Minos.5168 Posted December 5, 2021 Share Posted December 5, 2021 (edited) The existing 10-man raids really add a lot to Guild Wars lore in terms of story content that many people miss out on since they're intentionally challenging. One great thing that Champions gave us is DRM tech and the public/private squad versions of Dragonstorm and Twisted Marionette. Since the AFK reward update, Dragonstorm is one of the most rewarding metas for time spent. ANet should create public versions of the existing raids and put them on an alternating timer with Dragonstorm and Twisted Marionette (like the World Boss update that gave us the current event timers). Hopefully we eventually get the Battle for Lion's Arch as well, which would give us 10 different "raids". Yes, larger groups would break mechanics intended for 10 players, but I feel like ANet could do a light balance pass. As far as rewards, ANet could slightly reduce loot tables for public versions (as Blizzard does) but still give the Divinations/Insights to allow more players to craft Legendary Armor. Legendary crafting keeps the economy healthy as it's a huge mat sink (especially for 3 different armor sets). Further, the armor has been out since February 2017 (5 years prior to EoD launch) with plenty of opportunities for people to buy from raid sellers. It's a disadvantage for the game economy as a whole to gate the PvE-only armor behind content that isn't very accessible. Edited December 5, 2021 by Minos.5168 spacing 19 2 14 Link to comment Share on other sites More sharing options...
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