Amineo.8951 Posted November 7, 2017 Share Posted November 7, 2017 Here I am hoping it's real so people gotta play something else after 2 years since Anet would want people to buy PoF. Link to comment Share on other sites More sharing options...
Maunzi.3764 Posted November 7, 2017 Share Posted November 7, 2017 The reports of their death are greatly exaggerated. Link to comment Share on other sites More sharing options...
Zaraki.5784 Posted November 7, 2017 Share Posted November 7, 2017 Nah, I don't think they'll die with today's patch (nor I hope that to happen since I like to play ps in raid) but we'll see soon in less than 1h. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 7, 2017 Share Posted November 7, 2017 I love my druid, I don't want to be forced to play auramancer tempest since they're a 100% superior healer ;/ Link to comment Share on other sites More sharing options...
Amineo.8951 Posted November 7, 2017 Author Share Posted November 7, 2017 @Zenith.7301 said:I love my druid, I don't want to be forced to play auramancer tempest since they're a 100% superior healer ;/GoTL got changed to Might stacking and they changed PS aswell, RIP hahahaha. Link to comment Share on other sites More sharing options...
Neutra.6857 Posted November 7, 2017 Share Posted November 7, 2017 Yeah, what the hell is with GOTL changing. It was one of the few reasons ranger was taken instead of ele and they do this? Link to comment Share on other sites More sharing options...
Issildia.1289 Posted November 7, 2017 Share Posted November 7, 2017 I just back into playing my druid after a long stint on my ele. I hope this isn't true. But it would be just my luck...sigh Link to comment Share on other sites More sharing options...
Brynioch.1873 Posted November 7, 2017 Share Posted November 7, 2017 Na. Druid is still far ahead of Revenant and Ele. The spirits are still there. But the HoT beta iteration of GotL (reduced condition damage per stack) would have been a lot better than might. But you will most likely only take one Druid for raids now. Link to comment Share on other sites More sharing options...
oblivion.5964 Posted November 7, 2017 Share Posted November 7, 2017 Druid can now do the job of the warrior, I'm holding 25 might on my own in the training area even with the poor celestial charge and can still heal effectively. Take 2 mesmers,2 druids, then 6 dps Link to comment Share on other sites More sharing options...
acairnie.3958 Posted November 7, 2017 Share Posted November 7, 2017 Have just done some testing with guildies in training area (so shit celestial) and with only 2 people to heal we were able to keep a full 25 stack of might 90-95% of the time and the lowest we ever dropped to was 18. This was all might generated off of 1 druid (the rest of us just stood there). Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 7, 2017 Share Posted November 7, 2017 Are the might calculations taking into account frost spirit with nature's vengeance and call of the wild? Link to comment Share on other sites More sharing options...
Koyomi.1378 Posted November 7, 2017 Share Posted November 7, 2017 Warrior would still give 2 banners, EA, might, good amount of CC and very high damage, it might get reduced to 1 in raids but in no way will it get removed from BiS in fractals. Link to comment Share on other sites More sharing options...
oblivion.5964 Posted November 7, 2017 Share Posted November 7, 2017 You would still need warriors like you say for the banners, but yes i was using the spirit and WH for additional might generation although if you used the 1 required warrior in the alternate group that would compensate for any lost might given that the celestial might is distributed to 10 ppl as GOTL was beforeEdit: The potential additional damage of an extra DPS though over EA would have to be explored Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted November 7, 2017 Share Posted November 7, 2017 New meta seems more in line with:2 chronos, 1 warrior (dual banner now), 1 druid, 1 heal (probably tempest or 2nd druid), 5 dps.Suffice to say, raids will become even easier with 5 dedicated dps tagging along. Link to comment Share on other sites More sharing options...
Brynioch.1873 Posted November 7, 2017 Share Posted November 7, 2017 @Cyninja.2954 said:New meta seems more in line with:2 chronos, 1 warrior (dual banner now), 1 druid, 1 heal (probably tempest or 2nd druid), 5 dps.Suffice to say, raids will become even easier with 5 dedicated dps tagging along.Tempest doesn't offer anything. Revenant is better. Link to comment Share on other sites More sharing options...
Amineo.8951 Posted November 7, 2017 Author Share Posted November 7, 2017 I think we will see more support Renegade/Herald, support Firebrand and Power Holosmith (Probably top DPS for small targets now) in raids. Link to comment Share on other sites More sharing options...
OnizukaBR.8537 Posted November 7, 2017 Share Posted November 7, 2017 Why not scourge as second healer? It can guarante the 25 might with the druid, a little dps boost with Signet of Vampirism and Vampiric Presence? and can "over heal" for easier raid encounter. Plus good CC. Good cond cleanse ( for mathias for example ). Link to comment Share on other sites More sharing options...
oblivion.5964 Posted November 7, 2017 Share Posted November 7, 2017 @Cyninja.2954 said:New meta seems more in line with:2 chronos, 1 warrior (dual banner now), 1 druid, 1 heal (probably tempest or 2nd druid), 5 dps.Suffice to say, raids will become even easier with 5 dedicated dps tagging along.This is what we have been thinking, i think though a fire brand may be a good alternate heal, maybe good damage + defensive utility, or auromancer Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted November 7, 2017 Share Posted November 7, 2017 @Miellyn.6847 said:@Cyninja.2954 said:New meta seems more in line with:2 chronos, 1 warrior (dual banner now), 1 druid, 1 heal (probably tempest or 2nd druid), 5 dps.Suffice to say, raids will become even easier with 5 dedicated dps tagging along.Tempest doesn't offer anything. Revenant is better.Tempest is one (if not the strongest) heal build ingame if I'm not mistaken. Sure heal revenant would work too and might even be able to support the renegade with alacrity. Not sure how the rotations work out there. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 7, 2017 Share Posted November 7, 2017 Heal tempest is infinitely more practical to use as a healer than heal revenant ever will be.Heal tempest is the best passive healing class in the game with the most mobile and greatest range on healing. Link to comment Share on other sites More sharing options...
Brynioch.1873 Posted November 7, 2017 Share Posted November 7, 2017 Yeah but you don't need the healing and tempest doesn't offer anything more than healing. Link to comment Share on other sites More sharing options...
savacli.8172 Posted November 7, 2017 Share Posted November 7, 2017 The overall intent was to knock Warrior off of its Might-Stacking throne. Though of all the classes that were given quasi-PS capabilities Druid looks to be the most intuitive. GotL is now generating enough Might to where, with a bit of boon duration, you can cap might for the whole squad. Will this get toned done? Probably, but it does free up a druid spot since you now have spirit buffs capped at 10. If you need Spotter on your second sub (which my guess is that Spotter is a vital optimization buff) then you can bring a Soulbeast. You can drop the other Warrior since his PS is no longer needed and a single warrior can bring both optimal banners. That, and I don't see Empower Allies needed all the time since Condi specs are all the rage. And technically Warrior could drop the PS trait for something else.The only big issue being when you run into a more aggressive fight that needs more healing. At which point you're maybe looking at bringing another healer since Regen from Water Spirit will get overshadowed by Mesmer regen (regardless if it's a Minstrel or Commander) so you wouldn't be able to reliably apply Druid Regen over Chrono Regen if relying on the Spirit boon alone. You could take traited Warhorn, but that's capped at 5 targets, but you could take a Healer Tempest in sub 2 to avoid further Regen overwrites.On top of that, assuming Nature's Vengeance also inherits the 10 cap, you can now apply perma protection and high uptime on Vigor for the whole squad. Ideally, you could apply perma regen as well but, again, Druid regen loses out to Mesmer regen unless your running traited trap and/or warhorn both of which are still 5 capped while Regen from Spirit would be 10 capped. Ideally if Mesmer Regen would lowered to 2 seconds that would elimate the problem altogether. That, or you're looking at dropping Inspirations from Mesmer if you plan to to Water Spirit Regen.But anyways you're looking atChrono - Druid - DPS -DPS - DPSChrono - Banners -DPS - DPS - DPS (Slb?)All of this is just a guess. And I'm just working with written wiki vs testing things in-game. The big game changer being if Water Spirit Regen somehow beats out other Regen. If so you have everyone healing for just over 500 HP/s in addition to additional healing from Spirit proc and CA skills. Link to comment Share on other sites More sharing options...
Lalainnia.3598 Posted November 7, 2017 Share Posted November 7, 2017 I would go No druids at all slot in a soul beast with both spirits and put in 2 revs. One being support condi rev and the other straight up condi rev also have warriors go back to cadecus manor whatever runes they're called. Revs would fill in whatever gaps were created by the PS loss is my guess. Link to comment Share on other sites More sharing options...
savacli.8172 Posted November 7, 2017 Share Posted November 7, 2017 @Lalainnia.3598 said:I would go No druids at all slot in a soul beast with both spirits and put in 2 revs. One being support condi rev and the other straight up condi rev also have warriors go back to cadecus manor whatever runes they're called. Revs would fill in whatever gaps were created by the PS loss is my guess.Not a bad idea, but I think ultimately the goal here is how can you cover all your support bases with the least amount of impact.Note: I just realized that the Empower Glyph still only affect 5 players.... Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 7, 2017 Share Posted November 7, 2017 Anyone who thinks a condi support renegade is a practical healer outside a golem benchmark is fooling themselves. Link to comment Share on other sites More sharing options...
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