FarmBotXD.1430 Posted January 23, 2022 Share Posted January 23, 2022 7 hours ago, BobbyT.7192 said: You know how WvW had a few no down state weeks? What about a PvE balance week for pvp, all skills and traits are the PvE versions, all pve sigils, and all the stats you can get in pve for the amulets. Would it be a chaotic mess? yes it would, and it would actually be fun for once. you realize that classes can hit over 100k with skills in pve right? 1 Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted January 23, 2022 Share Posted January 23, 2022 18 minutes ago, FarmBotXD.1430 said: you realize that classes can hit over 100k with skills in pve right? 👍 Link to comment Share on other sites More sharing options...
TrollingDemigod.3041 Posted January 23, 2022 Share Posted January 23, 2022 12 hours ago, Hannelore.8153 said: No one seems to understand the more you nerf things, the more options you take away, the worse balance is. That's nice delusion there, but have you ever though for a second that some of these "options" are something that shouldn't even been implemented to the game in the first place? 1 4 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted January 23, 2022 Share Posted January 23, 2022 (edited) 2 hours ago, TrollingDemigod.3041 said: That's nice delusion there, but have you ever though for a second that some of these "options" are something that shouldn't even been implemented to the game in the first place? I've been playing PvP in MMOs since they were invented, and the issue is more in how this game implements mechanics, not in them existing in the first place. The devs tried to be too original, instead of sticking to tried and true methods, which players often confuse for the mechanic itself being broken or impossible to do right. The current situation is due to years and years of refusing to relent on this behavior, refusing to sacrifice what makes it an action game even if it means 2/3 dead game modes. PvP has to have room for both powerplay and counterplay, not just one or the other. Edited January 23, 2022 by Hannelore.8153 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 23, 2022 Share Posted January 23, 2022 constant nerfing is necessary as new things get released or old things get over buffed. it only becomes a problem when like now the other 50% that is buffing doesn't keep up. Link to comment Share on other sites More sharing options...
Shao.7236 Posted January 23, 2022 Share Posted January 23, 2022 (edited) Be like me and start asking for buffs with statistically proven needed facts with objective situations that proves the facts. One thing for sure, somethings do need nerfs because they avoided the overall nerf bat while some stuff didn't need it and should be properly buffed again. The biggest notable flaw with Anet isn't buff or nerfing, it's their decisions to change something and seeing that it doesn't work instead of reverting those changes before trying something else they ALWAYS keep the prior changes and ADD on top of them which ruins content. One famous example is Mallyx Resistance uptime being castrated while the real issue was Infuse Light duration of 3 seconds in PvP, but they changed Resistance first, kept it THEN changed Infuse Light to 2 seconds instead of reverting the innocent prior changes. It's only worst now with Poison effects not having any counters but removal of the condition. Legend is literally not workable and pure self harm to play, not even it's damage can justify the facts. Edited January 23, 2022 by Shao.7236 Link to comment Share on other sites More sharing options...
FarmBotXD.1430 Posted January 24, 2022 Share Posted January 24, 2022 5 hours ago, Shao.7236 said: Be like me and start asking for buffs with statistically proven needed facts with objective situations that proves the facts. One thing for sure, somethings do need nerfs because they avoided the overall nerf bat while some stuff didn't need it and should be properly buffed again. The biggest notable flaw with Anet isn't buff or nerfing, it's their decisions to change something and seeing that it doesn't work instead of reverting those changes before trying something else they ALWAYS keep the prior changes and ADD on top of them which ruins content. One famous example is Mallyx Resistance uptime being castrated while the real issue was Infuse Light duration of 3 seconds in PvP, but they changed Resistance first, kept it THEN changed Infuse Light to 2 seconds instead of reverting the innocent prior changes. It's only worst now with Poison effects not having any counters but removal of the condition. Legend is literally not workable and pure self harm to play, not even it's damage can justify the facts. condi rev resistance was kittening busted before resistance nerf, saying it wasnt is coping hard. silver scrubs were getting hard carried to plat + games on the spec, 3s->2s on IL wouldnt change kitten. Link to comment Share on other sites More sharing options...
Knoxxius.1524 Posted January 24, 2022 Share Posted January 24, 2022 (edited) Nerfs? As someone who played at original release of this game where PvP was way slower and more tactical the game feels like everything has been SUPER buffed. Damage is ridiculously high, it has taken away much of the skill ceiling that used to exist, it's awful. Power creep has hit GW2 HARD. I would vote for a 20% damage reduction across the board AT THE LEAST. With some tuning to defensives as well of course. Edited January 24, 2022 by Knoxxius.1524 2 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted January 28, 2022 Share Posted January 28, 2022 On 1/24/2022 at 12:59 AM, Knoxxius.1524 said: Nerfs? As someone who played at original release of this game where PvP was way slower and more tactical the game feels like everything has been SUPER buffed. Damage is ridiculously high, it has taken away much of the skill ceiling that used to exist, it's awful. Power creep has hit GW2 HARD. I would vote for a 20% damage reduction across the board AT THE LEAST. With some tuning to defensives as well of course. Holy moly. 1 Link to comment Share on other sites More sharing options...
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