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[QoL] separate keybinds for new masteries?


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It's really cumbersome trying to click on that tiiiiiiiiny bar below the weapon swap and select the skiff or fish or jade bot and only being able to keybind to 1 of them is underwhelming. We have the same ability I'm suggesting for mounts and novelties, why didn't this get added for these masteries as well? Would definitely make QoL and usability a lot better.

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  • 3 weeks later...

Interesting, i can right click on the Jade Bot: Personal Waypoint mastery to set "Activate Mastery Skill (J)" to it. Do you have that Mastery unlocked?

 

My beef is with not being able to assign individual keybinds for each mastery instead of having to pick 1 of the 3

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1 hour ago, Taygus.4571 said:

Yeah, I don't understand why they wouldn't add kwybinds.

 

They didn't even add a keybind for the turtle mount lol. 

Like are these devs all mouse clickers or what?

There's a keybind for the turtle mount. I have it setup on my keypad controller. There isn't one for the boat which is annoying. They didn't make the boat a mount so it could be used in places where mounts can't be used but it still needs a keybind.

They need to rework the weapon/skill bar at the bottom of the screen. They've added to many tiny elements to it. I've said for years that they could combine the health skill with the health status in the center and free up a skill button for other things.

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13 hours ago, Tekoneiric.6817 said:

There's a keybind for the turtle mount. I have it setup on my keypad controller. There isn't one for the boat which is annoying. They didn't make the boat a mount so it could be used in places where mounts can't be used but it still needs a keybind.

They need to rework the weapon/skill bar at the bottom of the screen. They've added to many tiny elements to it. I've said for years that they could combine the health skill with the health status in the center and free up a skill button for other things.

then theyve since added one. there wasnt when eod released.

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