Grafhbot.7385 Posted September 14, 2021 Share Posted September 14, 2021 How many years is it going to take to change one simple skill to make d/d builds viable? For d/d to work you have to make zero mistakes, or you die. How many other weopons sets are this bad? Every other weapon combo for thief has better survive options than d/d that has a wonky dodge with condition damage as priority when the rest are the skills are for pure damage. Skill 4 has torment, I know but it does decent damage and ranged cripple, it's perfect. 2 is a leap with great damage, 5 is good damage and stealth. 3 is just kitten, you can't even get all 3 hits ever if someone is moving, if it did, or it hit harder skill 3 would be ok.. I think skill 3 needs either damage, and blind, or less damage and better evade, or same evade and the hits need to register. I would prefer the latter. Why is this so hard for anet to fix? My wallet ain't gonna open, and my game ain't gonna be booting up until I can play my d/d thief anet. D/d is the only cool thing about thief, (and staff). Both of which have been nerfed into the dirt. The kitten pistol 5 gets a buff, but dagger 3 is still kitten. Please explain how this is a thing... 5 1 2 3 Link to comment Share on other sites More sharing options...
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