AintGold.5128 Posted March 5, 2022 Share Posted March 5, 2022 (edited) I'm trying to create a build for vindi with focus on open world. I like to solo champs and so I am trying to do this with vindicator. http://gw2skills.net/editor/?PmwAExzlZSMsTyjlSdMUijpSksSigJ/1esF-zRJYiR9fZ0TVlZqqyA-e I am using sigil of energy to quickly restore stamina during longer fights and sigil of stamina because I couldn't find anything else useful on this place and it can be useful when killing adds and with maintaining boons with dodge. I tend to switch Shiro with Jalis and I am using Alliance because being easy quickness source, probably best stunbreaks with cheap energy cost and etc. Marauder gear to hit 100% crit chance with fury. Does something can be changed to make this build better? Also I am wondering - for higher dmg, is it better to keep using Vessels of Empire (easy 25 might upkeep) or Forerunner of Death (15% dmg bonus)? Edited March 5, 2022 by AintGold.5128 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted March 5, 2022 Share Posted March 5, 2022 You are hitting 100% crit chance while you have fury. This is personal opinion, but I think everything above 90% crit chance is a waste of stats. I would go with some Dragon stats for the extra ferocity. Link to comment Share on other sites More sharing options...
Tulkas.2576 Posted March 6, 2022 Share Posted March 6, 2022 I’d run vessels over forerunner. I’m sure forerunner is better dps but vessels gives protection as well as the might which is really handy. Link to comment Share on other sites More sharing options...
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