Telgum.6071 Posted December 16, 2021 Share Posted December 16, 2021 2 hours ago, Shiyo.3578 said: Marauders only really helps vs condis. Any 1 shot build will still 1 shot you regardless if you're 11k or 15k hp. Not if you avoid the 1shot. For the 95% of the rest of the fight, those 4k extra HP oftenly make a difference. 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 16, 2021 Share Posted December 16, 2021 26 minutes ago, GoldenPants.1870 said: How much would that even be ? like.. 25k ? or something 27.7k on a full Berserker stat build. 1 Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted December 16, 2021 Share Posted December 16, 2021 4 minutes ago, Lan Deathrider.5910 said: 27.7k on a full Berserker stat build. Now add armor with vit on that.. Sheesh. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 16, 2021 Share Posted December 16, 2021 11 minutes ago, GoldenPants.1870 said: Now add armor with vit on that.. Sheesh. 35k hp in marauder, about 44k in Sentinel. But then it doesn't have the same access to things like protection, long range CC, or damage on CC. Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted December 16, 2021 Share Posted December 16, 2021 (edited) 1 minute ago, Lan Deathrider.5910 said: 35k hp in marauder, about 44k in Sentinel. But then it doesn't have the same access to things like protection, long range CC, or damage on CC. Slap full minstrel on it. 😉 Or even celestial.. Celestial I see going up rather high in HP too. Edited December 16, 2021 by GoldenPants.1870 Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted December 16, 2021 Share Posted December 16, 2021 (edited) 20 hours ago, Lan Deathrider.5910 said: @Shiyo.3578, to be fair it is not the tanky stats that are the issue, its the crappy Feb2020 balance that is the issue. Specifically the removal of damage from hard CCs. Bring CC damage back and your complaints would go away. It is the Feb2020 patch that's the cause of all this, don't know why they thought it was a good idea to to blanket nerf damage on everything and rip damage off hard cc, and extend that Spvp balance into WvW. Some damage returning via tuning/buffing the damage coefficients would be nice in WvW, and CC damage to return to WvW only would make things a lot better on the roaming side. Edited December 16, 2021 by Lucentfir.7430 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 16, 2021 Share Posted December 16, 2021 7 minutes ago, GoldenPants.1870 said: Slap full minstrel on it. 😉 Or even celestial.. Celestial I see going up rather high in HP too. Sentinel is higher than those. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 16, 2021 Share Posted December 16, 2021 1 minute ago, Lucentfir.7430 said: It is the Feb2020 patch that's the cause of all this, don't know why they thought it was a good idea to to blanket nerf damage on everything and rip damage off hard cc, and extend that Spvp balance into WvW. Some damage returning via tuning the coefficients would be nice in WvW would be nice, and CC damage to return to WvW only would make things a lot better on the roaming side. It would, but we'll have to wait until after EoD launches. Link to comment Share on other sites More sharing options...
Shroud.2307 Posted December 16, 2021 Share Posted December 16, 2021 1 hour ago, Lan Deathrider.5910 said: 27.7k on a full Berserker stat build. 1 hour ago, GoldenPants.1870 said: Now add armor with vit on that.. Sheesh. Necro be like Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 16, 2021 Share Posted December 16, 2021 Just now, Shroud.2307 said: Necro be like Harbinger can get just under 50k HP. Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted December 16, 2021 Share Posted December 16, 2021 2 hours ago, Telgum.6071 said: Not entirely true, there is an amount of skills that you can use to deal massive damage that can be countered with certain skills, two obvious examples are Defiant Stance and Infuse Light. Those skills will absorb all the burst and guess what, the burst goes on CD. Conditions remain and will be reapplied over and over and over. Are warrior and herald unkillable? No, quite far from it actually, therefore dmg > healing. Also those heals in particular are better vs condis than vs power, because good players won't burst into them, but condis can't be stopped from dealing dmg and healing the enemy. 2 hours ago, Telgum.6071 said: Not true, Elementalist ignores CC, Ranger ignores CC, Warrior can ignore CC. I'm not really sure why did you wrote this when for many classes there is more antiCC uptime than CC uptime. And this is not even counting stability. I can't but laugh when people compares power effects with conditions effects. I have yet too meet a single ele, warrir or ranger who would ignore all cc. But whatever, keep beliving that condis are op instead of learning how to deal with them. 1 1 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted December 16, 2021 Share Posted December 16, 2021 23 minutes ago, UmbraNoctis.1907 said: have yet too meet a single ele or ranger who would ignore all cc Enough said. 1 Link to comment Share on other sites More sharing options...
Shroud.2307 Posted December 17, 2021 Share Posted December 17, 2021 1 hour ago, Lan Deathrider.5910 said: Harbinger can get just under 50k HP. 41k is the highest I could get in full Sentinel with Vital Persistence, Vitality food and Runes. Just under 50k might be overstating it a bit, unless you mean while in Lich Form or something. I'd be interested to see if this could be brought higher though. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 17, 2021 Share Posted December 17, 2021 (edited) 1 hour ago, Shroud.2307 said: 41k is the highest I could get in full Sentinel with Vital Persistence, Vitality food and Runes. Just under 50k might be overstating it a bit, unless you mean while in Lich Form or something. I'd be interested to see if this could be brought higher though. 50.6k with sigil of stars at max stats and infusions. Vampirism runes give the highest health total once you have high HP. Edit: this is also why the passive HP Regen as a percentage of max HP was such a bad idea. You really could get a passive 2k regen for free. Edited December 17, 2021 by Lan Deathrider.5910 Link to comment Share on other sites More sharing options...
Svarty.8019 Posted December 17, 2021 Share Posted December 17, 2021 On 12/12/2021 at 3:50 PM, Dawdler.8521 said: Trailblazer is wasted stats in most engagements since the enemy brings cleanses. But as I've said before, I fully agree on one condition - all 4 stat gear is removed. Minstrels, marauders, the lot. Do you think there will be new, 5 stat gear in EoD? Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted December 17, 2021 Share Posted December 17, 2021 (edited) On 12/12/2021 at 3:50 PM, Dawdler.8521 said: Trailblazer is wasted stats in most engagements since the enemy brings cleanses. But as I've said before, I fully agree on one condition - all 4 stat gear is removed. Minstrels, marauders, the lot. Or remove part of what makes those stats quite sturdy like some values between the gear stats itself? Edited December 17, 2021 by Aeolus.3615 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted December 17, 2021 Share Posted December 17, 2021 (edited) On 12/16/2021 at 10:33 AM, Shiyo.3578 said: Marauders only really helps vs condis. Any 1 shot build will still 1 shot you regardless if you're 11k or 15k hp. Well you should die with 15k. Full Marauders is 17-18k on an ele/thief. Of course Marauder gear doesn't help you if you're not wearing it. Edited December 17, 2021 by ArchonWing.9480 3 Link to comment Share on other sites More sharing options...
nthmetal.9652 Posted December 18, 2021 Share Posted December 18, 2021 On 12/16/2021 at 10:10 PM, GoldenPants.1870 said: yall got like base 18k health, free marauders. base 18k health and yet binary healthbar in zergfights. 😉 1 Link to comment Share on other sites More sharing options...
ASP.8093 Posted December 18, 2021 Share Posted December 18, 2021 (edited) On 12/16/2021 at 1:33 PM, Shiyo.3578 said: Marauders only really helps vs condis. Any 1 shot build will still 1 shot you regardless if you're 11k or 15k hp. I mean, "partial oneshot" is a thing that happens a lot — you eat part of a big burst but evade or stunbreak out of the rest of it. Sure, their gameplan is to do 20k+ damage quickly, but usually you end up at some middle ground between "you took 20k damage" and "you took 0." And those 4k-6k hp really matter quite a bit then. Edited December 18, 2021 by ASP.8093 1 Link to comment Share on other sites More sharing options...
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