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I mean, it sure is nice to play. Feels quick hehe. The idea is probably already out there but I thought that this was probably one of the best ways to use celestial gear on warrior.

 

I present to you the perma-quickness warrior: http://gw2skills.net/editor/?PKwAkeNlRwqYiMGmJWSX9tTA-zxIYVluh/UCTB0qEoXhQMjAxeICTvltu0A-e

 

Berserker makes the Firebrand runes work unlike Core warrior or spellbreaker and all you need is the quickness from the 2 sigils. Celerity and Rage. A very good weapon combo for those sigils as well, with Mace bringing an aight block, 2 good interrupts, a condition heavy burst and axe bringing vital power dmg as well as already cooking some quickness into it's set which can be used to fill the gap left from the sigils if swapping weapon. 

 

Heightened Focus and Frenzy are not needed unless if you want to never run out of quickness OOC. Greatsword with Battle and Agility runes is a solid choice, but with the quickness and the high expertise as well as decent condition dmg, I thought better to utilize longbow for some range and harder condi pressure in it's burst. A cleansing sigil and a frenzy sigil to help with cooldowns since quickness allows to burn through the skills easily. Shattering Blow is an obvious offensive/defensive choice, utilities can varry. Food I would suggest the one I got for max concentration and more stats. 

 

Can use tactics for Warhorn trait (good concentration) but then you go for more power dmg and although shrug it off and martial cadence fit right in, arms gives you that extra precision and condi pressure to actually push for a hybrid style (I'd argue faaaar less clunky hybrid style than all my previous hybrid attempts in full condi dmg and a bit of power a.k.a rampager, marshal etc).

 

It's possible  that other boon duration runes can do the trick but I found this one pretty ok for it's job and the main idea of getting 100% quickness uptime.

 

Have fun!

 

(May work well in comp preferably wvw will try it out one day)

Edited by Grand Marshal.4098
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2 hours ago, Grand Marshal.4098 said:

I mean, it sure is nice to play. Feels quick hehe. The idea is probably already out there but I thought that this was probably one of the best ways to use celestial gear on warrior.

 

I present to you the perma-quickness warrior: http://gw2skills.net/editor/?PKwAkeNlRwqYiMGmJWSX9tTA-zxIYVluh/UCTB0qEoXhQMjAxeICTvltu0A-e

 

Berserker makes the Firebrand runes work unlike Core warrior or spellbreaker and all you need is the quickness from the 2 sigils. Celerity and Rage. A very good weapon combo for those sigils as well, with Mace bringing an aight block, 2 good interrupts, a condition heavy burst and axe bringing vital power dmg as well as already cooking some quickness into it's set which can be used to fill the gap left from the sigils if swapping weapon. 

 

Heightened Focus and Frenzy are not needed unless if you want to never run out of quickness OOC. Greatsword with Battle and Agility runes is a solid choice, but with the quickness and the high expertise as well as decent condition dmg, I thought better to utilize longbow for some range and harder condi pressure in it's burst. A cleansing sigil and a frenzy sigil to help with cooldowns since quickness allows to burn through the skills easily. Shattering Blow is an obvious offensive/defensive choice, utilities can varry. Food I would suggest the one I got for max concentration and more stats. 

 

Can use tactics for Warhorn trait (good concentration) but then you go for more power dmg and although shrug it off and martial cadence fit right in, arms gives you that extra precision and condi pressure to actually push for a hybrid style (I'd argue faaaar less clunky hybrid style than all my previous hybrid attempts in full condi dmg and a bit of power a.k.a rampager, marshal etc).

 

It's possible  that other boon duration runes can do the trick but I found this one pretty ok for it's job and the main idea of getting 100% quickness uptime.

 

Have fun!

 

(May work well in comp preferably wvw will try it out one day)

Neat build, GM!

 

I wonder if you might have more luck using commander gear? You end up with almost the same boon duration but much better power and precision.  Obviously, if you're trying for a true hybrid build then maybe celestial is better, but you could run commander gear with firebrand rune, take strength instead of arms, and run GS /axe+ shield (or mace +axe) for a power variant. Still definitely lacking in ferocity, but maybe the perma quickness would compensate for that.

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4 hours ago, Lan Deathrider.5910 said:

I've done several variations of that build in the past. Feels like you're on crack.

 

I typically do it with GS + axe/axe myself and just eat the inefficient stats from firebrand runes.

LOL fr, it rly is fun to play with all its iterations. I have no idea why I never thought about this type of build before. 

 

3 hours ago, CalmTheStorm.2364 said:

Neat build, GM!

 

I wonder if you might have more luck using commander gear? You end up with almost the same boon duration but much better power and precision.  Obviously, if you're trying for a true hybrid build then maybe celestial is better, but you could run commander gear with firebrand rune, take strength instead of arms, and run GS /axe+ shield (or mace +axe) for a power variant. Still definitely lacking in ferocity, but maybe the perma quickness would compensate for that.

Thanks storm! 

 

Commander is like Pwr/Prs/Hpwr/Cdmg? 

 

Sounds hybrid enough. Will def try it out. Finally got my leggy armor and made warbringer too last night! 

 

As for celestial, initially the idea was Diviner for a power variant with the capped quickness. But then I remembered how Cele was buffed and how I needed some Cele trinkets for testing builds anyway, so I stuck with it. Relatively easy to access from laurel vendors as well. 

 

Surprisingly enough, I only needed some concentration infusions to get the additional concentration. And seeing how condi dmg was part of the Firebrand runes, what better idea than Berserker and Arms. 

 

The condi dmg of my variant def needs more build up than other hybrid iterations I did in the past, but it can take someone from 40% to downed if I let them tick. Like Scorched Earth and perma quickness whirling axe into the fire field is so kitten nice to do. Not to mention that I think precision caps at around 50% and therefore Furious builds like crazy. 

 

In any case, let me add that Skull grinder rly gives a good taste of what confusion on Mace should feel like 😉

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@Grand Marshal.4098, oh man you got your leggy armor. Welcome to the club! Now put leggy runes in there and embrace the build crafting.

The quickness build is a lot of fun. You can try it with Runes of the Cavalier as well for quickness on engage from your mount.

I've run my quickness builds mostly on Core and use Bull's Charge to fuel Celerity. The sigil has a 20s CD after all. I like engaging with Battle Maul to force an evade (ppl still dodge it) and then hit them with BC straight into WWA or 100B. Makes them panic every time.

Commander stats are Power/Precision/Toughness/Concentration btw which would be more for a strict power variant that isn't glass.

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21 minutes ago, CalmTheStorm.2364 said:

@Grand Marshal.4098 @Lan Deathrider.5910

I saw this today and thought of you. Enjoy!

 

https://youtu.be/79VH0A9sSEs

Well. It is Vallun. But yeah, Aristocracy and Body Blow is a classic combo, I just wish Aristocracy didn't have a CD.

When I theory crafted my cele builds I did look at Spellbreaker for the middle traits. I just don't like Spellbreaker as much. He is definitely spot on with Torment and Doom sigils. I use those alot on my longbow. Warrior on the whole is a little starved for cover condis and Body Blow and those two sigils bring a lot of value to condition builds for that reason alone.

I'll also run Rifle + axe/axe and put long duration vuln stacks and immobs on people from the backline. You catch hate real quick when you do that. 24 vuln + immob is a death sentence when you get focused and they remember who did it...

I opt for Tactics for Leg Specialist when I do sword/bow or rifle, that and the extra sustain gets a lot of mileage with the increased stats all around.

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1 hour ago, Lan Deathrider.5910 said:

Well. It is Vallun. But yeah, Aristocracy and Body Blow is a classic combo, I just wish Aristocracy didn't have a CD.

When I theory crafted my cele builds I did look at Spellbreaker for the middle traits. I just don't like Spellbreaker as much. He is definitely spot on with Torment and Doom sigils. I use those alot on my longbow. Warrior on the whole is a little starved for cover condis and Body Blow and those two sigils bring a lot of value to condition builds for that reason alone.

I'll also run Rifle + axe/axe and put long duration vuln stacks and immobs on people from the backline. You catch hate real quick when you do that. 24 vuln + immob is a death sentence when you get focused and they remember who did it...

I opt for Tactics for Leg Specialist when I do sword/bow or rifle, that and the extra sustain gets a lot of mileage with the increased stats all around.

Fascinating. Do you run Berserker for the rifle build? I bet capitalizing on that immob /vuln combo with gunflame would be pretty potent, esp since the burning from gunflame would be pretty powerful with Celestial gear.

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8 hours ago, CalmTheStorm.2364 said:

Fascinating. Do you run Berserker for the rifle build? I bet capitalizing on that immob /vuln combo with gunflame would be pretty potent, esp since the burning from gunflame would be pretty powerful with Celestial gear.

I run everything CTS. Just a matter of what I want to do at any particular evening. Legendary gear is great for that. But I was playing that rifle setup as core. I was chasing condition Duration increases on that build and was running Arms/Tact/Disc.

 

I might see what I can do with Berserker later.

 

Edit:
I would run something like this: Cele-Brrrr

But I chose core over that. It was my playing around with Cele Rifle that made me realize that we need a Power/Expertise/Precision/Ferocity stat set in this game. That truly is the set that would let Rifle shine the most in competitive play.

BTW I know you were wondering about Gunflame in that build, but you'd end up doing more damage with Flaming Flurry. Gunflame got nerfed Feb2020, and is weaker than a T2 Eviscerate (not counting the burn stacks just talking power damage).

Meanwhile, Flaming Flurry, along with Flurry oddly enough, is one of those skills that did NOT get nerfed in Feb2020 or since.

It feels so odd that sword of all things, both as Berserker and Core, has one of the strongest power bursts for warrior at the moment.

Edited by Lan Deathrider.5910
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To not edit my post a second time. Flury is a 1.9998 scaling over 9 hits. That is 0.2222 scaling per hit, so a T3 Flurry has a total scaling of 2.4442. That is in addition to 1 bleed per hit and a LONG immob.

Before you jump on that bandwagon, it is stationary, and it is a channeled skill, so the odds are good that someone will pop a clear to get out of the immob and you won't get the full damage.

For reference:
Decapitate is 2.0
Gunflame is 1.54
Arcing Slice below 50% HP is 1.82
Flaming Flurry is 2.0 scaling and 8 stacks of burning, which probably makes it the strongest burst available for someone running power/condi hybrid stats.
Scorched Earth also has a 1.5 total scaling along with lots of burn, but that requires the enemy to stay in the fire field.
 

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Yo they added Bladesworn in GW2 skills! Lol

 

Also I was tinkering with expertise (not necessarily full cele, trinkets did the job, instead added some Viper gear) for an attempt at a full chill build warrior which should be very effective against Ele and mostly thief. But it kinda crumbled. Like ok 100% chill uptime but very few ways of applying it. Namely, rune of grenth with traited mending for lowest possible heal skill CD, sigil of ice, sigil of hydromancy, and yes even Grenth avatar human elite (too long CD kitten). Paired nice with a doom sigil. It has potential but I think it doesn't sdo it's job well. Ah also food for possbile crit strike doing posion, burning and chill.

 

100% uptime is impossible tho. Any ideas?

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41 minutes ago, Grand Marshal.4098 said:

Yo they added Bladesworn in GW2 skills! Lol

 

Also I was tinkering with expertise (not necessarily full cele, trinkets did the job, instead added some Viper gear) for an attempt at a full chill build warrior which should be very effective against Ele and mostly thief. But it kinda crumbled. Like ok 100% chill uptime but very few ways of applying it. Namely, rune of grenth with traited mending for lowest possible heal skill CD, sigil of ice, sigil of hydromancy, and yes even Grenth avatar human elite (too long CD kitten). Paired nice with a doom sigil. It has potential but I think it doesn't sdo it's job well. Ah also food for possbile crit strike doing posion, burning and chill.

 

100% uptime is impossible tho. Any ideas?

Try Reaper Runes. Especially if Anet keeps Lush Forest as is on EoD release.

 

Edit:

http://gw2skills.net/editor/?PKwAEx7lFwuYaMMWJO+KdpWA-zVZYBRB0EUoZE/5dIdKECRRViM1nHiA93C7+WA-w

^ Ghost pepper poppers at night with that build should have perma chill uptime so long as you hit and crit. Not full glass either which would be nice.

Edited by Lan Deathrider.5910
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