Sebrent.3625 Posted February 2, 2022 Share Posted February 2, 2022 For context, I'm aware of the builds posted for each game mode (Snow Crows, metabattle, etc.). Despite those, I still like to play around with builds. Playing around a bit with Chrono I was noticing a synergy between Domination, Illusions, and Chronomancer with Mesmer Greatsword Traits: Bountiful Blades ... Phantasmal Berserker summons an additional Berserker (phantasm) Compounding Power ... Creating an illusion increases your outgoing damage and gives increased condition damage (+2% Damage, +30 Condition Damage for 8s ... max stack 5) Phantasmal Haste ... Phantasms spawn with quickness. Gain quickness when you create a phantasm (1s) Phantasmal Force ... Phantasms deal increased strike damage for each stack of might you have. Gain might when your phantasms become clones. Chronophantasma ... The first time a Phantasm would become a clone, it instead resummons itself and attacks again. So when I cast just Phantasmal Berserker on my greatsword ... ... initially 2 phantasmal power 2s of quickness ... when they resummon theirselves 4 phantasmal power (+2 from previous) 2s of quickenss again 4 stacks of might ... when they become clones 5 phantasmal power (+2 from previous but caps at 5) 8 stacks of might (+4 from previous) 2 clones ready to shatter Anyone else use this for any game modes? Why or why not? Honestly, I'm just curious about others' experiences. 1 Link to comment Share on other sites More sharing options...
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