Scoobaniec.9561 Posted December 1, 2021 Share Posted December 1, 2021 First of the suggested bandaid f3 by community is a huge mistake. Same happened before with weapon swap. Its basically a second legend swap without extra energy upon swap, not to mention its a dead buttom if you dont run new legend. 1. Healing skill. Keep the channel but provide a block for the channel duration. After completing the channel release damage based on the amount of blocked attacks instead. 30cd. Healing increased to Jalis value 2. Nomad advance. Grants fury instead of might. Skill flip for 5seconds to Battle dance after the cast. No more effects allies 3. Scavenge Burst. I would add 3second knockdown. Upon casting flip to tree song for 10seconds 4. Reaven/Awakening r fine. All i would add here is skill flip between uses 5. Spear. Like i mentioned before id add a pull to this ability and remove tormen - its out of place. As for urn just delete it and pretend it never existed. I do have some idea for the animation tho Drop the urn to create a protective warding ring (yes like guardian hammer 5) blocking incoming projectiles for 5seconds. In place of f2 i would add some upkeep but what it would have to do.. honestly idk But honestly if it was up to me i would just scrap the whole desing along with the "legend" itself. 1 3 Link to comment Share on other sites More sharing options...
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