LucianDK.8615 Posted February 13, 2022 Share Posted February 13, 2022 46 minutes ago, Jski.6180 said: If it realty is just the 2 we are getting an update on the level of an living story not an expiation. I hope they add in new food (i guess fish) and new enchantments (jade oils stones cyristals). Only two new stats is a non-issue tbh 2 1 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted February 13, 2022 Share Posted February 13, 2022 So basically they introduced the condition version of Diviner and a good power option for classes that overcap 100% crit chance, but "they are trash". I assume the OP main routines are Tequatl and Shadow Behemoth. 3 2 3 Link to comment Share on other sites More sharing options...
ChronoPinoyX.7923 Posted February 13, 2022 Share Posted February 13, 2022 Feels like Dragon was made with high crit rate E-Specs in mind and I'm actually curious how much that's going to affect my Renegade build. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted February 13, 2022 Share Posted February 13, 2022 18 hours ago, Telgum.6071 said: So basically they introduced the condition version of Diviner and a good power option for classes that overcap 100% crit chance, but "they are trash". I assume the OP main routines are Tequatl and Shadow Behemoth. I think there is definitely reason to be concerned, especially with Dragon prefix. Basically, they are rewarding crit capping with significant DPS boost and sustain. I can't help but think this is just a power creep, which is really hard to justify IMO. I guess tryhards who like this stat don't think their game play is trivialized enough? We shall see how Strike CM's turn out. 4 Link to comment Share on other sites More sharing options...
Barraind.7324 Posted February 13, 2022 Share Posted February 13, 2022 (edited) Dragon's feels weird with Mara already having the same stat combination in a different order, and still missing stuff like pre/heal/conc/pow condi/exp/conc Do we really need a 4th (or 5th if you count valk, I guess) set for min/maxing power dps's hanging percentage point of crit instead of sets that can let more boon supports function? Edited February 13, 2022 by Barraind.7324 1 1 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted February 13, 2022 Share Posted February 13, 2022 (edited) And still no Demolisher stat in PvE/WvW, I am not excite. Edited February 13, 2022 by Hannelore.8153 3 1 Link to comment Share on other sites More sharing options...
BadSanta.6527 Posted February 13, 2022 Share Posted February 13, 2022 Ritulist looks scarry for condi necros 1 Link to comment Share on other sites More sharing options...
Chrysaliss.8720 Posted February 14, 2022 Share Posted February 14, 2022 Well, ritualist was made specificaly for Specter. Guess they realized that single target support aint gonna cut it. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted February 14, 2022 Share Posted February 14, 2022 3 hours ago, Chrysaliss.8720 said: Well, ritualist was made specificaly for Specter. Guess they realized that single target support aint gonna cut it. Its also perfect for Harbinger necros. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 14, 2022 Share Posted February 14, 2022 Anything that can crit cap with traits is going to hit fcking hard with that dragon stat. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted February 14, 2022 Share Posted February 14, 2022 Time to see those sweet Rev roamers in WvW be strong! Finally! Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 14, 2022 Share Posted February 14, 2022 39 minutes ago, Grand Marshal.4098 said: Time to see those sweet Rev roamers in WvW be strong! Finally! Thinking more about Chad Arms roaming with 100% crit on burst. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted February 14, 2022 Share Posted February 14, 2022 19 minutes ago, Lan Deathrider.5910 said: Thinking more about Chad Arms roaming with 100% crit on burst. Chad and current Arms in post-EoD meta doesn't sound very safe.... Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 14, 2022 Share Posted February 14, 2022 1 hour ago, Grand Marshal.4098 said: Chad and current Arms in post-EoD meta doesn't sound very safe.... Depends on your comfort levels. The brave do not fear the grave. Link to comment Share on other sites More sharing options...
Valisha.8650 Posted February 14, 2022 Share Posted February 14, 2022 I was hoping for +VITALITY +healing + concentration 1 Link to comment Share on other sites More sharing options...
Tungsten Monarch.6058 Posted February 14, 2022 Share Posted February 14, 2022 On 2/12/2022 at 3:43 PM, Obtena.7952 said: Too bad Dragon is redundant with a mix of Berserker/Valks. I don't understand the confusion emoji's, the uninformed are giving you... , you are correct it is fundamentally redundant. A complete set of "Berserk / Valks" does fulfill this stat set concept, they should just change all "Berserk/Valks" to Dragon by default. For those not in the know, it's an unlisted armor stat set not listed in the stat combinations. Just take any stat select item and look it up. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted February 14, 2022 Share Posted February 14, 2022 (edited) 4 hours ago, Tungsten Monarch.6058 said: I don't understand the confusion emoji's, the uninformed are giving you... , you are correct it is fundamentally redundant. A complete set of "Berserk / Valks" does fulfill this stat set concept, they should just change all "Berserk/Valks" to Dragon by default. For those not in the know, it's an unlisted armor stat set not listed in the stat combinations. Just take any stat select item and look it up. But I think the real reason for someone might put confused emoji's is that they just don't know how stats work. They just see direct DPS stat and go gaga over it. The whole question here is about optimization. Otherwise, it's just people randomly taking stats because they don't understand how those stats trade off and optimize. First off ... Dragons is not good you aren't crit capping because it takes a very high amount of crit rate before taking ferocity over power is an DPS increase. Second, the trade off between Dragon and any other 3 stat power primary prefix with ferocity (berserker, Assassin and Valks) to optimize DPS is not simple for most people to determine. If you assume crit cap, then a ferocity increase of 15 = 1% more DPS according to wiki. So the trick is to find out the relative DPS loss when you give up a certain amount of power to take Dragon gear. If I did my calcs right, power remains the preferred stat to optimize for up to 3000. Edited February 15, 2022 by Obtena.7952 Link to comment Share on other sites More sharing options...
Antycypator.9874 Posted February 15, 2022 Share Posted February 15, 2022 More ferocity at cost of precision seems like a waste of stats unless you can still crit cap yourself with those 25% crit chance that Dragon's prefix has... so it's probably the best for guardians (+25% with resolution and 10% against burning enemies), revenants (+40% with traited fury), thieves (Keen Observer +10%, Twin Fangs +7%), rangers (+30% with traited fury, +10% with Hunter's Tactics and +100 precision with Spotter). Don't forget about Sigil of Accuracy (+7%). 2 Link to comment Share on other sites More sharing options...
Puck.3697 Posted February 15, 2022 Share Posted February 15, 2022 On 2/11/2022 at 11:17 PM, Brokenangel.1389 said: Ritualist’s Major - Condition Damage / Vitality | Minor - Concentration / Expertise Dragon’s - Major Power / Ferocity | Minor - Precision / Vitality Are these supposed to be impressive? Like, seriously, these stat combinations are trash outside a small handful of specific boss fights or possibly WvW, maybe. The fact they've said these are available in all game modes, including SPVP where expertise and concentration were both deemed overpowered. It's pretty large Also this might make boon Condi builds pretty strong also. These were removed from spvp due to the bunker / Condi builds they created realistically, so will be interesting to see why they think it will do better this time. But no vast majority of DPS builds won't use these outside maybe solo situations, but tbh to make a stat list stronger then vipers or berserkers would be power creeping the game while they're trying to reverse its power creep. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted February 15, 2022 Share Posted February 15, 2022 29 minutes ago, Daddy.8125 said: The fact they've said these are available in all game modes, including SPVP where expertise and concentration were both deemed overpowered. It's pretty large Also this might make boon Condi builds pretty strong also. These were removed from spvp due to the bunker / Condi builds they created realistically, so will be interesting to see why they think it will do better this time. But no vast majority of DPS builds won't use these outside maybe solo situations, but tbh to make a stat list stronger then vipers or berserkers would be power creeping the game while they're trying to reverse its power creep. Dont forget that Ritualist gives up precision and power stats from viper. Link to comment Share on other sites More sharing options...
The Boz.2038 Posted February 15, 2022 Share Posted February 15, 2022 Had high hopes for new stat combos. At least for PvE. Demolisher, Zerk+Expertise, condi Diviner (no, Ritualist is not it)... F. 1 Link to comment Share on other sites More sharing options...
Puck.3697 Posted February 15, 2022 Share Posted February 15, 2022 24 minutes ago, LucianDK.8615 said: Dont forget that Ritualist gives up precision and power stats from viper. That be true, but in spvp lots of tanky Condi builds never used those stats to begin with so it won't be any change there. Ofcourse it will be niche but likely will see use among some builds. I think a core problem is to reverse power creep they have to not launch anything that could overtake any current gear set up... If they do, they'd power creep the game baseline. While it's alittle boring to only see 2, at the same time given EoD is susposed to be death to the power creep in the game I can understand why. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted February 15, 2022 Share Posted February 15, 2022 3 hours ago, The Boz.2038 said: Had high hopes for new stat combos. At least for PvE. Demolisher, Zerk+Expertise, condi Diviner (no, Ritualist is not it)... F. Yeah...Demolisher for sure so I can finally not have to play with Captain/Cavalier/Knight mixing just to get the appropriate toughness without losing too much fero and precision on warrior. Ravager as a name could work for Berserker's with added expertise at the cost of ferocity. Also nice synergy stat for a brave warrior who play's with cover condie or relies on Arms. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 15, 2022 Share Posted February 15, 2022 5 hours ago, Antycypator.9874 said: More ferocity at cost of precision seems like a waste of stats unless you can still crit cap yourself with those 25% crit chance that Dragon's prefix has... so it's probably the best for guardians (+25% with resolution and 10% against burning enemies), revenants (+40% with traited fury), thieves (Keen Observer +10%, Twin Fangs +7%), rangers (+30% with traited fury, +10% with Hunter's Tactics and +100 precision with Spotter). Don't forget about Sigil of Accuracy (+7%). Burst Precision (+100% on Burst) and Unsuspecting Foe( +50% versus CC'd targets) comes to mind as well. 2 Link to comment Share on other sites More sharing options...
Sindust.7059 Posted February 15, 2022 Share Posted February 15, 2022 20 hours ago, SovietVixen.7396 said: I was hoping for +VITALITY +healing + concentration Same. That's the reason I was holding off on making harrier's for my healers. I'm just not comfortable taking an 11k HP (or 6k depending on fractal instabilities) firebrand to heal fractals or raids, because I'd be dead all the time, and minstrel's is not welcome in raids unless I want to be a tank. Not like the 2k DPS difference from auto attacks makes up for the DPS lost when people try to revive me. 1 Link to comment Share on other sites More sharing options...
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