The Boz.2038 Posted August 24, 2021 Share Posted August 24, 2021 Trap ranger says what? 6 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted August 24, 2021 Share Posted August 24, 2021 And additionally, we're critically missing the 15 seconds before this disappearance act, during which he clearly clambers down that same hole to fiddle with you for a brief spell before poofing away. A mystery why the video doesn't show this, really. 2 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted August 24, 2021 Share Posted August 24, 2021 9 hours ago, anduriell.6280 said: I think ele tp also require a valid path. Stop with the misinformation. That's pretty funny considering you're the one spewing misinformation here. 10 hours ago, anduriell.6280 said: Actually they should remove trapper runes (at least rework the 6th bonus) but that is a discussion for another thread. And that's something new, considering not long ago you didn't have a problem with trapper runes, but just with DH having access to it and your proposed "fix" was just changing DH traps into another skill category. Wonder why... 🙃 https://en-forum.guildwars2.com/topic/96742-cc-doesnt-do-damage-but/?tab=comments#comment-1383584 2 1 5 2 Link to comment Share on other sites More sharing options...
Bunny.9834 Posted August 24, 2021 Share Posted August 24, 2021 Mesmers, Eles, and even Necros can do that do. (Guardians in EOD will be able to do that too in the future). Should we complain about those too? Everytime teefs use their ports, they lose effectiveness in combat because they will be easier to catch. This thief is just playing "smarter" than you. Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted August 24, 2021 Share Posted August 24, 2021 (edited) Kinda surprised this thread didn’t get locked yet, because it’s just pretty much a bunch of people telling you to get better and how the situation you’re complaining about isn’t an isolated case of “boo-hoo, thief too strong pls nerf” it’s really just exposing and showcasing your ignorance to the class and game in general. btw every time a thief uses infiltrator arrow (short bow 5 teleport skill) he expends 8 initiative which is over half of our resource. Just to put that into perspective. So you need to be SMART with how, when, and WHERE you use it Edited August 24, 2021 by AikijinX.6258 2 Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted August 24, 2021 Share Posted August 24, 2021 42 minutes ago, AikijinX.6258 said: Kinda surprised this thread didn’t get locked yet, because it’s just pretty much a bunch of people telling you to get better and how the situation you’re complaining about isn’t an isolated case of “boo-hoo, thief too strong pls nerf” it’s really just exposing and showcasing your ignorance to the class and game in general. btw every time a thief uses infiltrator arrow (short bow 5 teleport skill) he expends 8 initiative which is over half of our resource. Just to put that into perspective. So you need to be SMART with how, when, and WHERE you use it I'm really trying not to be mean to the guy, but he's arguing from a position of total ignorance regarding the shadowstep mechanic. Combined with his unwillingness to listen to what he's being told in the thread it makes it kinda hard to comment without it sounding like a slap down. 2 Link to comment Share on other sites More sharing options...
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