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Dragon Plush Trinkets


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Are there any speculations about the festival trinkets representing dragon plushes? I bought all of them so far because i think even just the idea of having some collectible items that have a unique look is cool. But seems they are getting more expansive. At least this halloween one i think was quite more pricey than the other 2.  Anyone any idea? x) Maybe if we collect them all they could be combined to make some fancy novelty i don't know. Or a legendary festival trinket or items? That could also be intersting.. But in case it's just gonna be collectibles not bad either, the art is very nice.

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If one actively played the Halloween even and grinded the Labyrinth daily for 10 hours one would have the Halloween plushie in no time. Sadly I couldn't be all to active this year due to having problems with my account and other stuff unrelated to the game. Also 99% of lfg labyrinth runs excluded me as they were either all full or only did green doors (which is a shame because bosses drop also loot and it's fun doing them) or mounts weren't allowed when pew pew non pet on passive rangers were allowed instead that can nuke everything just as any mount (very annoying for actual decent classes and build that need a decent level of skill). Also there were squads no allowing legendary gear which also excluded me as a full legendary. 
However I love collecting these plush dragon trinkets although they have terrible stats (except for the one with diviners) not used in current meta builds. I don't know why but I've always loved collecting festival stuff. 
A legendary trinket would be very unlikely because legendary trinkets so far required much more effort (excluding the one you get after playing all of the return to x/y achievements because that's very easy as those weekly episode achievements only take like 2 or 3 hours to complete) but it could be a nice idea with the release of EoD introducing a new festival and eventually revealing the last elder dragon that was unknown and making a trinket based on that dragon. 
Even a collection achievement for obtaining the festival plushies might be great. It could award something like a unique mount skin or something since obtaining skins through achievements has become very rare sadly. 

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On 11/18/2021 at 8:04 PM, Cynder.2509 said:

A legendary trinket would be very unlikely because legendary trinkets so far required much more effort (excluding the one you get after playing all of the return to x/y achievements because that's very easy as those weekly episode achievements only take like 2 or 3 hours to complete) but it could be a nice idea with the release of EoD introducing a new festival and eventually revealing the last elder dragon that was unknown and making a trinket based on that dragon. 
Even a collection achievement for obtaining the festival plushies might be great. It could award something like a unique mount skin or something since obtaining skins through achievements has become very rare sadly. 

I don't agree with the new Legendary Amulet being easier than other Legendary Trinkets.

 

Because of their design, its possible to craft most of them without much timegates as the resources can be had beforehand, often just from playing over the years (for veterans), mean while the "Return to.." achivements require replaying hours upon hours of story on top of doing many map-specific metas and doing JPs that are not only notoriously difficult, but were also required for Aurora, Vision, etc. (I don't count TP to Friend method.)

 

It seems easier effort-wise but the overall time to acquire may actually be higher since there's no way to make it physically go faster save for a few content skips here and there. For example, Aurora only has a single hard time gate of 16 days in Draconis Mons, because many components like the Xunlai Electrum Ingots can be had beforehand (and most of the meta achivements can be skipped by playing WvW for the Reward Tracks). This is especially true for those with very limited time to play per day, for example players who work and only have 1-2 hours a night at most.

 

While you could push yourself to do the entire "Return to" series within the same 16 day timeframe, the amount of burnout you'd experience in comparison could be quite intense. Considering an Amulet is the weakest of all Trinkets, without even having infusion slots,, the difficulty seems about right.

Edited by Hannelore.8153
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