is broken, but it has so weak sustain it makes sense for it to be this way more or less. The stealth is a bit excessive though. Meanwhile we got necros dealing huge damage and having two health bars - no problem 1 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted August 22, 2021 Share Posted August 22, 2021 (edited) Just mainline stealth and superspeed into Ranger and Dragonhunter traps via traits, problem solved. The runes are taken because they make two otherwise completely useless skillsets somewhat useful. Remove Trapper rune and traps will be some of the most underused and lackluster skills in the game again. The reason for this is no player will step into a trap on purpose. The only real use they have without the runes is choking players at Sentries and other high value locations in WvW, and virtually nothing in PvP. Well there's an exception, they're great for Warriors and Heralds to heal on. 😛 Edited August 22, 2021 by Hannelore.8153 3 1 Link to comment Share on other sites More sharing options...
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