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outside of sword fire weaver is any build viable in spvp now?


Bladestrom.6425

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Pre EOD I flipped between  tempest dragger/warhorn and daggger/dagger weaver.  Neither were meta but I held my own and was strong against condy builds.  Now with EOD i've seen an absolute explosion of melee dmg and every build variation I have tried gets melted if focused.  

 

My question is, outside of tempest support in a team and fireweaver has anyone got any builds that is competitive for ELE in spvp?

Edited by vesica tempestas.1563
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  • Bladestrom.6425 changed the title to outside of sword fire weaver is any build viable in spvp now?

http://gw2skills.net/editor/?PGwAYxjlZweYXsOGJWUT6PdA-e

 

Just a suggestion it's not meta but you should survive a little and is nice if you hate swapping to fire you can support a bit and crit and vuln.

And you can primarily use staff but lacks vuln.

Or this: 

http://gw2skills.net/editor/?PGABsihjlZweYXsOGJOaLrvOA-e

Which is kind of fire/air weaver with better dps

I hope this helps

Edited by Infinity.2876
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Lightning rod weaver is almost as good as fireweaver, but only into enemy comps that dont have a lot of condi pressure or stability. Support tempest also works pretty well.

http://gw2skills.net/editor/?PGgAg2lZw8YZsRGKW0XavdA-zZILjMTgeLANGA

This is the LR build. You can change a few things like mara amulet and take the top weaver traits. I dont play tempest so not sure what build is best for them.

Edited by Paradoxoglanis.1904
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^^ ive got to conclude ELE is almost untenable just now in pvp aside from melee weaver.  Why has nothing been done to ele to balance it against the EOD dmg explosion?

 

Staff - melts, far too much dmg and gap closers

Sceptre - same + no burst, melts in melee

dagger,  AGAIN melts in melee even with stoneskin

hammer, has got nothing to do with ele, bizarre design choice by somebody who perhaps watches too many parses of dummy damage.

 

basically I need the  sustain of weaver barriers and evade and dodge + vitality to survive (and be trapped in 180 range) or get protected by a team and go full on support which doesn't work in pugs.  Anything else cant survive against an equally or greater skilled player.

 

 

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http://gw2skills.net/editor/?PGQAYlJw2YjsGGJWqTatdA-z5IGCeDA

Side node tempest. Can be run with any weapon combo.

http://gw2skills.net/editor/?PGQAYlRwcYjsGGKe+TaNfA-z5IWCqOA

Staff support tempest

http://gw2skills.net/editor/?PGgAg2lZw6YjMPGKW2XaRVA-zZIDBtB

Side-node catalyst. Can switch up the heal for the augment if condis gives you a sad.

http://gw2skills.net/editor/?PGgAgilZwyYjMNGKOSPnRVA-zZxsEMeA

Another side node catalyst. Condi edition.

http://gw2skills.net/editor/?PGgAg2lZwiYjMIGKW0XbvOA-zZJMEMHA

Kahsuas LR weaver that got him to legend. Also has a valk amulet variant.

http://gw2skills.net/editor/?PGgAg2lZwiYjMIGKW0XbvOA-zZJMEMHA

Fresh Air dps tempest. Not sure how viable these days but always fun to play

 

Ele has lots of viable builds that can get you into plat 1 with enough experience on them. The only builds here that I would consider running higher than that is the LR weaver, the support tempest and the LR catalyst. Maybe the side node tempest but havent tested it that seriously.

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almost all of those builds apart from LR weaver rely on a team supporting you, and not being focused.

 

to be fair i was not specific, what i'm looking for is a build that can handle 1 on 1 when pressured (not run away and hope you can lose them) , but not a 180 range melee weapon as I hate that yoda style dervish spinning about in circles gameplay.

 

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1 minute ago, vesica tempestas.1563 said:

almost all of those builds apart from LR weaver rely on a team supporting you, and not being focused.

 

to be fair i was not specific, what i'm looking for is a build that can handle 1 on 1 when pressured (not run away and hope you can lose them) , but not a 180 range melee weapon as I hate that yoda style dervish spinning about in circles gameplay.

 

There are some cases for FA Weaver with scepter, as you mentioned LR Weaver and some really niche scenarios for some kind of support or interrupt Tempest. Anything else: Staff, Catalyst, damage Tempest is a bit of a meme. Sure it can work and you can climb with them, but the higher you get the harder it gets to pull off meme builds instead of close-to-meta builds...

 

And for your specific question: No, nothing like Fire Weaver, sadly... 

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It depends A LOT if you're doing solo/duoQ or teamQ with AT etc.
Fireweaver is provably the most versatile spec for all situations and you can easily change sigil or traits (burning precision or burning fire, burning rage or somethering aura etc) just before the game starts.

Outside fireweaver; yeah LR weaver/tempest but against duo players or condi and stab you're dead; fresh air weaver, same; fresh air tempest, same ... If there is no hive intelligence,  a mate to focus foes or clean your condi, no rotation etc, it's just trash tier compared to any other classes.

Edited by Zhaid Zhem.6508
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13 minutes ago, FrownyClown.8402 said:

Literally all the builds i posted are good and can 1v1 except the last one. I have 10 years exp in pvp and 9 years maining ele. If those builds dont do it for ya maybe you just dont like ele.

 

Sure but PvP isn't about 1v1; here comes the issue with elementalist.

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1 minute ago, Zhaid Zhem.6508 said:

 

Sure but PvP isn't about 1v1; here comes the issue with elementalist.

Thats an issue for any profession not running a tanky build. Yes ele needs better healing and damage coefficients, but ele is by no means as bad as people claim it to be.

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that's the thing though isnt it, with ele in a pug you must spend between 500-100 on vitality/heal just to not be killed in seconds.  with sword weaver barrier and evade on top this is enough that you are competitive, with anything else you will get destroyed if you are focused.  Sure you can get to plat with a group who will support you, but you wont in a pug regardless of skill, because you don't have enough damage v sustain to survive significant targeting.

On a more positive, i found weaver D/D last night a more enjoyable style with enough strike protection through earth  that i don't feel like i'm a dead weight, but again i had to pump 500 into vitality and everything defensive, so my burst is limited and would be very difficult against a good player in meta, but its something.

Edited by vesica tempestas.1563
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Is hammer viable at all outside of some bunker condi build? It feels like entering air and expecting to do anything is pointless. The stun on the 5 skill is weird af, 4 is a suicide button, and 2 requires someone to be standing braindead still in your aoe. 

And fire is awkward too. Is really anything outside of earth and water viable if you're running hammer?

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2 hours ago, Bast.7253 said:

Is hammer viable at all outside of some bunker condi build? It feels like entering air and expecting to do anything is pointless. The stun on the 5 skill is weird af, 4 is a suicide button, and 2 requires someone to be standing braindead still in your aoe. 

And fire is awkward too. Is really anything outside of earth and water viable if you're running hammer?

Hammer is a way better power weapon than condi though. Weaver and tempest are more capable condi bunkers.

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