Jump to content
  • Sign Up

how is warrior in pve?


FORPOLAT.5320

Recommended Posts

I would like to invest in warrior (power-berserker, dont like condi builds and dont like spellbreaker) and im a pve person.
but I heard from a lot of people that berserker is really hard to play in end game pve content.
because is lacks self-sustain mostly. can any experienced berserker help me about what is the situation of the class in general pve and wvw?
also how was the bladesworn in pve in last betas? 
thanks a lot
Link to comment
Share on other sites

Berserker is fine in PvE. If you take Forceful Greatsword and Might Makes Right then your sustain will be fine. In organized instanced content the sustain is someone else's job not yours. That said Great Fortitude along with Runes of Vampirism can give you large amounts of HP if you need that buffer. If you need more then Marauder gear and Vampirism Runes are even more HP.

In WvW you'll want to run Marauder gear on it, with good gameplay you can win, but unless you go full meme with GunFlame you may have trouble in a few fights. You'll have an easier time playing with a guild/friends than playing alone. Hard CC doing no damage and the resistance nerf hit it kind of hard.

We refer to bladesworn and gunsaber as jokesworn and jokesaber respectively for a reason on the forums.

  • Like 4
Link to comment
Share on other sites

10 hours ago, FORPOLAT.5320 said:
 
also how was the bladesworn in pve in last betas? 

a joke,.. as intended. It worked as a selling poster since every outsider now wants to try "warrior" but the class itself is one hot mess. Clunky, dull, boring after 20 minutes. Everything you should expect from a one trick pony. The worst part: it is just redundant. It's playing berserk with extra steps.

Edited by Mesket.5728
  • Like 1
Link to comment
Share on other sites

If by endgame pve you mean raids and fractals, berserker is good there, it has a satisfying rotation. I wouldn't consider it really difficult to play. 

 

Power bladesworn had very high dps benchmarks in the first beta (~50k), but some traits have since been reworked, so it's hard to tell how it will perform on release. If you don't mind the stationary gameplay, it will probably be at least decent in pve. In pvp/wvw, bladesworn left a bench mark from being permanently benched in favor of better specs.

  • Like 1
  • Haha 1
Link to comment
Share on other sites

To sum it in one sentence: Warrior is functional in PvE but strongly limited by banners. If they remove them or change how they work (no more stats and no damage compensation) then warrior will end up as dead as elementalist, most likely even worse. 

In more detail: Playing core, just like on any other class, is a no go. Spellbreaker is only useful in open world and on some niche raid encounters, if at all.

Berserker as a whole has many issues and tradeoffs unlike any other spec. You dont notice that more or less in endgame when you play in 5/10men groups (you cant turn it off manually mainly, so be aware when you use it in fights with phases). Power berserker has one of the easiest rotations in the game and only requires fast clicking. There is no real burst but its sustained damage (longer fights) is pretty good since the rotation is also rather forgiving. Its a shame that you dont consider the more enjoyable/flexible condi version but its understandable since it requires more effort, better boons and in general does less damage. There is hardly any difference between banner and full dps variants because you only switch two utilities (traits are pretty much the same). Thats why warrior damage will never be great in flat numbers and people tend to play any other dps since full dps berserker is pretty selfish. Its cc is second to none as power though (not so much as condi).

Sustain isnt really an issue in my opinion because blood reckoning is a very good skill and the best rage utility. As long as you keep attacking after using it, you are pretty much invincible.

Bladesworn... yeah a bit biased now but I give my two cents anyway: Beta 1 had huge damage just like catalyst beta 2. The playstyle was absolute garbage though since it required you to stand it to charge your anime move. Pretty much at least 40% of your rotation was simply standing around, in a game that is about fast paced combat (check their twitter description). Beta 2 improved its playstyle and actually made use of its new weapon (which is still meh and only useful and pretty much the best way to proc your reworked damage trait, remove that trait and pistol is dead again in PvE too). In general it still feels bad to play it. Your burst charges in 2 and 1/2 seconds instead of 5(with a significant reduction of power) and you cant spam it as much anymore. The consequence is an absolut drop in damage, from over 50k to only 2k better than berserker because 90% of your damage used to be your dragonslash. Next to the still badish playstyle you also bring no cc whatsoever or any other kind of value that berserker couldnt bring, too.

 

If you are the only warrior in a group you are "forced" to take banners. Keep that in mind. Its not just only because others need them. No. Its because warrior laughably needs them the most (50% improved stats). Other utilities simply cant compete. 

Edited by anbujackson.9564
  • Like 1
Link to comment
Share on other sites

Warrior awesome for open world roaming and general content.
Warrior for raids using meta builds is... well let's just say how much do you enjoy (banner)pole-dancing?

 

Warrior for WvW has two sorts
1. I'm babby and need a team to watch my back. Condis kill me. I'm cri. Seriously the resistance rework with resolution screwed up Warrior so hard it's not even funny. Just sad. 

2. I'm beeflord supreme, I shout at everything, I can run from like 15 people chasing me but I can't kill anyone but it's okay. 

Edited by Yasai.3549
  • Like 1
  • Confused 1
Link to comment
Share on other sites

16 hours ago, Yasai.3549 said:

Warrior awesome for open world roaming and general content.
Warrior for raids using meta builds is... well let's just say how much do you enjoy (banner)pole-dancing?

 

Warrior for WvW has two sorts
1. I'm babby and need a team to watch my back. Condis kill me. I'm cri. Seriously the resistance rework with resolution screwed up Warrior so hard it's not even funny. Just sad. 

2. I'm beeflord supreme, I shout at everything, I can run from like 15 people chasing me but I can't kill anyone but it's okay. 

basically this. If you like raiding you'd better be prepared to only bannerslave. otherwise its fun. 

  • Like 1
Link to comment
Share on other sites

8 hours ago, Yasai.3549 said:

This.
People who force you to bannerslave are not your friends. Find people who let you run DPS. They will be your true friends. 

As a power berserker you always want a discipline banner anyway because you may be able to take signet of fury but you still loose 150 ferocity. 

Just like condi berserker always wants a banner of strength because you cant compensate the 150 condition damage. It would be different if there is a good trait in discipline instead of double banners (which gets either moved to tactics or straight up deleted).

But yeah in general you can do it but your alternative choices are... limited to say the least.

  • Thanks 1
Link to comment
Share on other sites

8 hours ago, Yasai.3549 said:

This.
People who force you to bannerslave are not your friends. Find people who let you run DPS. They will be your true friends. 

Nobody is your friend while you are pugging. Which is quite a large percentage of the population. Play what is expected of your class or you don't get any groups at all. 

  • Thanks 1
  • Confused 2
Link to comment
Share on other sites

22 minutes ago, Jzaku.9765 said:

Nobody is your friend while you are pugging. Which is quite a large percentage of the population. Play what is expected of your class or you don't get any groups at all. 

I mean guilds and friends often do prog together, but if they wanna be a metaslave and forbid your fun, even when Bannerslaving isn't crucial to beating content, then they aren't being nice to you and hence not your friend. 

Link to comment
Share on other sites

16 minutes ago, Blood Red Arachnid.2493 said:

I don't get the hate for the bannerslave.  It's easy to play, provides strong group buffs, has excellent CC, and the damage is pretty high for a "support" profession.  You can go condi BS, power BS, and on rare occasion spellbreaker BS.  

Cause it is boring and weaving the cast times on banner and picking them up breaks the flow of the dps rotation and quite franckly it is not even "support" since you take the banner trait for the "double" stats anyway it just happens that it also gives some stats to everyone in the group but the dps benefit is always on warrior.

Also all of the mechanics on Banners are jank, you can't crit cap without it and losing an utility skill for it, from all the active effects they could put on banners they gave light aura, like how the kitten is that needed or makes sense, everyone thought it might be something to do with the new elite but nope, bonus points that it kittens with your fire fields on condi, and banners are passive stats sticks everyone is throwing around high impact skills and you are there spinning a stick with a long kitten cast and the drop is anticlimactic considering that the left side of the bar, the weapons, you are throwing fire and brimstone.      

  • Like 1
Link to comment
Share on other sites

9 hours ago, Blood Red Arachnid.2493 said:

I don't get the hate for the bannerslave.  It's easy to play, provides strong group buffs, has excellent CC, and the damage is pretty high for a "support" profession.  You can go condi BS, power BS, and on rare occasion spellbreaker BS.  

Personally I don't care about it's actual gameplay ramifications or whatever people complain about. My issue is just that banners being such strong support are the only conceivable explanation of why PVE warrior gets 3 DPS specs in a row, completely cutting us off from access to actual support-oriented gameplay.

 

  • Like 1
Link to comment
Share on other sites

If we're talking instanced end game pve. Every group will want one banner slave. So 1 spot is pretty much guaranteed. You're beefy, so survival is not an issue, you have support comrades to heal and provide cruicial boons. Playstyle is quite simple so it's not hard to focus on mechanics. Yeah you'll have to take 2 banners and plant them properly, nothing special. The only detriment is that it can get a bit boring after some time.

For open world general PVE. Well this is the part of the game where you do what you want to do. I think the best description of warrior in general is fine but not the most interesting.

WvW. Spellbreaker support is meta in organised groups, every group will want a few. You main job is placing your bubble (Winds of disencantment) perfectly (where and when your boss commander wants it). And in between bubbles you'll be doing some supporting and ccing.

As for general WvW roaming, warrior has kinda fallen behind. Berserker is not the first elite choice (more the last but thats up for argument and personal style choice), allthough you meet some good berserkers also. But the thing here is that if you are good you can get a lot done and if you ain't you're gonna die anyway.

Link to comment
Share on other sites

20 hours ago, Blood Red Arachnid.2493 said:

I don't get the hate for the bannerslave.  It's easy to play, provides strong group buffs, has excellent CC, and the damage is pretty high for a "support" profession.  You can go condi BS, power BS, and on rare occasion spellbreaker BS.  

I've mentioned it elsewhere, but banners in their current state have no place in the game outside of instanced content.

It's a core game philosophy problem; ideally, any profession that ends up in melee combat with a warrior should be at a distinct disadvantage. And this is already the case with the amount of anti-warrior tools almost all other professions have access to acknowledging this (blind, stability, weakness, cripple, barrier, aegis, etc.)

But of course, the biggest way to avoid being in melee with a warrior is to simply run away and engage them at range.

Banners actively help a fleeing enemy, as they can simply run out of the banner's AoE, while if the pursuing warrior wants to maintain the strength of attack enabled by banners, they have to go through the rigmarole of picking them up and redeploying them.

Having a skill that helps the enemy by restricting your movement is just plain stupid as far as I'm concerned.

 

Honestly, banners as a whole should have been a guardian thing rather than a warrior one.

Link to comment
Share on other sites

1 hour ago, Mungrul.9358 said:

I've mentioned it elsewhere, but banners in their current state have no place in the game outside of instanced content.

It's a core game philosophy problem; ideally, any profession that ends up in melee combat with a warrior should be at a distinct disadvantage. And this is already the case with the amount of anti-warrior tools almost all other professions have access to acknowledging this (blind, stability, weakness, cripple, barrier, aegis, etc.)

But of course, the biggest way to avoid being in melee with a warrior is to simply run away and engage them at range.

Banners actively help a fleeing enemy, as they can simply run out of the banner's AoE, while if the pursuing warrior wants to maintain the strength of attack enabled by banners, they have to go through the rigmarole of picking them up and redeploying them.

Having a skill that helps the enemy by restricting your movement is just plain stupid as far as I'm concerned.

 

Honestly, banners as a whole should have been a guardian thing rather than a warrior one.

It's pretty clear that Bannerslave is exclusively an instanced content build that doesn't constrain warrior playstyle elsewhere.  I still use banners sometimes when fighting relatively stationary overworld bosses, but that is my choice alone.  How well banners do in PVP is an aside.  I can understand your complaint, but know that this issue is shared with every other profession in the game.  They all have skills that are nearly useless in PVP, as well as combat ranges which they are ineffective against certain opponents.  

  • Confused 1
Link to comment
Share on other sites

On 1/9/2022 at 7:20 AM, Blood Red Arachnid.2493 said:

I don't get the hate for the bannerslave.  It's easy to play, provides strong group buffs, has excellent CC, and the damage is pretty high for a "support" profession.  You can go condi BS, power BS, and on rare occasion spellbreaker BS.  

because it is a spec that's been played since 2012, when people were farming CoF. while everything else they ever did to warrior including elite spec doesnt matter, because no matter what it will be a bannerslave. u would hate it too when u play banner for 10 years.

 

it would probably be less hated if banner were some fun skills instead of two almost passive buff that basically completely remove 2 skills from your skill bar

Edited by felix.2386
  • Like 5
Link to comment
Share on other sites

  • 2 weeks later...
On 1/5/2022 at 10:43 PM, FORPOLAT.5320 said:
I would like to invest in warrior (power-berserker, dont like condi builds and dont like spellbreaker) and im a pve person.
but I heard from a lot of people that berserker is really hard to play in end game pve content.
because is lacks self-sustain mostly. can any experienced berserker help me about what is the situation of the class in general pve and wvw?
also how was the bladesworn in pve in last betas? 
thanks a lot

 

In the first beta, Bladesworn was the best pve class in the game. Not even joking, you could be the only power dealing class in the entire game with berserker like stat strength while wearing Toughness armour. Then they changed Bladesworn in the second beta by making DT a bundle instead of a weapon swap, removing Sigil of Vision's use and making the spec clunkier. The second beta nerfed Bladesworn immensely. 

Hizen still has a vid on the first beta, where you watch him kill legendries solo faster then other classes while never going into downstate. You know group events and such or those hard HP's in HoT? Bladesworn could solo them easily in beta 1. Which most likely triggered red flags at Anet, cause how dare Warrior have a good spec for pve outside of Bannerslave x infinity. 

 

Essentially, it all depends on the balance patch with EoD and if Bladesworn does get what it had in the first beta. 

Link to comment
Share on other sites

39 minutes ago, Gorem.8104 said:

Hizen still has a vid on the first beta, where you watch him kill legendries solo faster then other classes while never going into downstate. You know group events and such or those hard HP's in HoT? Bladesworn could solo them easily in beta 1. Which most likely triggered red flags at Anet, cause how dare Warrior have a good spec for pve outside of Bannerslave x infinity. 

 

To be honest, if being able to solo HP in HoT is proof that a spec is OP, then all spec are broken. Hell if we're using that logic then Anet would have to nerf Berserker and probably Spellbreaker as well. It's true that the first beta showed a quite strong Bladesworn but that was mostly due to using the sigil that makes you crit when changing weapon + the trait that makes the slash unblockable or ignoring blind, forcing you to dodge to avoid the attack and in PVE mobs dont dodge. 

 

Bladesworn is the second spec I'm looking forward to play so I just hope it doesnt become another mess at this point.

  • Confused 1
Link to comment
Share on other sites

12 hours ago, Mesket.5728 said:

According to what twisted criteria? Just raw damage? The class was a boring clunky mess to play just repeating one weird anime mlve over and over and over again

 

True, but watch Hizen's vid and you'll see 🙂 I know it was clunky already and the update made everything worse, and how pistol is better on MH cause then we could run axe offhand and Pistol should have range and you should be able to DT with it out and still be able to weapon swap ect ect and have the F1 and F2 keys swapped and many, many other issues and problems posted many times over, but it will still nice to see it be the best spec we could have gotten even with all the issues. 

Which really goes to show Warrior ay, we get an over the top clunky spec and its easily the best spec we have due to it never dying and out-dpsing everyone. Course' Anet saw to that too, instead of fixing the spec, making it worse. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...