ctorrezan.3498 Posted March 9 Share Posted March 9 Thank you ANet! Now it's achievable for majority of players with a little change that didn't spoil the fight. Yesterday I did it with an organized group, full of new specs (not only meta specs like raiders and some streamers) and with a good coordination we complete it, I hope you have learned good lessons, this kind of content shouldn't be achieved with meta specs and raid preparation. I wish you all have a good fight and remember: listen to the commander, focus tail and don't let Thornhearts live! 4 1 14 Link to post Share on other sites
Necrosian.1359 Posted March 9 Share Posted March 9 I haven't read the patch notes, mind giving me summary what's changed? Link to post Share on other sites
ctorrezan.3498 Posted March 9 Author Share Posted March 9 10 minutes ago, Necrosian.1359 said: I haven't read the patch notes, mind giving me summary what's changed? Some bugs have been fixed and in the meta the boss no longer moves crazily around the platform. 3 Link to post Share on other sites
castlemanic.3198 Posted March 9 Share Posted March 9 oh that's some good news regarding the meta. i'd still like to see more changes but for now hopefully it'll be enough to increase success rates. Link to post Share on other sites
Hannelore.8153 Posted March 9 Share Posted March 9 (edited) 25 minutes ago, Necrosian.1359 said: I haven't read the patch notes, mind giving me summary what's changed? There was a bug that caused its skill script to repeatedly execute the same attack. As a result the fight was more chaotic and seemed more random than it needed to be. Edited March 9 by Hannelore.8153 1 1 Link to post Share on other sites
Michaelsnakefang.9642 Posted March 9 Share Posted March 9 Fixing an uncommon bug is not solving the issue at hand. it’s good, but design changes need to be implemented in order for this boss to be fair. 4 1 2 Link to post Share on other sites
Blue D Phoenix.7260 Posted March 9 Share Posted March 9 What changes? There's no mention of it in forum, may I know where they mentioned it? 1 1 Link to post Share on other sites
Erise.5614 Posted March 9 Share Posted March 9 (edited) 28 minutes ago, Hannelore.8153 said: There was a bug that caused its skill script to repeatedly execute the same attack. As a result the fight was more chaotic and seemed more random than it needed to be. Are you sure that's what it says? As far as I can read the change only applies to the bite attack. Do they mean side swaps too? Or what's going on there? Because if it was only about bites, then it would effectively be a buff to the encounter. Edited March 9 by Erise.5614 2 Link to post Share on other sites
Okhu.7948 Posted March 9 Share Posted March 9 You're aware the bite is the swap right? 2 1 Link to post Share on other sites
Erise.5614 Posted March 9 Share Posted March 9 4 minutes ago, Okhu.7948 said: You're aware the bite is the swap right? Are we sure on that? She's also using her head to do one of the AOEs while standing still. I mean, I don't see biting during either but at least to me it's not at all clear which is which. 3 Link to post Share on other sites
Okhu.7948 Posted March 9 Share Posted March 9 She never does the standing still AoE though. She always does the lunge bite. So it stands to reason that is what they fixed. 1 Link to post Share on other sites
White Dragon.5429 Posted March 9 Share Posted March 9 I'd you pay attention to Aurene's voice lines, it's very clear the side swap is the bite. 1 Link to post Share on other sites
aspirine.6852 Posted March 9 Share Posted March 9 23 minutes ago, White Dragon.5429 said: I'd you pay attention to Aurene's voice lines, it's very clear the side swap is the bite. Oh kitten really? I turned down the sound because it was too annoying to hear her shout at me every few seconds. 2 1 Link to post Share on other sites
Lance Coolee.9480 Posted March 9 Share Posted March 9 The way ANET posts release notes is a bit confusing. They post build updates on threads that initially published the major/minor release notes, but those threads are titled by date... So you'll get a 3/8 build update where the release notes are posted as a comment to a forum thread titled "Game Update Notes: February 28, 2022". - 1 Link to post Share on other sites
TeeracK.3601 Posted March 11 Share Posted March 11 You got carried in a meta earlier and now you think the metas totally different lol. They didn't address any of the actual issue that will lead to this map being dead af in a few weeks. (I've had my turtle for a week and I still think it needs to change) 4 1 1 Link to post Share on other sites
Justforvisit.3709 Posted March 11 Share Posted March 11 On 3/9/2022 at 10:47 AM, ctorrezan.3498 said: Thank you ANet! Now it's achievable for majority of players with a little change that didn't spoil the fight. Yesterday I did it with an organized group, full of new specs (not only meta specs like raiders and some streamers) and with a good coordination we complete it, I hope you have learned good lessons, this kind of content shouldn't be achieved with meta specs and raid preparation. I wish you all have a good fight and remember: listen to the commander, focus tail and don't let Thornhearts live! Hahahaha, man, this comment aged poorly 😄 2 Link to post Share on other sites
Darklord Roy.2514 Posted March 11 Share Posted March 11 30 minutes ago, Justforvisit.3709 said: Hahahaha, man, this comment aged poorly 😄 Not really, the fight is waaaaay more doable now with standard preparation and understanding of mechanics. Got my first clear in a pug last night after many, many failed attempts, and even my more recent failed attempts were noticeably closer than before and boiled down to missing breakbars and not dealing with the tail properly. 2 Link to post Share on other sites
Chichimec.9364 Posted March 11 Share Posted March 11 On 3/9/2022 at 3:47 AM, ctorrezan.3498 said: Thank you ANet! Now it's achievable for majority of players with a little change that didn't spoil the fight. Yesterday I did it with an organized group, full of new specs (not only meta specs like raiders and some streamers) and with a good coordination we complete it, I hope you have learned good lessons, this kind of content shouldn't be achieved with meta specs and raid preparation. I wish you all have a good fight and remember: listen to the commander, focus tail and don't let Thornhearts live! Last night I was on a map where a commander spent the whole prep time organizing a 50 person squad, explaining the mechanics, making sure everyone was properly buffed, breaking us into sub-squads assigned to different areas and so forth. Things looked good going into the final battle and the commander was calling out what to do every step of the way but we still failed. Oh, and yes, I did use my glider skills. I don't know if it's still RNGesus who determines whether a group wins or loses the fight but from the comments on the forum, it feels that way. In any event, it seems premature to say that the meta is "achievable for a majority of players." A lot of folks are continuing to report failed attempts here. The whole thing does seem like an okay way to get the writs to buy the turtle on the 15th and I've decided I do want the turtle so I may try the meta once a day. Heck, maybe I'll get lucky and RNGesus will smile upon me from above. 👼 3 Link to post Share on other sites
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