Vagrant.7206 Posted November 8, 2017 Share Posted November 8, 2017 https://en-forum.guildwars2.com/discussion/14289/why-nobody-complains-on-holosmithhttps://en-forum.guildwars2.com/discussion/14628/holosmith-buffhttps://en-forum.guildwars2.com/discussion/14635/mmmmm-anet-lovs-them-sum-holosmiths-boiEdit1: https://en-forum.guildwars2.com/discussion/14878/mirage-and-holosmith-damage-is-over-the-topI don't get it. The holosmith buffs were mostly just fixing really wonky things about the new e-spec, making the new weapon finally worth using in PvE, and combo finishers/fields where they should have been the whole time.But nope, cry nerf? Link to comment Share on other sites More sharing options...
Vyrulisse.1246 Posted November 8, 2017 Share Posted November 8, 2017 I don't get it either, not much has really changed in terms of PvP. These were PvE buffs. I think with Scourge and Spellbreaker brought somewhat into line that Holosmith is just next on the complaint list. Engis doing damage in PvP is clearly not welcome by this community. Link to comment Share on other sites More sharing options...
Lunateric.3708 Posted November 8, 2017 Share Posted November 8, 2017 I don't think these people are any good with PvP to begin with so I wouldn't bother or give it importance :p. Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 8, 2017 Share Posted November 8, 2017 Sword still inviable for PvP settings anyway... My Holosmith remain exactly the same. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted November 8, 2017 Share Posted November 8, 2017 Half the people reading the notes think that the sword buffs = Photon Forge #1 auto chain, etc. 'omg holosmith gets big damage buff in PvP', makes me facepalm so hard. Link to comment Share on other sites More sharing options...
dusanyu.4057 Posted November 8, 2017 Share Posted November 8, 2017 Salt is the prime currency of the PvP forum its the place where if X can defeat my forvorate Y it must be nerfed. Sad thing i sit leaks into the other forums. Ah wel vocal minority's love to squeek Link to comment Share on other sites More sharing options...
monotony.4931 Posted November 8, 2017 Share Posted November 8, 2017 I'm talking about PvP only.The Holosmith tweaks aren't game breaking. I'm just disappointed that they added more fluff to the Holosmith but disregarded core Engineer. Holosmith was already doing fine while core Engineer is in a dire place. Link to comment Share on other sites More sharing options...
Shoyoko.7309 Posted November 8, 2017 Share Posted November 8, 2017 Just... how many holos did they lose to?...i mean... aren’t we like a rare species all across the board? Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted November 8, 2017 Author Share Posted November 8, 2017 Found another!https://en-forum.guildwars2.com/discussion/14878/mirage-and-holosmith-damage-is-over-the-top Link to comment Share on other sites More sharing options...
Logen.1403 Posted November 8, 2017 Share Posted November 8, 2017 As someone who's new to holosmiths, what's the go-to build to try and climb the ladder in spvp? Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted November 8, 2017 Author Share Posted November 8, 2017 @Logen.1403 said:As someone who's new to holosmiths, what's the go-to build to try and climb the ladder in spvp?https://metabattle.com/wiki/Build:Holosmith_-_Marauder_Rifle Link to comment Share on other sites More sharing options...
miriforst.1290 Posted November 8, 2017 Share Posted November 8, 2017 I find it a bit funny that it looks like two of the most vocal players for engi nerfs are playing vanilla builds. Should we start nerfing everything based on the performance of engineers vanilla static discharge builds? Lets start with gutting fresh air eles and condimesmers.As much as i would like for all of the vanilla professions to all be equally viable to the elites that ship sailed at HOT. I mean people have the right to claim that the launch holo is overtuned if they want, but this patch was not a massive buff to meta holo as some people would like to believe. Link to comment Share on other sites More sharing options...
floody.2704 Posted November 9, 2017 Share Posted November 9, 2017 well, i can understand that the outrage is big. during placements u get matched with higher skilled players sometimes. i really dont wanna point out how many 1v2s or 1v3s i have won during my first 15 games.. even 1v2s vs sb + rev, sb + fb + thief... id be complaining aswell LUL Link to comment Share on other sites More sharing options...
floody.2704 Posted November 9, 2017 Share Posted November 9, 2017 and the dmg on dodge really has to be toned down, i do 8k dmg while dodgeing in elixir s :thinking: Link to comment Share on other sites More sharing options...
zoopop.5630 Posted November 9, 2017 Share Posted November 9, 2017 holo aren't OP compared to the top 4 other classes at the moment, the "buffs" that were made didn't do a single thing for Spvp, at least it didn't for me at all. WarriorNecroMesmerGuardian are the 4 top classes in Spvp right now, Warrior even after a HARD nerf are still really strong on the right hands and actually offer more sustain and equal mobility as a holo smith would.Necro OUT dps/out sustain a holo smith in almost anyway possibl even after a "bug fix" on shades their "support" role has changed to a dps support(mainly focus on dps).Mesmer are the biggest problem in rank at the moment, people just aren't seeing it yet because of a majority of the players in the Spvp fourms are in shit tier ranking, however Mesmer at the moment with their mobility,burst, and survive-ability has holosmith looking like straight ass for what they can offer and even do.Guradians has become the Ele of last season where they can sustain an entire team while bunkering players around and still stacking burn on enemies.noting for noting but a majority of the idiots that complain about holosmith just don't know how to play and hasn't played holo at all for them to understand how underwhelming they really are compared to some of the other classes, and i haven't even mention thief..... which can pretty much do the same shit a holo does but with more mobility.the only thing HOLO has going for them IMO is the fact they are fun, great to play and their burst is Alright if an idiot can't see it coming then they are mainly going to die if they don't know how to dodge/recover from a combo just like any other class would. Link to comment Share on other sites More sharing options...
bambi.6214 Posted November 9, 2017 Share Posted November 9, 2017 What funny is, Holo's only real damage increase was 10% on 3rd attack in forge autoattack chain. People who complain clearly didn't go through the changes. Link to comment Share on other sites More sharing options...
miriforst.1290 Posted November 9, 2017 Share Posted November 9, 2017 @Samug.6512 said:What funny is, Holo's only real damage increase was 10% on 3rd attack in forge autoattack chain. People who complain clearly didn't go through the changes. If you are talking about gleam saber its the sword skill, not the holo. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted November 9, 2017 Share Posted November 9, 2017 @Chaith.8256 said:Half the people reading the notes think that the sword buffs = Photon Forge #1 auto chain, etc. 'omg holosmith gets big damage buff in PvP', makes me facepalm so hard.@Samug.6512 said:What funny is, Holo's only real damage increase was 10% on 3rd attack in forge autoattack chain. People who complain clearly didn't go through the changes. Facepalm Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 11, 2017 Share Posted November 11, 2017 @Floodi.5961 said:and the dmg on dodge really has to be toned down, i do 8k dmg while dodgeing in elixir s :thinking:That's more than Reckless Dodge from a full zerker Warrior (Which I usually crit for about 5k)... Are those numbers for real? Link to comment Share on other sites More sharing options...
Lighter.5631 Posted November 11, 2017 Share Posted November 11, 2017 @Jeknar.6184 said:@Floodi.5961 said:and the dmg on dodge really has to be toned down, i do 8k dmg while dodgeing in elixir s :thinking:That's more than Reckless Dodge from a full zerker Warrior (Which I usually crit for about 5k)... Are those numbers for real?well, reckless dodge has way higher base damage, not sure if it is the effect of 25 might or what. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted November 11, 2017 Share Posted November 11, 2017 It's the grandmaster explosives trait, Mine Trail, combined with the Holosmith grandmaster trait effect, Vent Exhaust. With Marauder and 25 might, hitting 3 mines and vent exhaust does like, 8k to a squishy. It's like mirage where you dump all the dodge roll options like optional vigor traits and energy sigils into one build.Explosives is not the best PvP traitline but the build is functional, Zan seems like he loves it. Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 11, 2017 Share Posted November 11, 2017 @Chaith.8256 said:It's the grandmaster explosives trait, Mine Trail, combined with the Holosmith grandmaster trait effect, Vent Exhaust. With Marauder and 25 might, hitting 3 mines and vent exhaust does like, 8k to a squishy. It's like mirage where you dump all the dodge roll options like optional vigor traits and energy sigils into one build.Explosives is not the best PvP traitline but the build is functional, Zan seems like he loves it.Oh, so it's not 8k just in the vent exhaust damage, there are other things involved... That make sense. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.