Hooglese.4860 Posted November 6, 2017 Share Posted November 6, 2017 After seeing how these have gone for the past 5 or so years, I have made a prediction for this balance patch. My guess will be that the patch will look something like this:ElementalistFor this balance patch we wanted to make scepter more viable in different play styles so we've decided to buff it. Dagger will also be recieving some changes that we believe will be for the better, and lastly we will be looking at focus. Weaver will have minor changes to make it more friendly to the player base.All scepter skills now deal 1 more damage at lvl 80. Burning Speed will now only move the play a distance of 150Cleansing Wave will no longer remove conditions.Fire Shield's cooldown has been increased by 5sMagnetic Wave's cooldown has been increased by 5sWoven Stride's ICD has been increased to 10s. Dual skills now have 3s longer cooldownsEngineerFor engineer and holosmith we find that not sword isn't as viable as we had hoped and we will be looking at the exceed skills.Prime Burst Light cooldown has been increased to 75sCauterize removes less conditions to avoid killing the engineer with burning damageLaser Disk's cast time has be reduced to 0.5s.Refraction Cutter no longer fires projectiles to make the weapon entirely melee. This will hopefully make sword stronger.GuardianPlayer's have found Firebrand too hard to kill and axe to be too weak.Tome of Justice now has a 40s cooldownShining River give 4s of swiftness instead of 5.Stalwart Stand's description no longer mentions Palawa Joko. Symbol of Vengence now also pulses superspeedBlazing Edge deal 5% more damage.Mighty Blow deal 15% less damage.MesmerWe hope to address he complaints many mesmers have had with Mirage's design and hope to fix them.Mirage Cloak has been rework to be a normal dodge roll.NecromancerMany have complained that necromancer is too weak while other's have said it's too strong, hopefully this is a fair balance for both parties.Nefarious Favor's cooldown has been reduced to 3sSand Cascade applies 10% more BarrierSand Flair no longer heals the player, but applies barrier equal to the amount healed.Serpent Siphon now has a 45s cooldown.RangerThe Arenanet team is very proud of Soulbeast and we hope to fix some longstanding issues with it.Beastmode Various animation fixesInstinctive Engage has received an animation fix.RevenantRevenant has seen some diverse roles in the past and with the addition of Renegade a few of those require addressing.Sword damage has been reduced by 10%Order's From Above energy cost has been increased to 35.Surge of the mists can now only hit once per second.Sevenshot now only fires 5 shots.Spiritcrush's duration has been reduced to 1s.Pain Absorption now has a 10s ICD.All Legendary Renegade skills have 30% less hpBreakrazor's Bastion no longer reduces incoming condition damage.Razorclaw's Rage costs 25 energy now and the cooldown has been reduced to 15s, and now can apply 50 stacks of bleeding if 5 players stand in the radius for the full 10 seconds.Righteous Rebel no longer reduces incoming condition damage.Lasting Legacy no longer increases the number of attainable stacks.TheifOne of the most powerful new additions to the game has been the Deadeye and we hope to address it's newfound prowess.Deadeye's Mark now has a 1s cast timeSpotter's Shot has had a damage reduction of 30%Death's Retreat no longer applies poison.Double tap deal 15% less damageMercy may no longer be used underwater.Shadow Meld no longer removes Revealed.Fire for Effect no longer provides might around you.WarriorWarrior's have rejoiced with the introduction of spellbreaker and we believe it to mostly be in a good place. However many player's seem to be taking Revenge Counter and this change should make all players happy.Full Counter now counts as 3 stacks of adrenaline spent.Wastrel's Ruin's cast time has been reduced to 0.25sNatural Healing no longer removes boons Attacker's insight's maximum stacks has been increased to 25Revenge Counter the current effect of this trait (+20% dmg, copy 5 conditions, 2s of Resistance) has been made baseline. Revenge counter now refills the warriors adrenaline upon hitting. Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 6, 2017 Share Posted November 6, 2017 @Hooglese.4860 said:Revenge Counter the current effect of this trait (+20% dmg, copy 5 conditions, 2s of Resistance) has been made baseline. Revenge counter now refills the warriors adrenaline upon hitting.You forgot: Burst Skills now recharge Full Counter Link to comment Share on other sites More sharing options...
Chaith.8256 Posted November 6, 2017 Share Posted November 6, 2017 @Jeknar.6184 said:@Hooglese.4860 said:Revenge Counter the current effect of this trait (+20% dmg, copy 5 conditions, 2s of Resistance) has been made baseline. Revenge counter now refills the warriors adrenaline upon hitting.You forgot: Burst Skills now recharge Full CounterLOL'd.. Full Counter recharging Burst skills, which recharges Full Counter which..Too good, it'll happen. Link to comment Share on other sites More sharing options...
Hooglese.4860 Posted November 6, 2017 Author Share Posted November 6, 2017 @Jeknar.6184 said:@Hooglese.4860 said:Revenge Counter the current effect of this trait (+20% dmg, copy 5 conditions, 2s of Resistance) has been made baseline. Revenge counter now refills the warriors adrenaline upon hitting.You forgot: Burst Skills now recharge Full CounterWoah now, we can't make warrior too much stronger Link to comment Share on other sites More sharing options...
BikeIsGone.8675 Posted November 6, 2017 Share Posted November 6, 2017 how could you forget the shatterstone buffs for ele? Link to comment Share on other sites More sharing options...
choovanski.5462 Posted November 6, 2017 Share Posted November 6, 2017 @BikeIsGone.8675 said:how could you forget the shatterstone buffs for ele?don’t forget about ranger nerfs ;) Link to comment Share on other sites More sharing options...
vorpal.1497 Posted November 6, 2017 Share Posted November 6, 2017 I'm actually expecting them to NOT fix spellbreaker, simply out of spite for the rage that we've unleashed on their precious game mechanics on this forum. Link to comment Share on other sites More sharing options...
witcher.3197 Posted November 6, 2017 Share Posted November 6, 2017 @Jeknar.6184 said:@Hooglese.4860 said:Revenge Counter the current effect of this trait (+20% dmg, copy 5 conditions, 2s of Resistance) has been made baseline. Revenge counter now refills the warriors adrenaline upon hitting.You forgot: Burst Skills now recharge Full Counterwoah Satan how about you stop giving them ideas? Link to comment Share on other sites More sharing options...
Hooglese.4860 Posted November 6, 2017 Author Share Posted November 6, 2017 @BikeIsGone.8675 said:how could you forget the shatterstone buffs for ele?What do you mean? It will do one more damage, if that isn't a buff I don't know what is Link to comment Share on other sites More sharing options...
Lyger.5429 Posted November 6, 2017 Share Posted November 6, 2017 @Hooglese.4860 said:After seeing how these have gone for the past 5 or so years, I have made a prediction for this balance patch. My guess will be that the patch will look something like this:ElementalistPftt no shatterstone buff for elementalist scepter, this is the very definition of fake news. Link to comment Share on other sites More sharing options...
Undo.5091 Posted November 6, 2017 Share Posted November 6, 2017 Scrapper:Shredder Gyro damage has been increased by 50%. Link to comment Share on other sites More sharing options...
musu.9205 Posted November 7, 2017 Share Posted November 7, 2017 @Lyger.5429 said:@Hooglese.4860 said:After seeing how these have gone for the past 5 or so years, I have made a prediction for this balance patch. My guess will be that the patch will look something like this:ElementalistPftt no shatterstone buff for elementalist scepter, this is the very definition of fake news.tbh after hot they have changed that to random icd /cd increase and direct dmg buff on condi skill .also nerf mes and engi but call it a buff (see engi rifle or mes mantra )hopefully they can "buff" war more often Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 7, 2017 Share Posted November 7, 2017 @Lyger.5429 said:@Hooglese.4860 said:After seeing how these have gone for the past 5 or so years, I have made a prediction for this balance patch. My guess will be that the patch will look something like this:ElementalistPftt no shatterstone buff for elementalist scepter, this is the very definition of fake news.They could buff Ice Spike instead and have the same effect. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted November 7, 2017 Share Posted November 7, 2017 Nah, the warrior only got slightly buffed.Let me help you.Warrior:Full Counter: On hit, recharges Full CounterNatural Healing: Remove all conditions on warrior then healing. Then remove all boons on target.No Escape: Reworked into Meditative intent, which reduces meditations cd by 20%. Meditations now grant you resistance.Enchantment Collapse: Remove a boon from a foe cause all nearby foes to lose additional boons, which cause all nearby foes to lose additional boons, which cause all nearby foes to lose additional boons, which cause all nearby foes to lose additional boons. Gain 2 sec resistance for every boons removed. Win the game if you reach 60 sec resistance.btwSword damage has been reduced by 10%i died xd Link to comment Share on other sites More sharing options...
Razor.6392 Posted November 7, 2017 Share Posted November 7, 2017 ElementalistShatterstone: now deals 7% additional damage if it hits multiple targetsShatterstone: Increase vulnerability stacks from 5 to 6Riptide: Fixed a bug where the evade was too long.EngineerHolo Leap cooldown increased to 2.5 seconds in PVP onlyGuardian-MesmerFixed a couple bugsNecromancerCripple duration from corrupts reduced by 1 second.Ranger-RevenantRenegade buffed the fuck out by ridiculous amounts.ThiefDeath Judgment damage reduced by 15%Kneel ammo recharge increased by 5 secondsDash: Now also removes tormentDagger autoattack: Spamming 1 now gives you a trophy.WarriorFull Counter: Cooldown increased by 1 second. Link to comment Share on other sites More sharing options...
narcx.3570 Posted November 7, 2017 Share Posted November 7, 2017 Yep, fully prepared for the, "WHYYYYYYYYYY!?!??!" Rev nerfs tomorrow... Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 7, 2017 Share Posted November 7, 2017 @narcx.3570 said:Yep, fully prepared for the, "WHYYYYYYYYYY!?!??!" Rev nerfs tomorrow...Renegade is so bad that, even thought I always expect the worst, I will be surprised if they actually nerf it. Link to comment Share on other sites More sharing options...
Hooglese.4860 Posted November 7, 2017 Author Share Posted November 7, 2017 @Jeknar.6184 said:@narcx.3570 said:Yep, fully prepared for the, "WHYYYYYYYYYY!?!??!" Rev nerfs tomorrow...Renegade is so bad that, even thought I always expect the worst, I will be surprised if they actually nerf it.I won't be. This is Arenanet we're talking about, nerfing Revenant is something they do everypatch due to what I can only assume is tradition. Link to comment Share on other sites More sharing options...
Sorem.9157 Posted November 7, 2017 Share Posted November 7, 2017 Somebody make this a Sticky thread.AND GIVE THIS MAN AN AWARD Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted November 7, 2017 Share Posted November 7, 2017 @Hooglese.4860 said:Sevenshot now only fires 5 shots.LOL Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted November 7, 2017 Share Posted November 7, 2017 @shadowpass.4236 said:@Hooglese.4860 said:Sevenshot now only fires 5 shots.LOLthat got me laughing too lol Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted November 7, 2017 Share Posted November 7, 2017 Forget you all, you all wrong. I got the 100% accurate balance patch prediction right here & right now. AND YOU ALL WILL BE AMAZED BY my ACCURACY . I predict a lot of crying, shouting, screaming, irritation, exasperation, frustration & seasoned in full bags of fresh grinded salt on tomorrows pvp patch.Tell me i'm wrong... Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 7, 2017 Share Posted November 7, 2017 @Hooglese.4860 said:MesmerWe hope to address he complaints many mesmers have had with Mirage's design and hope to fix them.Mirage Cloak has been rework to be a normal dodge roll.To be fair, I don't like Mirage Cloak exactly because of that. I'm so used to automatically moving when hitting my dodge button that sometimes I get lost when I dodge as Mirage and stay in place. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted November 7, 2017 Share Posted November 7, 2017 @Razor.6392 said:ElementalistShatterstone: now deals 7% additional damage if it hits multiple targetsShatterstone: Increase vulnerability stacks from 5 to 6Riptide: Fixed a bug where the evade was too long.EngineerHolo Leap cooldown increased to 2.5 seconds in PVP onlyGuardian-MesmerFixed a couple bugsNecromancerCripple duration from corrupts reduced by 1 second.Ranger-RevenantRenegade buffed the kitten out by ridiculous amounts.ThiefDeath Judgment damage reduced by 15%Kneel ammo recharge increased by 5 secondsDash: Now also removes tormentDagger autoattack: Spamming 1 now gives you a trophy.WarriorFull Counter: Cooldown increased by 1 second.My money on this patch list Link to comment Share on other sites More sharing options...
Master Ketsu.4569 Posted November 7, 2017 Share Posted November 7, 2017 This is funny but a bit too obviously sarcastic.Anets past shows they usually do nerf what is being played more and buff the under represented. They just don't do it correctly.For instance with spellbreaker they will probably do something silly like nerf the strength line while leaving defense and spellbreaker itself alone, even though the most common meta build for SB doesn't even use strength at all. For what isn't being used much they will give it tiny buffs that don't address what's wrong with it. Like with Renegade they will probably give it random CD buffs like "Orders from above has 4s less cooldown" which completely ignores the overarching problem with Renegade which is that making a support build glass cannon doesn't work. Link to comment Share on other sites More sharing options...
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