MatyrGustav.6210 Posted September 29, 2021 Share Posted September 29, 2021 (edited) "Major Trait : Saint of zu Heltzer Your endurance bar and the cost of dodging are reduced, but the affected area is increased. You now heal allies in an area when you land instead of dealing damage. Outgoing healing is increased for a period of time upon landing. Saint of zu Heltzer (6s): 20% Healing Increase to Others. Endurance Maximum Reduced: 50" Thoroughly enjoyed this trait since I'm a healer through and through. The only thing i had a problem with was the animation. Seeing my character break the ground in order to heal seemed wild to me. I would definitely like the animation changed just for the healing version. My wishful thinking for a new dodge heal would be a Mist teleport. The animation and frames would be the same, just the look of it would be different. Instead of jumping you would turn into mist and vanish. Your character would be Vanished the same amount of time as the jump. You would reappear from mist healing yourself and those around you with the same ending character animation spinning weapon out of the ground. Healing mists 🙂 I know vindicator needs work, and by no means stating this is more important than other things that need work. Just wanted to add some minor aesthetic feedback for the devs. Edited September 29, 2021 by MatyrGustav.6210 2 Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted September 29, 2021 Share Posted September 29, 2021 Give the trait the underwater Vindi dodge animation, yes yes. 2 Link to comment Share on other sites More sharing options...
MatyrGustav.6210 Posted September 29, 2021 Author Share Posted September 29, 2021 (edited) 55 minutes ago, Za Shaloc.3908 said: Give the trait the underwater Vindi dodge animation, yes yes. OMG! i didnt know about this! Yes please. i need this to feel whole. not kidding Edited September 29, 2021 by MatyrGustav.6210 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now