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Spike Trap Underwater Recharge (PvP/WvW)


unlikeyou.8452

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Ok, so this is something that has bothered me for a long time now and I cannot find it mentioned anywhere.  Can someone please tell me if this was a forgotten update or if there is a reason behind this?

 

On the 10th of July 2018, an underwater version of Spike Trap was added to the game.  It mimicked the land-version as per usual with all skills that can be used underwater.  That meant that in PvE, the recharge was 45 seconds and the PvP/WvW version had a 30 second recharge (untraited).  However, in the balance patch of the 25th of February 2020, when the recharge was reduced from 30 seconds to 20 seconds in PvP/WvW, the underwater skill retained the previous 30 second recharge time.  This left three different recharge times on the skill in-game, and has not been changed to-date:

 

-PvE's 45 seconds

-PvP/WvW's 20 seconds on land

-PvP/WvW's 30 seconds underwater

 

Is there any other skill that shares this anomaly?

Edited by unlikeyou.8452
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