Knighthonor.4061 Posted January 23, 2022 Share Posted January 23, 2022 Siege Golems should have a break bar like Siege Turtle does. Shouldn't be so easy to CC shutdown a Siege Golem in my opinion 1 Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted January 23, 2022 Share Posted January 23, 2022 (edited) 3 hours ago, Knighthonor.4061 said: Siege Golems should have a break bar like Siege Turtle does. Shouldn't be so easy to CC shutdown a Siege Golem in my opinion disabling a golem is a mistake to me, 99% of golem users keep shooting against reflects XD Edited January 23, 2022 by Aeolus.3615 Link to comment Share on other sites More sharing options...
Infusion.7149 Posted January 23, 2022 Share Posted January 23, 2022 (edited) Omega siege golem has 240K health though. A breakbar would just make it more or less a PVE mob. Edited January 23, 2022 by Infusion.7149 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted January 23, 2022 Share Posted January 23, 2022 Yes golem rushes fail too often. 🤯 Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted January 24, 2022 Author Share Posted January 24, 2022 6 hours ago, Infusion.7149 said: Omega siege golem has 240K health though. A breakbar would just make it more or less a PVE mob. Golems already lack defense and are slow. They practically melt to the new dps power creep of elite specs. They never been rebalanced. Link to comment Share on other sites More sharing options...
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