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New Warrior Elite Spec: Bladesworn


Grand Marshal.4098

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Just now, Mesket.5728 said:

Samurai don't use guns. I would've totally played an armored Samurai, gladly. Samurai are warriors. Cloud from FFVII was definitely not a Samurai.

Japan had been using guns and gunpowder since the 1600s.

Samurai started importing and experimenting with western guns in the 1800s. 

https://en.wikipedia.org/wiki/Firearms_of_Japan

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2 minutes ago, Broxxgar.6801 said:

You forget about that this skill are unblockable and invunerability are inefective.


They seem to work like a Holosmith. And you pointed something right or someone there:  are we gonna loose our swap capacity? OMG 😭😭

It is a fear for sure, we will see..

 

whats worse is the fact our OH pistol may be utter bs

Edited by Grand Marshal.4098
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12 minutes ago, Broxxgar.6801 said:

We all know that the new spec won't be that kind of OP class @draxynnic.3719. They can't make the new specs so unbalanced with the other class and the core class of their propers professions.

Talking clearly here. Seems to be mixed with condi and power. I don't know. I'm still waiting. There a lot of things that I have doubts about.

This gunblade is the Elite skill? or the burst skill. If use a mace with OH gun will the burst still the same? Or will be A GunMace?

And again they talk about meditation.

Didn't we recently have a discussion where you were saying that warrior had plenty of support on core?

I'm stating reality here. I know that some people are really allergic to the idea of a warrior elite specialisation being focused on support, and I'd agree that it looks like this one isn't (pistol apparently being offhand-only is the real killing blow there, since it means that the specialisation weapon is competing with warhorn rather than being a weapon you'd use with warhorn), but the truth is that for high-end PvE, being able to fill multiple roles, including support, is a much more solid basis for getting spots in groups than multiple DPS specs. Particularly since there's often a clear "this is the best DPS against this boss" build for any given boss, and once that build is identified, the optimal group for that boss becomes "have all or nearly all of your DPS spots be filled with that build".

Hopefully this specialisation will be fun in competitive and avoid some of the weaknesses that berserker has, but unless it happens to be top DPS against at least one boss, it's probably not going to do a lot to help warriors get groups in PvE. So "it's not support" isn't really something to gloat over.

PS Particularly since it looks like thief might be getting a support spec, however much some people in the thief community might kick and scream over that.

Edited by draxynnic.3719
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6 minutes ago, mortrialus.3062 said:

Japan had been using guns and gunpowder since the 1600s.

Samurai started importing and experimenting with western guns in the 1800s. 

https://en.wikipedia.org/wiki/Firearms_of_Japan

You can try to explain that to a lot of people but a lot of them have this Fantasy Image of Samurai being only Katana wielding people when in real life Samurai has been known to wield spears, bows, and guns as well. Most of the time the katana was also a secondary weapon over being a primary weapon.

The Tanegashima is a well known gun that Samurai started using when fire arms became inroduced to Japan.

Edited by EdwinLi.1284
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5 minutes ago, Varrg.2704 said:

Lot of people over at the Thief forum were convinced that Thief would get a Samurai/Ronin/Bladedancer themed spec with a great sword before it was pretty much confirmed they will get a scepter

Yeah, I know, but I never saw that happening. Warrior is the most fitting class to receive a samurai based spec, that's how it is for me. Thieves are ninja.

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I think 'Dragon Trigger' is just one of the skill from the gunsaber kit, maybe GunS number 5. I think it'll be an evade here the distance traveled and damage done depend on how long you hold down the button.

'Cartridges' could very well be the utilities, but could also be F2-F4 skills to change GunS 1-4.

I don't think we're losing weapon swap just for getting a damage kit on the function bar. I do think that we are losing core bursts entirely and our burst traits will trigger off of every GunS attack.

I think the GunS attacks will generate whatever the adrenaline replacement is under certain conditions. I think that it will be possible to remain in the mode indefinitely through trait choices.

I think the bullet portions of the GunS attacks will have 900 range, and the attacks will hit twice, once in melee and once with the bullet. It will be a high damage spec while the GunS is out.

I think potentially the 'Cartridges' will offer support in some way as an option and that the traitline, much like Renegade did, will let you customize it towards support or damage.

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Just now, EdwinLi.1284 said:

You can try to explain that to a lot of people but a lot of them have this Fantasy Image of Samurai being only Katana wielding people when in real life Samurai has been known to wield spears, bows, and guns as well. Most of the time the katana was also a secondary weapon over being a primary weapon.

 

Because we are playing a fantasy game and we appeal with the romantic view of a character. A Samurai holding a rifle is the opposite of that.

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1 minute ago, Lan Deathrider.5910 said:

I think 'Dragon Trigger' is just one of the skill from the gunsaber kit, maybe GunS number 5. I think it'll be an evade here the distance traveled and damage done depend on how long you hold down the button.

'Cartridges' could very well be the utilities, but could also be F2-F4 skills to change GunS 1-4.

I don't think we're losing weapon swap just for getting a damage kit on the function bar. I do think that we are losing core bursts entirely and our burst traits will trigger off of every GunS attack.

I think the GunS attacks will generate whatever the adrenaline replacement is under certain conditions. I think that it will be possible to remain in the mode indefinitely through trait choices.

I think the bullet portions of the GunS attacks will have 900 range, and the attacks will hit twice, once in melee and once with the bullet. It will be a high damage spec while the GunS is out.

I think potentially the 'Cartridges' will offer support in some way as an option and that the traitline, much like Renegade did, will let you customize it towards support or damage.

very valid ideas. I wonder tho, if we could end up with multiple F skills instead of a mode, gated behind adrenaline similarly to current berserk mode. But this time they learn and gives us other fucntions as well, not restricted by the "mode"

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4 minutes ago, Mesket.5728 said:

 

Because we are playing a fantasy game and we appeal with the romantic view of a character. A Samurai holding a rifle is the opposite of that.

…for you? 😄 

Because if we talk about others - I don’t think that it’s the opposite to some sort of interpretations or cliches

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2 minutes ago, Lan Deathrider.5910 said:

I think 'Dragon Trigger' is just one of the skill from the gunsaber kit, maybe GunS number 5. I think it'll be an evade here the distance traveled and damage done depend on how long you hold down the button.

'Cartridges' could very well be the utilities, but could also be F2-F4 skills to change GunS 1-4.

I don't think we're losing weapon swap just for getting a damage kit on the function bar. I do think that we are losing core bursts entirely and our burst traits will trigger off of every GunS attack.

I think the GunS attacks will generate whatever the adrenaline replacement is under certain conditions. I think that it will be possible to remain in the mode indefinitely through trait choices.

I think the bullet portions of the GunS attacks will have 900 range, and the attacks will hit twice, once in melee and once with the bullet. It will be a high damage spec while the GunS is out.

I think potentially the 'Cartridges' will offer support in some way as an option and that the traitline, much like Renegade did, will let you customize it towards support or damage.

I imagine that using the gunsabre requires adrenaline and using it drains adrenaline, but if you keep attacking to build up adrenaline you might be able to keep wielding it.

 

The mechanic needs to use adrenaline in some form in the end. 

Cartridges being the utility skills sounds really likely, maybe they work similar to venom skills.

 

Burst traits triggering on all gunsabre attacks sounds too excessive, tho. Imagine triggering all your burst traits for auto attacking.

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Just now, Grand Marshal.4098 said:

very valid ideas. I wonder tho, if we could end up with multiple F skills instead of a mode, gated behind adrenaline similarly to current berserk mode. But this time they learn and gives us other fucntions as well, not restricted by the "mode"

Well, the 'Mode' can work if you can enter at any amount of adrenaline and leave when you want so long as entering the mode does not count as a burst itself. I think that having adrenaline decay ONLY when you enter the mode would also make it work.

This spec will work well if it is able to enter and leave that mode fairly quickly, much like Photon Forge. A 6s CD on reentry and leaving. Each attack counts as a T1 burst for traits. Each attack costs some amount of adrenaline to use (1-10 strikes) spending all adrenaline causes you to exit the mode. Traits that grant adrenaline would help you stay in longer.

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Just now, Kodama.6453 said:

I imagine that using the gunsabre requires adrenaline and using it drains adrenaline, but if you keep attacking to build up adrenaline you might be able to keep wielding it.

 

The mechanic needs to use adrenaline in some form in the end. 

Cartridges being the utility skills sounds really likely, maybe they work similar to venom skills.

 

Burst traits triggering on all gunsabre attacks sounds too excessive, tho. Imagine triggering all your burst traits for auto attacking.

Maybe, but if the gunsabre mode is what replaces bursts then that is in my mind how it would function. Maybe not on the AA chain, maybe on the AA chain but with an ICD for each of the burst traits just for the AA chain.

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Just to clarify that on my tests on this seasson I made easy to grab to platinum rank with GS/Rifle build. There was some problems on the builds that I had to change a lot to fix the problem with mobility/sustain and other things.But we all know sPvP has problems with bots and ohter stuffs like the matchmaking.

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Just now, Psycoprophet.8107 said:

Ummm what? Samurai most definitely used rifles AND pistols for many years before the shogun was dissolved.

dude we are talking about a character concept, don't be a wikipedia kinda guy. I can ask a thousand people to draw a Samurai and trust me you won't find one holding a gun easily. If ANET did base this character on a samurai i don't think guns is particularly what represents one.

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yea, its gonna be good for pvp, because gunblade mode looks like f skill, which concentrate on dps

while you can take subpar weapon like sword for mobility and maybe another range weapon for range pressure

 

like how double range reaper is a thing, or nade holo, all the top pvp spec has, range melee and mobility baked in one...

 

finally, something potentially to free warrior from weapons..damage that's not on weapon skills..and free warrior from being completely niche and garbage and limited..

 

 

also i can see all the tears wanted samurai for thief..like samurai is a heavy armor knight..doesnt  fit for thief..learn the cultural man...

Edited by felix.2386
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9 minutes ago, Lan Deathrider.5910 said:

'Cartridges' could very well be the utilities, but could also be F2-F4 skills to change GunS 1-4.

Let's all hope for the latter. These could be powered by adrenaline. Utilities entirely reliant upon the new mechanic would be a disaster. While holosmith exceed skills are affected by heat, they still provide standalone effects. Hard to see the same for cartridge utilities unless the concept of a 'cartridge' is interpreted very liberally.

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5 minutes ago, Mesket.5728 said:

dude we are talking about a character concept, don't be a wikipedia kinda guy. I can ask a thousand people to draw a Samurai and trust me you won't find one holding a gun easily. If ANET did base this character on a samurai i don't think guns is particularly what represents one.

doesnt matter..samurai used guns that's fact..and many anime/japanese games with samurai theres also guns and bows..

you have this unrealistic imagined character concept that doesnt exist in japan where samurai originated, for your lack of real understanding of samurai character

Edited by felix.2386
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1 minute ago, felix.2386 said:

yea, its gonna be good for pvp, because gunblade mode looks like f skill, which concentrate on dps

while you can take subpar weapon like sword for mobility and maybe another range weapon for range pressure

 

like how double range reaper is a thing, or nade holo, all the top pvp spec has, range melee and mobility baked in one...

 

finally, something potentially to free warrior from weapons..damage that's not on weapon skills..and free warrior from being completely niche and garbage and limited..

 

 

also i can see all the tears wanted samurai for thief..like samurai is a heavy armor knight..doesnt  fit for thief..learn the cultural man...

I get thieves being disappointed in scepter, but I think a dedicated shadow caster could be potentially really cool.  We need to see it to judge it.

Think like the Shadow user from Ninja Scroll or Shikimaru.  There's so many good examples. 

https://tvtropes.org/pmwiki/pmwiki.php/Main/CastingAShadow

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44 minutes ago, mortrialus.3062 said:

I get thieves being disappointed in scepter, but I think a dedicated shadow caster could be potentially really cool.  We need to see it to judge it.

Think like the Shadow user from Ninja Scroll or Shikimaru.  There's so many good examples. 

https://tvtropes.org/pmwiki/pmwiki.php/Main/CastingAShadow

nothing to do with samurai and katana.

 

ninja is ninja, samurai is samurai.

thief is thief, knight is knight.

samurai has nothing shadow in it, samurai fight fair and with honor and face to face.

 

scepter is more fitting for sure

Edited by felix.2386
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