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No more E-specs for Expansions.


Lucentfir.7430

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Because every single whiner complains about power creep and is utterly traumatized by FB and Scourge, that everything is OP and needs to be incredibly weak to be balanced. There shouldn't be new ways to play existing classes, just different ways to play the core class . New expansions(you know 1 every 4 years) should bring an entirely new profession built from the ground up.  Also make every single elite spec weapon available to core considering people like to argue that the weapon shouldn't matter.

Edited by Lucentfir.7430
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 no new spec? really? at this point? what else does the game have other than new toys to play with in GW2's specialty aka fast  fluid action combat? a combat system that is better than all other MMOs. I dgaf if the spec is balanced at release or not because the moment balance and fear ruin what makes GW2 fun which is its fluid snappy action combat is the moment you lose veteran players.  this game is  only superior to other MMOs is its fluid combat with all its fun options to choose from. 

might as well move on at that point

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I'm not on board with that. if they make specs that are not clunky and feel good to play, OR are combat viable, they win.

If a class is strong, but boring, it'll have a playerbase, it'll just be annoying. we can talk about adjustments later.

If a class is weak, but fun, it'll still have a playerbase, they'll just whine. We can talk about adjustments later.

When they hit that double sourspot of [not fun] [not good] that's when it's catastrophic.

Edited by Azure The Heartless.3261
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28 minutes ago, Shao.7236 said:

New profession will break uniformity. Not a good idea.

 

Revenant was planned from the very start and only released later as a selling point.

Who says the game has to conform to uniformity? There were a bunch of bad ideas that got implemented anyways so I don't see why something perceived as not a good idea should be a valid argument against it. 

 

10 minutes ago, Oslaf NA.2793 said:

 no new spec? really? at this point? what else does the game have other than new toys to play with in GW2's specialty aka fast  fluid action combat? a combat system that is better than all other MMOs. I dgaf if the spec is balanced at release or not because the moment balance and fear ruin what makes GW2 fun which is its fluid snappy action combat is the moment you lose veteran players.  this game is  only superior to other MMOs is its fluid combat with all its fun options to choose from. 

might as well move on at that point

Hey the vocal minority of people want to stop power creep, and want to nerf the heckings out of everything, its already happening, and we have CMC running things, while also being enabled to do so. Might as well fix the issue and stop making E-specs and start making  new professions with focused roles. That way people can stop worrying about core traits getting nerfed because of E-specs, considering E-specs are 33% or more of a complete build.
 

 

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