Paradoxoglanis.1904 Posted February 6, 2022 Share Posted February 6, 2022 Remove the target cap on certain skills. Meteor shower, churning earth, barrage, winds of disenchantment, time warp, jade winds... around 1-2 high impact skills per class is all you need. What would this accomplish? Boonball meta would instantly end since small organized groups could pick them apart with zergbusting comps. Population imbalance would be far less punishing to low pop servers, they would actually have something meaningful to do if an enemy blob was roaming around. Classes other than necro, guard, rev would become useful in large scale fights. Large scale wvw would become much more skill based instead of just being a numbers game. 8 3 1 1 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now