hunkamania.7561 Posted November 7, 2017 Share Posted November 7, 2017 Now you can't see the warrior bubble that the enemy drops. It is invisible lol. Link to comment Share on other sites More sharing options...
PassionWhisky.3457 Posted November 7, 2017 Share Posted November 7, 2017 they didnt change the enemy colour... same as before Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted November 7, 2017 Author Share Posted November 7, 2017 @PassionWhisky.3457 said:they didnt change the enemy colour... same as before I dunno, I see the enemy bubbles looking like the picture i posted and your teams bubbles looking yellow. it's hard to see the enemy bubbles when they're invisible. Link to comment Share on other sites More sharing options...
Nomad.4301 Posted November 7, 2017 Share Posted November 7, 2017 Lol, Was it really that hard to just use the same "Red Winds" effect that the hostile harpies all over PoF use? It looks like a thief dropped a shadow refuge on top of the bubble now.Edit* Here's a pic of what i'm talking about:Harpy Spellbreaker Bubble Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted November 7, 2017 Author Share Posted November 7, 2017 @Nomad.4301 said:Lol, Was it really that hard to just use the same "Red Winds" effect that the hostile harpies all over PoF use? It looks like a thief dropped a shadow refuge on top of the bubble now.That would be way too easy. Instead they made it even worse. God bless Link to comment Share on other sites More sharing options...
X T D.6458 Posted November 7, 2017 Share Posted November 7, 2017 Couldn't they just use red bubbles for enemy teams lol... Link to comment Share on other sites More sharing options...
SWI.4127 Posted November 8, 2017 Share Posted November 8, 2017 @Nomad.4301 said:Lol, Was it really that hard to just use the same "Red Winds" effect that the hostile harpies all over PoF use? It looks like a thief dropped a shadow refuge on top of the bubble now.Edit* Here's a pic of what i'm talking about:Harpy Spellbreaker BubbleYeah not sure why they didn't just go with that. The changes to this game just crack me up sometimes. Link to comment Share on other sites More sharing options...
Edu.6984 Posted November 8, 2017 Share Posted November 8, 2017 WvW can be considered dead as long as this skill is not nerfed or has its cd increased. Long live pirateship. Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted November 8, 2017 Author Share Posted November 8, 2017 i don't think it's that bad of a skill but the problem is that i can't see the enemy bubbles lol Link to comment Share on other sites More sharing options...
Vermillion.4061 Posted November 8, 2017 Share Posted November 8, 2017 Change the bubble back, I don't enjoy playing GW2 with sunglasses on. Link to comment Share on other sites More sharing options...
Loviathan.3610 Posted November 8, 2017 Share Posted November 8, 2017 As a legally blind player, I feel like the change made no difference. Needless whining. Link to comment Share on other sites More sharing options...
Roxanne.6140 Posted November 8, 2017 Share Posted November 8, 2017 @xDudisx.5914 said:WvW can be considered dead as long as this skill is not nerfed or has its cd increased. Long live pirateship.This skill can't be nerfed any further, what you are asking for is a rework. The CD is already very long along with the cast time and the fact that warrior needs to cast it as a melee spell. Link to comment Share on other sites More sharing options...
Kaatora.3186 Posted November 8, 2017 Share Posted November 8, 2017 @hunkamania.7561 said:Now you can't see the warrior bubble that the enemy drops. It is invisible lol.Came here to say this. It is even worse on lower settings and not even remotely noticable in even a small fight. Link to comment Share on other sites More sharing options...
Vermillion.4061 Posted November 8, 2017 Share Posted November 8, 2017 @Roxanne.6140 said:@xDudisx.5914 said:WvW can be considered dead as long as this skill is not nerfed or has its cd increased. Long live pirateship.This skill can't be nerfed any further, what you are asking for is a rework. The CD is already very long along with the cast time and the fact that warrior needs to cast it as a melee spell.Bubble is fine, Enchantment Collapse isn't.Also it doesn't matter if the CD is long and the warrior has to be melee to cast it since bubble paired with Enchantment Collapse causes a group to get cc spammed into death. (Gravity wells are insane paired with it) Link to comment Share on other sites More sharing options...
Roxanne.6140 Posted November 8, 2017 Share Posted November 8, 2017 @Vermillion.4061 said:@Roxanne.6140 said:@xDudisx.5914 said:WvW can be considered dead as long as this skill is not nerfed or has its cd increased. Long live pirateship.This skill can't be nerfed any further, what you are asking for is a rework. The CD is already very long along with the cast time and the fact that warrior needs to cast it as a melee spell.Bubble is fine, Enchantment Collapse isn't.Also it doesn't matter if the CD is long and the warrior has to be melee to cast it since bubble paired with Enchantment Collapse causes a group to get cc spammed into death. (Gravity wells are insane paired with it)Bubble creates an environment for things to happen. For an elite spell with such a long cd and melee cast radius as well as long cast time, stripping enemies of 1 boon is ridiculously underwhelming. True that Winds prevent more boons from being casted but given the dynamics on the field, stripping is far more effective than prevention. In short, what's the point of bubble if things do not happen. <-fullstop Furthermore, warriors are like a 1-trick pony zerg-wise. Guard beats warrior hands down in usefulness for the zerg. I can't imagine taking away the one thing that makes him useful.But what do I know, I'm just a scourge that everyone hates. Link to comment Share on other sites More sharing options...
Coldtart.4785 Posted November 8, 2017 Share Posted November 8, 2017 Warrior is a one trick pony because all the other useful things it could be doing are nonviable in a meta where winds exists. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted November 8, 2017 Share Posted November 8, 2017 warrior bubble is difficult to see if you are in shadow areas. turn of shadows to make it easier. better yet, anet pls make it pink or red like harpies. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted November 8, 2017 Share Posted November 8, 2017 Last battle I was in I saw a dark murky yellow bubble which I assumed was an enemy bubble. It was noticably different from the normal yellow bubble. But I dont know, didnt think more of it at the time and didnt see any others. Link to comment Share on other sites More sharing options...
MidnightX.6294 Posted November 8, 2017 Share Posted November 8, 2017 meanwhile mesmer enemie-portals havent been seperated from friendly's in 5 years. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted November 8, 2017 Share Posted November 8, 2017 mes portals are love and life. Link to comment Share on other sites More sharing options...
Kaatora.3186 Posted November 8, 2017 Share Posted November 8, 2017 The new colour is pretty difficult to see in well-lit areas. In dark areas, at night, in tight quarters, and on uneven terrain, it pretty much impossible to notice unless the whole AOE is completely within the field of view (at a distance). With low settings is is barely more than a slightly-less-lit area of the screen with no discernible boundaries, especially when red circles completely litter the field. At least with the old colour, I could tell the boundaries of every winds of disenchantment from any distance, even whilst inside any number of them.The problem is that the new colour does not stand out. It is worse than that though, since the effect actually blends into everything because the colour is so dark.Please revert the colour change until a better choice is figured out. Or just revert it and leave it as it was before. I would actually be fine not being able to tell the difference of whose winds of disenchantment it is at first glance, just so long as I can see it. At least the old colour will give me something to react to, because right now not seeing the AOE effect is making WvW unplayable for me. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted November 8, 2017 Share Posted November 8, 2017 arenanet. listen to your investors who pay for your sallary. =) Link to comment Share on other sites More sharing options...
Edu.6984 Posted November 8, 2017 Share Posted November 8, 2017 @Roxanne.6140 said:@xDudisx.5914 said:WvW can be considered dead as long as this skill is not nerfed or has its cd increased. Long live pirateship.This skill can't be nerfed any further, what you are asking for is a rework. The CD is already very long along with the cast time and the fact that warrior needs to cast it as a melee spell.90s is not a "very long" cd. Several elites skills are 120+ cd. There is plenty of room for nerfs. For example: reduce the pulsing frequency Link to comment Share on other sites More sharing options...
Odinens.5920 Posted November 8, 2017 Share Posted November 8, 2017 @"X T D.6458" said:Couldn't they just use red bubbles for enemy teams lol...I keep asking myself the same thing. But, after the change yesterday I'm am utterly convinced they WANT Warrior and their "Winds" to be OP, and hard to see/avoid. There's no other explanation for not just making the enemy bubble red. Link to comment Share on other sites More sharing options...
hunkamania.7561 Posted November 8, 2017 Author Share Posted November 8, 2017 @MidnightX.6294 said:meanwhile mesmer enemie-portals havent been seperated from friendly's in 5 years.ya, cause portals don't take all your boons away. Even tho they should do something about that as well but maybe in 4 years the way anet works on things Link to comment Share on other sites More sharing options...
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