oscuro.9720 Posted December 13, 2021 Share Posted December 13, 2021 (edited) Originally, I thought Willbender flames were going to be an effect that got placed on the enemy dealing DOT based on power damage, similar to Binding Blade. This had me very excited because the old DOT output on core medi gave it two different play styles to deal with different types of threats and was very fun to play. Alas, this is not so. Did anyone else think this? Edited December 13, 2021 by oscuro.9720 4 Link to comment Share on other sites More sharing options...
Monarc.9726 Posted January 24, 2022 Share Posted January 24, 2022 I didn’t know how WB flames would function, but I hoped it would either apply an effect to the enemy or pulse from the guardian. For a mobile class the ground targeted concept doesn’t work so well outside of static fights. 1 Link to comment Share on other sites More sharing options...
quaniesan.8497 Posted January 26, 2022 Share Posted January 26, 2022 (edited) The flames act like symbols in form of lines, except much worse. They do negligible damage, has zero effect unless you traits it certain ways (aka the effects aint free or innate, you gotta sacrifice a trait to get something). They are lines, so therefore anything that can move will easily move out of the way. The activation for all 3 are super clunky, easy to miss. F2's flame isn't gona hit anyone because it occurs BEHIND you. It is just a very underwhelming profession mechanic with no purposes, identity or practicality. Yeh, you will do some damage to prop bosses, but it makes you wonder if they realize we actually play the games for other modes than just running world prop bosses. My expectation for the class is below rock bottom. tbh. And the elite skill... oh god, the elite skill. See the thread specific for that elite skill. Edited February 9, 2022 by quaniesan.8497 2 2 Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted February 9, 2022 Share Posted February 9, 2022 I didnt play WB much but the flames being behind you is horrid. Fights take place in front of you and move. Lines have the close to the smallest surface area to actually hit someone out of any of the hitboxes used in gw2. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now