oscuro.9720 Posted September 1, 2021 Share Posted September 1, 2021 Obviously in competitive modes, willbender flames were universally seen as, to put it a nice way, lackluster. A small AOE that does low damage and requires the enemy to stand inside of it, when the spec is clearly a high mobility, low control spec. Things just didn’t sync up, at least imo. Previously, I recommended that Willbender flames no longer cancel each other out. However, this is not the only way (that I see) that will change this. My suggestion is to have a physical-based DOT applied to opponents struck by the will bender flames. Similar to Binding Blade’s DOT, a will bender flame style DOT that is not subject to condition cleanse, and only dissipates once the flames are replaced (a different virtue is used), could create for some interesting play styles and scenarios. Additionally, this would better synchronize the flames better with Holy Reckoning by giving healing on the DOT ticks, and adding a useful damage component to the flames. It would also help maintain pressure in the gaps of mobility when enemies separate. just an idea, I’d love to hear everyone’s feedback and inputs 🙂 1 Link to comment Share on other sites More sharing options...
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