The Boz.2038 Posted August 30, 2021 Share Posted August 30, 2021 Elite Well for Necromancers, pulsing damage, Stability (now removed from WoPower) and Torment. Elite Arcane for Elementalists. Kamehameha, as all other Arcanes were meant to be. Hits a dozen times over 2.5 seconds. Elite Trap for Rangers. Elite Spirit Weapon for Guardians. Etc. C'mon. Please. Just, for Christmas, surprise us all with an "everyone* gets a cool new skill!" gift. * - Revenant can mope in the corner. 4 1 1 5 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 I can has elite stance and shout? *Puppy eyes in warrior* 2 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted August 30, 2021 Author Share Posted August 30, 2021 1 minute ago, Lan Deathrider.5910 said: I can has elite stance and shout? *Puppy eyes in warrior* Well, since I'm trying not to be grubby and greedy, I limited this to "one per profession", so... Pick one of them. 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 1 minute ago, The Boz.2038 said: Well, since I'm trying not to be grubby and greedy, I limited this to "one per profession", so... Pick one of them. No. I pick all. Give every class an elite of every skill type they can use. 1 Link to comment Share on other sites More sharing options...
wondermuffin.9680 Posted August 30, 2021 Share Posted August 30, 2021 13 minutes ago, Lan Deathrider.5910 said: I can has elite shout? *Puppy eyes in warrior* Maybe it can be "Retreat" now that the position is open? 7 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 2 minutes ago, wondermuffin.9680 said: Maybe it can be "Retreat" now that the position is open? LoL! Grant 5k barrier, Regen 5s, Vigor 5s, and breaks stuns for allies. Give it ammo, 2 charges, 5s between charges, and each charge has a 60s CD. 3 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted August 30, 2021 Author Share Posted August 30, 2021 ...but if you deal any damage, you lose all boons. Because you're supposed to be retreating, right? 1 Link to comment Share on other sites More sharing options...
wondermuffin.9680 Posted August 30, 2021 Share Posted August 30, 2021 2 minutes ago, The Boz.2038 said: ...but if you deal any damage, you lose all boons. Because you're supposed to be retreating, right? Maybe invulnerability - can't touch dis! - since you're retreating. Warriors don't have invulnerability like eles and engis do, so it would be a nice addition. 1 1 3 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted August 30, 2021 Author Share Posted August 30, 2021 8 minutes ago, wondermuffin.9680 said: Maybe invulnerability - can't touch dis! - since you're retreating. Warriors don't have invulnerability like eles and engis do, so it would be a nice addition. What? We have two... 1 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted August 30, 2021 Share Posted August 30, 2021 14 minutes ago, Lan Deathrider.5910 said: LoL! Grant 5k barrier, Regen 5s, Vigor 5s, and breaks stuns for allies. Give it ammo, 2 charges, 5s between charges, and each charge has a 60s CD. "Victory or death!" Absorb all incoming dmg for 10 sec while being immune to it. Release a burst of unblockable soaked up total dmg in the area around you (600 radius) . If an enemy is downed from the burst of dmg, grant nearby allies all boons in the game for 5 sec. If no enemy is downed/killed, enter downstate. 3 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted August 30, 2021 Share Posted August 30, 2021 (edited) Can we also have the heal abilities that are missing for some of the categories? Edited August 30, 2021 by Fueki.4753 2 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted August 30, 2021 Author Share Posted August 30, 2021 11 minutes ago, Grand Marshal.4098 said: "Victory or death!" Hoo boy, just the shout alone is giving me Ideas! Shout. 30s CD. "Gain 15 Adrenaline. For 8 seconds, gain +180 Power, Condition Damage, and half that to allies within 600. When this effect ends, lose 480 Toughness and receive only half of all healing for 8 seconds." Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted August 30, 2021 Share Posted August 30, 2021 (edited) 25 minutes ago, The Boz.2038 said: Hoo boy, just the shout alone is giving me Ideas! Shout. 30s CD. "Gain 15 Adrenaline. For 8 seconds, gain +180 Power, Condition Damage, and half that to allies within 600. When this effect ends, lose 480 Toughness and receive only half of all healing for 8 seconds." Tbh if we going serious with this, I would gate the big effect of the ability behind some trade. Have it grant adrenaline, some might, Fury, protection (core warr needs this), resolution and resistance as normal effects. But if you manage to create a downe (or more) within the time limit to gain the unique buff 'Morale' (1.5 sec per downie) which makes you immune to getting downed (like the GM of WB) and reapply the boons (they can stack if they weren't stripped) to your allies for each downie created within the limit of say, 10 sec. Edited August 30, 2021 by Grand Marshal.4098 Link to comment Share on other sites More sharing options...
Tseison.4659 Posted August 30, 2021 Share Posted August 30, 2021 I doubt we'll get another expansion after EoD and will likely be patches with additional skills to existing elite specs as well as core. So here's hoping they do some revisions to some professions, skills and traits. 1 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 1 hour ago, Fueki.4753 said: Can we also have the heal abilities that are missing for some of the categories? Yes. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 1 hour ago, The Boz.2038 said: What? We have two... Against strike damage only, and this is not actual invulnerability. Link to comment Share on other sites More sharing options...
Zergs.9715 Posted August 30, 2021 Share Posted August 30, 2021 (edited) It's not just elites. There's a ton of missing utilities and heals across all professions. It's nice that most of them are now categorized but they never completed the sets. This also brings into question the value of related traits since you are not getting an equal value as those that have entire set of skills. That said, I don't think they'll ever do it since that requires work. 1. It involves changes to the utility skill windows where you train them. 2. Thinking and implementing new skills 3. Going against the urge to leave it in unfinished and abandoned state like most of the other stuff. Edited August 30, 2021 by Zergs.9715 2 1 Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted August 30, 2021 Share Posted August 30, 2021 Warrior shout "victory is mine" increases finisher speed, restores adrenaline and health when you kill a foe. Link to comment Share on other sites More sharing options...
Kodama.6453 Posted August 30, 2021 Share Posted August 30, 2021 3 hours ago, Lan Deathrider.5910 said: No. I pick all. Give every class an elite of every skill type they can use. Seems I have to bring it up again: doesn't work because of engineer. All other classes have 5 different skill types in core. Engineer just has 4 (kits, elixirs, turrets, gadgets). So engineer has room for an elite gadget, but that's it. Doesn't feel fair to let all other classes get 2 elite skills and engineer just gets 1. To make all these "give us a healing and elite skill for all skill types" thing to work, they would have to rework engineer by deleting some of the existing engineer skills and rework them into a new 5th skill type for the class. Which seems like an excessive amount of work for Anet. So what OP is asking here, just getting 1 additional elite skill, seems more reasonable. There is also precedence, we got new healing skills added, but just one of them and not all skill types have a healing skill still. But it worked for engineer, too, since we had room for a healing gadget. 1 Link to comment Share on other sites More sharing options...
iKeostuKen.2738 Posted August 30, 2021 Share Posted August 30, 2021 Kamehameha would actually be pretty dope for arcane eles lol Make it do intense burns or intense damage and have the stat multipliers be ridiculous to cater to either build. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 29 minutes ago, Kodama.6453 said: Seems I have to bring it up again: doesn't work because of engineer. Don't care. 29 minutes ago, Kodama.6453 said: All other classes have 5 different skill types in core. Engineer just has 4 (kits, elixirs, turrets, gadgets). So engineer has room for an elite gadget, but that's it. Doesn't feel fair to let all other classes get 2 elite skills and engineer just gets 1. Not fair for other classes to have missing skills because of Engi either. 29 minutes ago, Kodama.6453 said: To make all these "give us a healing and elite skill for all skill types" thing to work, they would have to rework engineer by deleting some of the existing engineer skills and rework them into a new 5th skill type for the class. Which seems like an excessive amount of work for Anet. I'm all for them getting a 5th skill type. Anet would be lazy about it though and do something like stances and get away with no animations. 29 minutes ago, Kodama.6453 said: So what OP is asking here, just getting 1 additional elite skill, seems more reasonable. There is also precedence, we got new healing skills added, but just one of them and not all skill types have a healing skill still. But it worked for engineer, too, since we had room for a healing gadget. I'd rather the rest of the classes not lose out because of the lowest common denominator. Link to comment Share on other sites More sharing options...
Konrad Curze.5130 Posted August 30, 2021 Share Posted August 30, 2021 The place for doing this should have been IBS For a saga with "expansion-like features" it'd have been the perfect place to give a new elite skills to all classes, maybe even a new core weapon. Something awesome to look forward to, but smaller in scope than a fully fledged e-spec, that is normally reserved for real expacs. Of course Anet botched that, just like they botched everything they have done the last 2-3 years... Oh well. 1 1 Link to comment Share on other sites More sharing options...
Jski.6180 Posted August 30, 2021 Share Posted August 30, 2021 There are healing skills missing that anet realty should add in as well. I love to see more core classes utility. 1 Link to comment Share on other sites More sharing options...
Kodama.6453 Posted August 30, 2021 Share Posted August 30, 2021 4 hours ago, Lan Deathrider.5910 said: Don't care. Not fair for other classes to have missing skills because of Engi either. I'm all for them getting a 5th skill type. Anet would be lazy about it though and do something like stances and get away with no animations. I'd rather the rest of the classes not lose out because of the lowest common denominator. You could have saved alot of time if you had just boiled this down to the quintessence of your message: "kitten engineers" Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 30, 2021 Share Posted August 30, 2021 1 hour ago, Kodama.6453 said: You could have saved alot of time if you had just boiled this down to the quintessence of your message: "kitten engineers" No. I'm open to them getting a new set of utilities out of fairness. But it is also unfair to inhibit the other professions because of one other profession. Link to comment Share on other sites More sharing options...
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