Raz.9170 Posted February 19, 2022 Share Posted February 19, 2022 Hello, I recently upgraded my 48:9 triple monitor setup to a 32:9 monitor. Scaling of the character in the character creator and cinematics is not working properly. HUD elements are not centered either. All of this works in 48:9 resolutions so I am guessing that this is an oversight on part of the engine team. Can support be added for 32:9 super ultrawide screens too? Thanks! 1 Link to comment Share on other sites More sharing options...
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