taara.3217 Posted February 13, 2022 Share Posted February 13, 2022 7 hours ago, LucianDK.8615 said: You cant go wrong with Scourge necromancer. Very relaxed playstyle without being an eggshell. Had you chance to try Harbinger ? And if yes, any thoughts about SC vs HB ? Thank you. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted February 13, 2022 Share Posted February 13, 2022 4 minutes ago, taara.3217 said: Had you chance to try Harbinger ? And if yes, any thoughts about SC vs HB ? Thank you. So far my thoughts on Harbinger that its miles behind Scourge in survivability. But we shall see what launch balance says, though I wouldnt be optimistic about it being good in solo. 1 Link to comment Share on other sites More sharing options...
taara.3217 Posted February 13, 2022 Share Posted February 13, 2022 28 minutes ago, LucianDK.8615 said: So far my thoughts on Harbinger that its miles behind Scourge in survivability. But we shall see what launch balance says, though I wouldnt be optimistic about it being good in solo. Ok, thank you. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted February 14, 2022 Share Posted February 14, 2022 (edited) Winionmancer is an easy option. Just summon winions off cooldown while abusing shroud and your tanky minions. (Traits don't mater, use green gear if you want, staff axe/dagger I think is the way. Don't know, class is broken, roll your head on the keyboard to win gw2.) Alternitively, Celestial gear works well on most professions, and makes classes like Ele unkillable bruisers. (Weaver and Tempest both work, can trait damage (fire-arcane-x)). Buttonmash your way to victory. Edited February 14, 2022 by Westenev.5289 Link to comment Share on other sites More sharing options...
Tungsten Monarch.6058 Posted February 15, 2022 Share Posted February 15, 2022 Best solo, is a Celestial Engineer due to build diversity. if you want a more specific build, go Celestial Armor, with Divine Runes. Explosives 3, 1, 3 Inventions 2, 2, 2 Alchemy 2, 3, 1 Weapon skills Pistol Pistol / Rifle, Sigil's Strength, and OPTIONAL... something with AoE condi is nice, get what you can afford. Equipped Skills, elixir H, elixir U, elixir B, BOMB, Elixir X ... optional skills, elixir C, R, and S Hit, U and B, equip Bombs and Bomb away, it's such a simple yet fun build I've been able to solo every yellow boss out there, and just run though content. Link to comment Share on other sites More sharing options...
Kanimae.1735 Posted February 26, 2022 Share Posted February 26, 2022 With some supposed nerfs coming will Renegade and Scourge still be great soloers?+ Link to comment Share on other sites More sharing options...
Buran.3796 Posted February 27, 2022 Share Posted February 27, 2022 (edited) 14 hours ago, Kanimae.1735 said: With some supposed nerfs coming will Renegade and Scourge still be great soloers?+ That nerfs will probably focus on alacrity in the Renegade and barriers in the Scourge. I don't think solo Renegade and Scourge do need those features: for a Renegade alone decreasing your own cooldown skills is irrelevant since the limiting factor to use them is the energy costs. Alacrity stats are used in fractals and raids due the benefits for other profesions, but going alone I find that boon duration is a waste (and anyway condition damage > strike damage in OW) so I run any combination of Viper and/or Trailblazer instead of Diviner. The same happens with condi Herald, which is tankier but a bit slower dealing damage (and mostly a pure mele fighter). So I don't think it would affect those classes too much, specially outside groups. I think that Rev, Ranger and Necro stillwould keep being the best OW classes based on their damage output, self sustain, mobility and mixup between single target and AoE damage in EoD. Edited February 27, 2022 by Buran.3796 1 1 Link to comment Share on other sites More sharing options...
Kanimae.1735 Posted February 27, 2022 Share Posted February 27, 2022 6 minutes ago, Buran.3796 said: That nerfs will probably focus on alacrity in the Renegade and barriers in the Scourge. I don't think solo Renegade and Scourge do need those features: for a Renegade alone decreasing your own cooldown skills is irrelevant since the limiting factor to use them is the energy costs. Alacrity stats are used in fractals and raids due the benefits for other profesions, but going alone I find that boon duration is a waste (and anyway condition damage > strike damage in OW) so I run any combination of Viper and/or Trailblazer instead of Diviner. The same happens with condi Herald, which is tankier but a bit slower dealing damage (and mostly a pure mele fighter). So I don't think it would affect those classes too much, specially outside groups. I think that Rev, Ranger and Necro stillwould keep being the best OW classes based on their damage output, self sustain, mobility and mixup between single target and AoE damage in EoD. Thank you so much for the well thought out response! Female Charr scourge here I come ^.^ Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 27, 2022 Share Posted February 27, 2022 I've done it all on my warrior solo, so I'm incline to say warrior. But Necro with wells is pretty easy to the point of just being lazy. Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted February 27, 2022 Share Posted February 27, 2022 On 2/10/2022 at 12:58 PM, Stx.4857 said: world but I'm pretty sure I'm not doing 10k dp You'll want to get in as much poison and bleed duration as possible, as well as much condition damage as possible. If you do it right, you could stack up to 60 bleeds on a single boss. Link to comment Share on other sites More sharing options...
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