aStarGuardian.4513 Posted January 15, 2022 Share Posted January 15, 2022 (edited) This ain`t fun any more, in large fights (50vs50vs50+ (yeah the third team alwyas incing from behind) there`s no way to cast a single skill. please recode your network code before you do anything else. but hey, PVE and gemstore works well so i guess WvW issues are ignored same way like the last 10 years Edited January 15, 2022 by Holydiva.5260 Link to comment Share on other sites More sharing options...
Guirssane.7082 Posted January 15, 2022 Share Posted January 15, 2022 "recode your network" as if it was that simple lol 1 1 Link to comment Share on other sites More sharing options...
sector.9634 Posted January 15, 2022 Share Posted January 15, 2022 Same here but in small scale. If a opponent comes near, the game start to struggle and freezes. Language does not fit. English or german would be okay. But main issue are the lags. Link to comment Share on other sites More sharing options...
Colin.4568 Posted January 15, 2022 Share Posted January 15, 2022 Same here, never had issues that big, some skill lag in some really large fight yes but nothing that big. Game entirely froze for around 3-4 seconds, while computer was doing ok, once opponents were coming at us. There was not even any stealth involved here, and it wasn't a 50v50v50. Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted January 15, 2022 Share Posted January 15, 2022 we had several blobfights yet, it's not really been worse than it was pre beta, idk. bit loading issues at reset times, but that is kinda normal imo Link to comment Share on other sites More sharing options...
Santo.2419 Posted January 15, 2022 Share Posted January 15, 2022 Been very large spike in combat since Beta for me too. I am OCX though. But is never like this. Link to comment Share on other sites More sharing options...
aStarGuardian.4513 Posted January 15, 2022 Author Share Posted January 15, 2022 4 hours ago, Guirssane.7082 said: "recode your network" as if it was that simple lol if the serves don`t run a Pentium I it is that simple. Anet knows the issue since 10 years now without doing anything. The other solution is to cut the Teams. (which might lead into a full dead WvW) but calling this a Superduper Massive Multiplayer Online Game while it cannot be handled by the game is like selling oranges as sugar. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted January 15, 2022 Share Posted January 15, 2022 If you actually knew about the backend you would know it is all hosted on Amazon AWS EC2 instances. Therefore during heavy load it can only have peak performance for a short burst. See https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/burstable-credits-baseline-concepts.html andhttps://docs.aws.amazon.com/AWSEC2/latest/UserGuide/burstable-performance-instances.html The reason why performance is probably worse with alliance betas is more metrics are being monitored. Link to comment Share on other sites More sharing options...
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