Euste Ylhes.1095 Posted September 27, 2021 Share Posted September 27, 2021 Crashes occcuring when taking part to large crowds events (even if I have all characters settings on low). Didn't happen before with Dx9. I had crashes at Piñata, Triple Trouble and in the Silverwastes, but these are all that I tried so other large scales events might also be included. Running Windows 10 (64-bits), with a Ti-1050, intel core i5 8400 (16Gb ram) Link to comment Share on other sites More sharing options...
Agrios.1957 Posted September 27, 2021 Share Posted September 27, 2021 My glider (https://wiki.guildwars2.com/wiki/Feathers_of_the_Zephyr) stopped showing since this update.. Also..I'm getting constant crashes, specially in more intense areas, like wvw, Drizzlewood and Thunderhead Keep. I've submitted reports ingame but I thought it would be a good idea to post in this forum. To whom it may concern my machine is composed of: Operating System Windows 10 Pro 64-bit CPU Intel Core i5 6600 @ 3.30GHz 45 °C Skylake 14nm Technology RAM 16,0GB Dual-Channel Unknown @ 1064MHz (14-14-14-32) Motherboard ASUSTeK COMPUTER INC. H110M-C/BR (LGA1151) 51 °C Graphics Philips 236V4 (1920x1080@60Hz) 3071MB NVIDIA GeForce GTX 1060 3GB (Gigabyte) 40 °C Storage 111GB SanDisk SDSSDA120G (SATA (SSD)) 31 °C 931GB Western Digital WDC WD10EZEX-00WN4A0 (SATA ) 36 °C Optical Drives HL-DT-ST DVDRAM GH22NS50 Audio Realtek High Definition Audio Operating System Windows 10 Pro 64-bit Link to comment Share on other sites More sharing options...
das Keks.5403 Posted September 28, 2021 Share Posted September 28, 2021 Haven't looked into all screenshots here but only issue I've had so far are some colorful rocks: https://imgur.com/a/JeNQE4z Link to comment Share on other sites More sharing options...
malevolence.9487 Posted September 28, 2021 Share Posted September 28, 2021 Got a weird issue here with DirectX11 on my high end PC (RTX 3090 + i9 10900k). In DirectX11 the GPU Utilization is around 30%~40% but with DirectX9 the GPU utilization is around 70%~80%, obviously the performance in DirectX11 is worse than DirectX9. Link to comment Share on other sites More sharing options...
firewire.4813 Posted September 28, 2021 Share Posted September 28, 2021 4 hours ago, malevolence.9487 said: Got a weird issue here with DirectX11 on my high end PC (RTX 3090 + i9 10900k). In DirectX11 the GPU Utilization is around 30%~40% but with DirectX9 the GPU utilization is around 70%~80%, obviously the performance in DirectX11 is worse than DirectX9. Out of curiosity, do you run in Fullscreen mode? I'm wondering if this has anything to do with the fact that DX11 only has windowed modes. Link to comment Share on other sites More sharing options...
Taniniver BlindDragon.9503 Posted September 28, 2021 Share Posted September 28, 2021 5 hours ago, malevolence.9487 said: Got a weird issue here with DirectX11 on my high end PC (RTX 3090 + i9 10900k). In DirectX11 the GPU Utilization is around 30%~40% but with DirectX9 the GPU utilization is around 70%~80%, obviously the performance in DirectX11 is worse than DirectX9. Not necessarily. Does that increased GPU utilization also come with a higher frame rate? Link to comment Share on other sites More sharing options...
TristisOris.2165 Posted September 28, 2021 Share Posted September 28, 2021 (edited) cutscene https://ibb.co/1sY52Pp https://ibb.co/YLW9JPq and DF after. https://ibb.co/GJ5LqRP Edited September 28, 2021 by TristisOris.2165 2 Link to comment Share on other sites More sharing options...
eyelogix.1654 Posted September 28, 2021 Share Posted September 28, 2021 35 minutes ago, TristisOris.2165 said: cutscene https://ibb.co/1sY52Pp https://ibb.co/YLW9JPq and DF after. https://ibb.co/GJ5LqRP Had that issue as well, and Lions Arch became weird after the i left the epilogue. Link to comment Share on other sites More sharing options...
Incurve Giidis.7829 Posted September 28, 2021 Share Posted September 28, 2021 (edited) btw did everyone's encounter fps get nuked down to 30 range? like 5man fractals and 10man raids, where its not even that demanding like my addons broke so i first removed everything default was really bad default with dx11 beta was also really bad and then opting out of that and reinstalling the dx12 mod its still bad. is dx12 the cause or this update? Edited September 28, 2021 by Incurve Giidis.7829 Link to comment Share on other sites More sharing options...
Ornitha.5862 Posted September 28, 2021 Share Posted September 28, 2021 i haven't really experienced anything weird with dx11 until i played the "descent" instance of war eternal some screenshots i took of the final cutscene + aftermath: https://imgur.com/a/6UZ7zTd - kralk's death seemed to have some unexpected consequences for rytlock https://imgur.com/a/DYBXq1u - chat bubbles would not appear over character's heads or in the chatbox https://imgur.com/a/39i0JFf - everything would disappear when i moved my camera at certain angles, experience bar would also randomly appear + disappear as i ran around screenshot of after returning to lion's arch: https://imgur.com/a/ACYiaY5 - everything except for terrain disappeared. i could move normally and collision/physics/whatever still worked properly even though i couldn't see anything. my ui would not work at all Link to comment Share on other sites More sharing options...
Kabi.4320 Posted September 28, 2021 Share Posted September 28, 2021 (edited) i5 9600k 16 GB Ram 1660 ti DX11 https://imgur.com/9Y8Z5AP What hapend ? 🙂 Edited September 28, 2021 by Kabi.4320 Link to comment Share on other sites More sharing options...
malevolence.9487 Posted September 28, 2021 Share Posted September 28, 2021 7 hours ago, Taniniver BlindDragon.9503 said: Not necessarily. Does that increased GPU utilization also come with a higher frame rate? Yes, in DX9 when there is more gpu utilization my fps is higher. DX11 gpu utilization is not right for my setup. 7 hours ago, firewire.4813 said: Out of curiosity, do you run in Fullscreen mode? I'm wondering if this has anything to do with the fact that DX11 only has windowed modes. Yes in Fullscreen mode. What do you mean with 'DX11 only has windows modes' ? Link to comment Share on other sites More sharing options...
Decinomicon.4619 Posted September 29, 2021 Share Posted September 29, 2021 I have some visual bugs from the end of LWS4 EP6 Descent. First two are from the cutscene after kralk fight. The other is on the airship. Yes my graphics card drivers are updated, updated them today in fact. Link: https://imgur.com/a/O4xfD9o Link to comment Share on other sites More sharing options...
Ronin.4501 Posted September 29, 2021 Share Posted September 29, 2021 Not really sure how or why this would relate to the DX11 beta, but I was decorating in my guildhall and swapped over to the DX11 as I finished up on a project I'd been working on. I decided to swap out one item for a similar item and was informed I had exceeded the decoration cap. I removed probably a dozen decorations before I was back under the cap. Frustrated beyond words (as this particular project had taken several hours to create), I decided to turn the DX11 back off. Suddenly I was able to restore what I had built and even add another piece or two. So it would seem that the DX11 affects decoration cap limits as well. Link to comment Share on other sites More sharing options...
firewire.4813 Posted September 29, 2021 Share Posted September 29, 2021 4 hours ago, malevolence.9487 said: Yes in Fullscreen mode. What do you mean with 'DX11 only has windows modes' ? The DX11 beta only has windowed mode options available (that includes borderless). True fullscreen usually has better performance (if you only have 1 monitor), because it gives the game full control of the framebuffer. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted September 29, 2021 Share Posted September 29, 2021 I noticed yesterday in WvW that spark mobs at shrines where basicly rocks with spark legs, lol. I also noticed that bamboo fence on DBL was purple... but ONLY at lod0. All other lod looked fine. Verfied it by changing the lod setting. Jumping to another map and back again made it dissapear. Pretty random that probably have the same origin. Wonder when we get the next DX11 update. Link to comment Share on other sites More sharing options...
Bingus.4236 Posted September 29, 2021 Share Posted September 29, 2021 19 hours ago, TristisOris.2165 said: cutscene https://ibb.co/1sY52Pp https://ibb.co/YLW9JPq and DF after. https://ibb.co/GJ5LqRP I also had this happen during that cut scene and had to restart the game because everything was a mess afterwards. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 29, 2021 Share Posted September 29, 2021 (edited) I would love to reactivate the DX11 beta - but only after these severe glitches have been taken care of. Any estimate, dear devs? 🙂 Edited September 29, 2021 by Ashantara.8731 Link to comment Share on other sites More sharing options...
malevolence.9487 Posted September 29, 2021 Share Posted September 29, 2021 18 hours ago, firewire.4813 said: The DX11 beta only has windowed mode options available (that includes borderless). True fullscreen usually has better performance (if you only have 1 monitor), because it gives the game full control of the framebuffer. That is strange because I can put fullscreen with dx11 enabled. I have only 1 screen so usually I play fullscreen and for the performance too 🙂 Link to comment Share on other sites More sharing options...
MadLysol.7901 Posted September 29, 2021 Share Posted September 29, 2021 4 hours ago, Ashantara.8731 said: I would love to reactivate the DX11 beta - but only after these severe glitches have been taken care of. Any estimate, dear devs? 🙂 I agree DX11 is defiantly a step in the right direction performance wise. A little Dev feedback would be useful. What information do you need from us to help troubleshoot and fix these graphical glitches? 1 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted September 29, 2021 Share Posted September 29, 2021 37 minutes ago, malevolence.9487 said: That is strange because I can put fullscreen with dx11 enabled. I have only 1 screen so usually I play fullscreen and for the performance too 🙂 Have you tried pressing the windows key? Yeah. Its not fullscreen no matter how much you set your resolution to fullscreen. Its windowed fullscreen. Link to comment Share on other sites More sharing options...
Faelash.2436 Posted September 29, 2021 Share Posted September 29, 2021 I've noticed that changing Gamma on fullscreen doesn't do anything with DX11 on. Works fine with DX9. Link to comment Share on other sites More sharing options...
Kaliwenda.3428 Posted September 30, 2021 Share Posted September 30, 2021 (edited) On 9/28/2021 at 3:53 PM, Ornitha.5862 said: i haven't really experienced anything weird with dx11 until i played the "descent" instance of war eternal some screenshots i took of the final cutscene + aftermath: https://imgur.com/a/6UZ7zTd - kralk's death seemed to have some unexpected consequences for rytlock https://imgur.com/a/DYBXq1u - chat bubbles would not appear over character's heads or in the chatbox https://imgur.com/a/39i0JFf - everything would disappear when i moved my camera at certain angles, experience bar would also randomly appear + disappear as i ran around screenshot of after returning to lion's arch: https://imgur.com/a/ACYiaY5 - everything except for terrain disappeared. i could move normally and collision/physics/whatever still worked properly even though i couldn't see anything. my ui would not work at all The same thing happened to me in the Descent cutscene & epilog. The characters all appeared against a completely black background, half of Rytlock's body was gone, chat was really wonky, and panning the camera got the same glowy mess, plus lots of the ship deck glitched in and out of view. When I got to Lion's Arch, most of the UI didn't appear, most of my skills were missing, couldn't pull up any options, the "end of chapter" award box showed only one of the crossed swords and a few dragonite ore, with no way to click to accept it. I forced the game to exit and came back in and it was back to normal, was able to claim the final loot. I was looking forward to seeing Aurene's transformation again, so that was a disappointment. Edited September 30, 2021 by Kaliwenda.3428 Link to comment Share on other sites More sharing options...
firewire.4813 Posted September 30, 2021 Share Posted September 30, 2021 4 hours ago, malevolence.9487 said: That is strange because I can put fullscreen with dx11 enabled. I have only 1 screen so usually I play fullscreen and for the performance too 🙂 That's not true fullscreen if you can see your taskbar at the bottom when you press the Windows key with the game in the background. That's "fake" fullscreen (aka, borderless window). Link to comment Share on other sites More sharing options...
Manamari Tsunami.2049 Posted September 30, 2021 Share Posted September 30, 2021 (edited) Daily T4 fractals had Aetherblade today. Apparently having DX11 on can cause all graphics and the UI to suddenly converge into the mists and disappear. Happened around the 50% Mai Trin boss phase. https://imgur.com/a/zQAT564 Had to restart a few times after this happened. Dx11 does NOT like multiple AoEs spawning on the screen. It weirdly turned the npcs invisible first. I tried typing out of shock and then the chat disappeared, and the floors became see-through. It then kept swapping a few things to be slightly visible, and then gone again. Wild experience. Edited September 30, 2021 by Manamari Tsunami.2049 Made link into hyperlink Link to comment Share on other sites More sharing options...
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